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path: root/src/mesa/main/accum.c
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* mesa: GL_MESA_framebuffer_flip_y extension [v4]Fritz Koenig2018-07-271-6/+11
* mesa: include dispatch.h lessMarek Olšák2018-04-121-1/+0
* mesa: change ctx->Color.ColorMask into a 32-bit bitmaskMarek Olšák2018-02-041-8/+8
* mesa: don't update draw buffer bounds in _mesa_update_stateMarek Olšák2017-06-221-0/+5
* mesa: remove _mesa_problem() from a few locationsTimothy Arceri2017-05-111-1/+1
* mesa: make _mesa_accum() staticTimothy Arceri2017-05-041-54/+54
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-271-4/+4
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-2/+1
* dispatch: Delete unused init_dispatch functions.Paul Berry2012-11-061-8/+0
* dispatch: Make all API functions non-static.Paul Berry2012-11-061-1/+1
* mesa: silence MSVC signed/unsigned comparision warnings in accum.cBrian Paul2012-10-291-2/+2
* mesa: remove FEATURE_accum define.Oliver McFadden2012-09-151-6/+0
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-3/+3
* mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum testBrian Paul2012-01-101-13/+11
* mesa: Move RasterDiscard to toplevel of gl_context.Paul Berry2011-12-211-1/+1
* mesa: rewrite accum buffer supportBrian Paul2011-12-081-1/+385
* mesa: Respect GL_RASTERIZER_DISCARD for various meta-type operations.Eric Anholt2011-10-011-0/+3
* mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul2011-01-231-1/+0
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
* mesa/main: Make FEATURE_accum follow feature conventions.Chia-I Wu2009-09-301-1/+15
* Don't pass x/y/width/height to ctx->Driver.Accum().Brian Paul2006-10-181-5/+1
* updated commentBrian Paul2006-03-011-1/+3
* change test for presence of accum bufferBrian Paul2005-10-081-1/+1
* check for framebuffer completeness, code clean-upBrian Paul2005-09-281-19/+10
* tweak glAccum error checkingBrian Paul2005-09-271-5/+5
* generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the sameBrian Paul2005-09-271-1/+8
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-2/+17
* no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the 1...Brian Paul2003-11-131-5/+8
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-2/+2
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+7
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Header file clean-up:Brian Paul2002-10-241-11/+4
* more warning fixes (Karl Schultz)Brian Paul2001-09-141-5/+5
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+2
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-5/+2
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-2/+2
* Major rework of tnl moduleKeith Whitwell2000-12-261-10/+16
* Committing in .Jouk Jansen2000-11-221-7/+7
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-453/+6
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-301-1/+2
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-291-1/+2
* Basic work to support deep color channels:Brian Paul2000-10-281-4/+6