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* mesa: Move RasterDiscard to toplevel of gl_context.Paul Berry2011-12-211-1/+1
| | | | | | | | | | | | | | | | | | | | Previously we were storing the RasterDiscard flag (for GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was confusing, because we use the _NEW_TRANSFORM flag (not _NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because rasterizer discard has effects even when transform feedback is not in use. This patch makes RasterDiscard a toplevel element in gl_context rather than a subfield of gl_context::TransformFeedback. Note: We can't put RasterDiscard inside gl_context::Transform, since all items inside gl_context::Transform need to be pieces of state that are saved and restored using PushAttrib and PopAttrib. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: rewrite accum buffer supportBrian Paul2011-12-081-1/+385
| | | | | | | | | | | | | Implemented in terms of renderbuffer mapping/unmapping and format packing/unpacking functions. The swrast and state tracker code for implementing accumulation are unused and will be removed in the next commit. v2: don't use memcpy() in _mesa_clear_accum_buffer() v3: don't allocate MAX_WIDTH arrays, be more careful with mapping flags Reviewed-by: Eric Anholt <[email protected]>
* mesa: Respect GL_RASTERIZER_DISCARD for various meta-type operations.Eric Anholt2011-10-011-0/+3
| | | | | | | | | | | | | | | | From the EXT_transform_feedback spec: Primitives can be optionally discarded before rasterization by calling Enable and Disable with RASTERIZER_DISCARD_EXT. When enabled, primitives are discared right before the rasterization stage, but after the optional transform feedback stage. When disabled, primitives are passed through to the rasterization stage to be processed normally. RASTERIZER_DISCARD_EXT applies to the DrawPixels, CopyPixels, Bitmap, Clear and Accum commands as well. And the GL 3.2 spec says it applies to ClearBuffer* as well. Reviewed-by: Brian Paul <[email protected]>
* mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul2011-01-231-1/+0
| | | | | | The _NEW_ACCUM flag was only set when changing the accumulation buffer clear color and never used anywhere. Reclaim that dirty bit. Clean up the definitions of the other dirty bit flags.
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
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* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
| | | | | | glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
* mesa/main: Make FEATURE_accum follow feature conventions.Chia-I Wu2009-09-301-1/+15
| | | | | As shown in mfeatures.h, this allows users of accum.h to work without knowing if the feature is available.
* Don't pass x/y/width/height to ctx->Driver.Accum().Brian Paul2006-10-181-5/+1
| | | | | Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear().
* updated commentBrian Paul2006-03-011-1/+3
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* change test for presence of accum bufferBrian Paul2005-10-081-1/+1
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* check for framebuffer completeness, code clean-upBrian Paul2005-09-281-19/+10
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* tweak glAccum error checkingBrian Paul2005-09-271-5/+5
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* generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the sameBrian Paul2005-09-271-1/+8
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-2/+17
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the ↵Brian Paul2003-11-131-5/+8
| | | | 1.5 spec)
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-2/+2
| | | | | points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+7
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* Header file clean-up:Brian Paul2002-10-241-11/+4
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* more warning fixes (Karl Schultz)Brian Paul2001-09-141-5/+5
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+2
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
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* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-291-5/+2
| | | | | | | | | | | | functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-2/+2
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* Major rework of tnl moduleKeith Whitwell2000-12-261-10/+16
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Committing in .Jouk Jansen2000-11-221-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-311-453/+6
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* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-301-1/+2
| | | | | | | | | | | | | | based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-291-1/+2
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* Basic work to support deep color channels:Brian Paul2000-10-281-4/+6
| | | | | Replace GLubyte with GLchan Replace 255 with CHAN_MAX
* ported render begin/end calls from Mesa 3.4Brian Paul2000-10-171-1/+8
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* First batch of OpenGL SI related changes:Brian Paul2000-09-261-4/+4
| | | | | | | Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
* changed gl_frame_buffer Xmax and Ymax to be exclusive boundary valuesBrian Paul2000-09-081-4/+4
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* Removed ctx->Driver.LogicOp().Brian Paul2000-09-071-5/+6
| | | | | | | | ctx->Driver.Index/ColorMask() now return void. Removed SWmasking and SWLogicOpEnabled variables. LogicOps and color/index masking are no longer special-case device driver functions. The Xlib driver was the only driver that used them. Things are more uniform now.
* another tweak to optimized GL_RETURN codeBrian Paul2000-07-151-5/+3
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* added extra check to optimized GL_RETURN caseBrian Paul2000-07-141-2/+3
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* check for special cases of value = 0 or 1 in glAccumBrian Paul2000-06-191-3/+6
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* minor clean-ups, renamingBrian Paul2000-04-051-3/+3
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* use BCOPY macro on FreeBSDBrian Paul2000-04-041-3/+3
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* separate R/G/B/A accum buffer size fieldsBrian Paul2000-03-311-3/+3
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* fixed compiler warnings on BeOS R4Brian Paul2000-03-191-2/+2
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* added check for IntegerAccumScaler > 0 in GL_RETURN caseBrian Paul2000-02-021-2/+2
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* changed prefix to _mesa_ for a few accum functionsBrian Paul2000-02-021-3/+5
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* updated includes for source file reorgBrian Paul2000-02-021-1/+2
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* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-251-5/+12
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* added support for separate read/draw buffers per contextBrian Paul1999-11-241-39/+43
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-15/+9
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* clean-up of header includes (Daryll)Brian Paul1999-11-081-4/+1
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* include assert.h with rest of system headersBrian Paul1999-11-031-2/+2
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