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* ARB_fbo: Add missing GLX render opcode for glFramebufferTextureLayerEXTIan Romanick2009-11-171-0/+1
| | | | Also regenerate the GLX protocol files from this change.
* Add missing XML files to API_XMLIan Romanick2009-11-171-2/+5
| | | | | When the files missing from the list were modified, the generated files weren't regenerated.
* ARB_fbo: Regenerate files from previous commits.Ian Romanick2009-11-172-98/+106
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* ARB_fbo: Move EXT_fb_blit to EXT_framebuffer_object.xmlIan Romanick2009-11-172-24/+24
| | | | | This extension is layered on GL_EXT_framebuffer_object, so it should live in the same XML file.
* ARB_fbo: Add GL_EXT_framebuffer_multisampleIan Romanick2009-11-172-0/+17
| | | | | | | | | | Add GL_EXT_framebuffer_multisample. Make glRenderbufferStorageMultisampleEXT in GL_EXT_framebuffer_object alias glRenderbufferStorageMultisample. Also add the missing GLX render opcode to glRenderbufferStorageMultisample. Since this extension is layered on GL_EXT_framebuffer_object, I put it in EXT_framebuffer_object.xml.
* EXT_pds: Add GL_EXT_packed_depth_stencilIan Romanick2009-11-172-0/+20
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* EXT_fbo_blit: Add missing GLX protocol render opcodeIan Romanick2009-11-171-0/+1
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* ARB_fbo: Add missing protocol "Get" informationIan Romanick2009-11-171-2/+7
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* ARB_fbo: Remove _EXT from enum namesIan Romanick2009-11-171-12/+12
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* glapi: Always build libglapi.a.Chia-I Wu2009-10-236-9/+22
| | | | | | | | This is made possible by making glapioffsets.h and glapidispatch.h internal headers of glapi. They should only be included indirectly through dispatch.h by mesa. Signed-off-by: Chia-I Wu <[email protected]>
* glapi: Move dispatch marcos to glapidispatch.h.Chia-I Wu2009-10-234-3983/+4014
| | | | | | dispatch.h is kept as a wrapper to glapidispatch.h. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/dri: Remove extension_helper.h.Chia-I Wu2009-10-231-5/+0
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Add support for remap table.Chia-I Wu2009-10-232-0/+223
| | | | | | | This commit only adds the source files. It is supposed to replace the remap table in DRI drivers. Signed-off-by: Chia-I Wu <[email protected]>
* windows: replace old ColorTable, Convolution functions with newBrian Paul2009-09-191-4/+4
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* glapi: replace old TexCopy functions w/ newBrian Paul2009-09-191-5/+5
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* glapi: regenerated filesBrian Paul2009-09-192-0/+8
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* glapi: added tokens, function for GL_ARB_provoking_vertexBrian Paul2009-09-191-0/+13
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* glapi: Add ARB_draw_elements_base_vertexEric Anholt2009-09-087-1330/+1426
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* mesa: Add support for ARB_depth_clamp.Eric Anholt2009-09-083-0/+15
| | | | | This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
* glapi: fix incorrect/missing return types for glFenceSync(), glClientWaitSync()Brian Paul2009-09-034-8/+9
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* Eliminate trailing whitespace in extension_helper.cIan Romanick2009-09-031-1/+1
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* ARB sync: Regenerate files from previous commitIan Romanick2009-09-035-1354/+1480
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* ARB sync: Add base infrastructure for GL_ARB_syncIan Romanick2009-09-033-0/+84
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* Put 'extern' first on the line to silence GCC warnings.Ian Romanick2009-08-281-2/+2
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* Revert "glapi: Fix a possible race in getting current context/dispatch."Brian Paul2009-08-253-41/+41
| | | | | | | This reverts commit 17090cf3efb0db8fa01b502a9c0df27cbd1a67da. We're reverting this because it causes ABI breakage with the X server. Maybe re-attempt with another patch.
* glapi: Fix a possible race in getting current context/dispatch.Chia-I Wu2009-08-243-41/+41
| | | | | | | | | | | | | | | | | | There is a possbile race that _glapi_Context is reset by another thread after it is tested in GET_CURRENT_CONTEXT but before it is returned. We definitely do not want a lock here to solve the race. To have correct results even under a race, no other threads should reset _glapi_Context (or _glapi_Dispatch). This patch adds a new global variable _glapi_SingleThreaded. Since _glapi_Context or _glapi_Dispatch are no longer reset, _glapi_SingleThreaded is tested instead, before accessing them. DRI drivers compiled with this patch applied will not work with existing libGL.so because of the missing new symbol. If this turns out to be a real problem, this patch should be reverted. Signed-off-by: Chia-I Wu <[email protected]>
* glapi: Static mutex does not work on WIN32_THREADS.Chia-I Wu2009-08-241-2/+11
| | | | | | | This re-introduces the race in _glapi_check_multithread, but avoids a crash on windows. Signed-off-by: Chia-I Wu <[email protected]>
* glapi: Fix a race in accessing context/dispatch TSD.Chia-I Wu2009-08-241-0/+4
| | | | | | | | | If multiple threads set/get a TSD at roughly same time for the first time, glthread might (wrongly) initialize it more than once. This patch solves the race by initializing context/dispatch TSDs early. Acked-by: Ian Romanick <[email protected]> Signed-off-by: Chia-I Wu <[email protected]>
* glapi: Protect _glapi_check_multithread by a mutex.Chia-I Wu2009-08-241-14/+15
| | | | | | | | | Multiple threads might call _glapi_check_multithread at roughly the same time. It is possbile that all of them are wrongly regarded as firstCall if there is no mutex. This bug causes xeglthreads to crash sometimes. Acked-by: Ian Romanick <[email protected]> Signed-off-by: Chia-I Wu <[email protected]>
* Infrastructure for GL_ARB_seamless_cube_mapIan Romanick2009-08-143-0/+15
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* Regenerate files for GL_APPLE_flush_buffer_rangeIan Romanick2009-08-145-349/+437
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* typo fixRobert Ellison2009-08-031-1/+1
| | | | somehow, this change was missed on the last checkin
* mesa: fix up some GLAPI XMLRobert Ellison2009-08-033-38/+100
| | | | | | | | | | - Added specifications for the extensions GL_APPLE_flush_buffer_range and GL_APPLE_texture_range - EXT_framebuffer_object.xml strangely held specifications for both the GL_EXT_framebuffer_object extension and the GL_EXT_texture_array extension. Split out the GL_EXT_texture_array data into its own file.
* glapi: remove XTHREADS supportRALOVICH, Kristóf2009-07-274-96/+3
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* Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-031-0/+23
|\ | | | | | | | | | | Conflicts: src/mesa/main/dlist.c src/mesa/vbo/vbo_save_api.c
| * glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell2009-07-021-0/+23
| | | | | | | | Propogate changes to enums.c back up to the python source.
* | mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul2009-06-195-1292/+1344
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* | glapi: add new information for GL_ARB_vertex_array_objectBrian Paul2009-06-193-0/+37
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* | Merge branch 'ext-provoking-vertex'Brian Paul2009-06-198-336/+379
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
| * | mesa: GL API changes for GL_EXT_provoking_vertexBrian Paul2009-05-287-336/+357
| |/ | | | | | | This creates the new glProvokingVertexEXT() entrypoint.
* | mesa: regenerated files for GL_ARB_map_buffer_rangeBrian Paul2009-06-085-1287/+1323
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* | glapi: hook in ARB_map_buffer_range.xmlBrian Paul2009-06-082-0/+3
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* | glapi: spec/xml file for GL_ARB_map_buffer_rangeBrian Paul2009-06-081-0/+34
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* | Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedIan Romanick2009-06-031-1/+5
| | | | | | | | | | DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file?
* | glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-025-1271/+1289
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* | glapi: include ARB_copy_buffer.xmlBrian Paul2009-06-022-0/+3
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* | glapi: GL_ARB_copy_buffer xml infoBrian Paul2009-06-021-0/+24
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* mesa: Correct the gl_dispatch_stub_xxx prototypes.José Fonseca2009-04-202-49/+47
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* glapi: remove a couple accidental GL_ prefixesRoland Scheidegger2009-03-281-24/+24
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* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-0/+6
| | | | | This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.