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* Added <size name="Get" mode="get"/> lines for point parameter tokens.Brian2008-02-191-0/+4
| | | | | See bug 11893. This allows GL_POINT_SIZE_MIN/MAX/etc to be queried with indirect rendering.
* If parameter is a 'counter', raise GL_INVALID_VALUE if value is negativeBrian2008-02-191-0/+8
| | | | Fixes bug 10984.
* glapi: Generate xserver glapi sources in the mesa treeDan Nicholson2008-02-171-18/+13
| | | | | | | | | Instead of generating the glapi sources for the xserver and commiting them to the xserver tree, we can keep them in the mesa tree and change the xserver build to use the files from the mesa tree. This makes the xserver glx build more robust as it reduces the chances for mismatches of the glX API used in the xserver vs. in mesa.
* glapi: Correct prerequisites for gl_and_glX_API.xmlDan Nicholson2008-02-121-2/+2
| | | | | | | The indirect_dispatch.h and indirect_table.c source files use gl_and_glX_API.xml in their generation rather than glX_API.xml, but it wasn't listed in their prerequisites. In turn, gl_and_glX_API.xml uses glX_API.xml, but this is already listed in $(COMMON_GLX).
* glapi: Use make automatic variables to clean up the commandsDan Nicholson2008-02-121-46/+50
| | | | | | | Make use of the make automatic variables $@ (the target) and $< (first prerequisite) to clean up the commands for the glapi generation. This improves readability and guards against typos since words are repeated less frequently.
* glapi: Use variable for indent and flagsDan Nicholson2008-02-121-9/+7
| | | | | | Put the path to indent and the flags to call it with in configs/default rather than in the Makefile. This makes it easier to change the values globally.
* added 'get' info for framebuffer object tokensBrian2008-01-012-8/+18
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* add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian2008-01-011-1/+3
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* recreate from changed gl_API.xmlRoland Scheidegger2007-11-095-630/+590
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* alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger2007-11-091-8/+6
| | | | these should be the same functions (as per spec).
* Prevent loss of vectorequiv information when an alias follows the function ↵Ian Romanick2007-11-081-43/+48
| | | | being aliased.
* Fix some build warnings, mostly with XCB.Michel Dänzer2007-10-301-5/+9
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* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-306-143/+130
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* Finish up ATI_separate_stencilBrian2007-10-306-300/+373
| | | | | | Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
* typoGeorge Sapountzis2007-10-141-1/+1
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* Uncomment GLX_SGIX_pbuffer definition.Kristian Høgsberg2007-10-131-3/+1
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* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-283-137/+196
| | | | | | | | | Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
* Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian2007-06-122-12/+23
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* Initial implementation of MESA_texture_arrayIan Romanick2007-05-166-300/+356
| | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
* fix bug 9823: GL_CLIENT_ATTRIB_STACK_DEPTH query fails for indirect renderingWei Wang2007-04-081-2/+6
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* MAX_TEXTURE_COORDS_ARB and MAX_TEXTURE_IMAGE_UNITS_ARB had wrong glGet info.Brian2007-04-071-2/+2
| | | | Fixes bug 10371.
* Call _glapi_set_context(NULL) in _glapi_check_multithread() to make sure the ↵Brian2007-04-021-0/+1
| | | | _glapi_Context global gets cleared properly.
* Merge branch 'master' of ssh+git://[email protected]/git/mesa/mesaIan Romanick2007-03-062-2/+10
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| * Fix GLAPIENTRYP for OS X.Ian Romanick2007-02-232-2/+10
| | | | | | | | | | Fix build problems related to incorrect define of GLAPIENTRYP on OS X. Reported by bushing on IRC.
* | Fix cut-and-paste error in the name of GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB.Ian Romanick2007-03-061-1/+1
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* Delete two invalid assertions.Ian Romanick2007-02-201-2/+0
| | | | | | These two assertions are invalid for a couple reasons. Primarily, when this code is compiled into the X-server, the symbols "glSecondaryColor3fEXT" and "glPointParameterivNV" do not exist.
* s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-302-2/+2
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* s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-303-9/+17
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| * Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-273-6/+14
| | | | | | | | | | | | | | | | This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV. Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch by Ian Romanick <[email protected]> and regenerate.
* | s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-302-2/+2
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* Use glxbyteorder.h in server-side source files.Ian Romanick2007-01-042-30/+3
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* Hack indent flags for indirect_reqsize.h to eliminate extra diffs.Ian Romanick2007-01-041-1/+1
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* Add missing files to server generation list.Ian Romanick2007-01-041-1/+9
| | | | | | | The files indirect_reqsize.c and indirect_reqsize.h were missing from the list of files to be generated for the server. Add them back to the list. Also, update the INDENT_FLAGS to prevent conversion of 'GLbyte *pc' to 'GLbyte * pc' in function prototypes.
* Make git ignore files only generated at build time.Michel Dänzer2006-12-061-0/+0
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* GLX protocol fixes for glMap* functions (bug 8899)Brian Paul2006-11-224-14/+19
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* list header files in sources files (Dan Nicholson)Brian Paul2006-11-211-0/+9
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* fix mgl name mangling problemBrian Paul2006-11-182-0/+60
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* use LONGSTRING to silence warningBrian Paul2006-11-161-1/+1
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* #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul2006-11-032-8/+2
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* check for USE_MGL_NAMESPACEBrian Paul2006-11-033-1/+15
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* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-036-1762/+1944
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* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-026-1759/+3133
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* Fix dumb build errors.Ian Romanick2006-10-131-1/+1
| | | | | | I always build with -DGLX_USE_TLS, so I never hit these paths. glapi.h is required in some places because _glapi_Dispatch is declared there, but _glapi_tls_Dispatch is declared in glthread.h.
* include glapi.h to fix broken buildBrian Paul2006-10-131-0/+1
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* remove some debug code invalidated by prev check-inBrian Paul2006-10-121-7/+0
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* Fix bug #4681.Ian Romanick2006-10-1118-2176/+2193
| | | | | | | | | | | | | | | | | glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
* List of source (.c) files in each directory.Brian Paul2006-10-111-0/+3
| | | | | To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there.
* Updates for XCB. Bug 8560.Ian Romanick2006-10-091-1/+1
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* Changes to generated code caused by the previous commits.Ian Romanick2006-10-045-76/+76
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* Fix the ordering of extensions.Ian Romanick2006-10-041-53/+53
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