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* moved from main/ to glapi/Brian Paul2003-06-101-0/+894
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-054-4/+0
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* fix MapBufferARB() return typeBrian Paul2003-05-103-5/+5
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* alias ARB/NV program functions where possibleBrian Paul2003-04-214-393/+346
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* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul2003-03-293-0/+632
| | | | entrypoints
* added entries for GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, ↵Brian Paul2003-03-291-53/+690
| | | | GL_NV_fragment_program
* Add mechanism to destroy mutexes. Important on OS's where mutex initializationKeith Whitwell2002-12-121-1/+11
| | | | allocates memory (like FreeBSD).
* added const to castsBrian Paul2002-11-302-433/+433
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* fixed a few category linesBrian Paul2002-11-081-4/+4
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* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-072-64/+109
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* added missing 1.4 glFogCoord functionsBrian Paul2002-11-072-1/+66
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* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-3/+3
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* Header file clean-up:Brian Paul2002-10-241-7/+3
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* s/functionOffset/offset/Brian Paul2002-10-171-2/+2
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* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-26/+23
| | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
* _glapi_get_proc_address() now always returns a valid dispatch stub functionBrian Paul2002-10-021-95/+136
| | | | | | (provided we're on x86 or SPARC). Later, _glapi_add_entrypoint() will fix-up the dispatch offset (which was -1). This will allow DRI libGL to avoid probing for drivers.
* fixed glSampleCoverage typoBrian Paul2002-09-062-4/+9
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* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-064-28/+96
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* added OpenGL 1.4 entrypointsBrian Paul2002-09-062-2/+485
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* added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul2002-06-301-3/+6
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* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul2002-06-303-2/+16
| | | | glMultiDrawElementsEXT().
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-292-19/+39
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-111-2/+4
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* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
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* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-293-0/+16
| | | | Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
* added GL_NV_point_sprite entrypointsBrian Paul2002-05-291-1/+20
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* updated vertex program dispatchBrian Paul2002-05-273-304/+272
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* updated vertex program dispatch offsets to official valuesBrian Paul2002-05-271-180/+180
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* DJGPP updatesBrian Paul2002-04-021-2/+2
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* minor patches from David DawesBrian Paul2002-03-072-8/+12
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* Fixed Windows compile problem with gl__unused413() function.Brian Paul2002-01-152-3/+3
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* don't use macros, just expand them in-lineBrian Paul2002-01-031-7/+4
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* better api trace/log messagesBrian Paul2001-12-152-183/+211
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* added newline characters to trace stringsBrian Paul2001-12-141-748/+748
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* minor tweaksBrian Paul2001-12-141-3/+5
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* vertex program check-inBrian Paul2001-12-143-749/+1196
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* add dispatch offsets for vertex program functionsBrian Paul2001-12-141-175/+181
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* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-045-1251/+1236
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* Corrected bad line breaks in macro definitions within code compiledKarl Schultz2001-11-301-7/+4
| | | | | | | | | when BEOS_THREADS is defined. This usually does not cause a problem when BEOS_THREADS is not defined, but the bad line break in this case put the "#name" text as the first non-white space in a line, causing the IRIX C preprocessor to think that it was a preprocessor directive, and that generated a distracting warning. I also fixed a couple of other line breaks that seemed wrong to me.
* don't use near and far for parameter namesBrian Paul2001-11-261-3/+3
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* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
| | | | in the windows compiler.
* fixed a glitchBrian Paul2001-11-191-2/+2
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* added test implementation of GL_ARB_window_posBrian Paul2001-11-184-1/+241
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* API dispath updatesBrian Paul2001-11-184-3216/+1771
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* new, simpler API specification fileBrian Paul2001-11-181-0/+7229
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* new Python API generator scriptsBrian Paul2001-11-187-470/+665
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* BeOS thread support (Philippe Houdoin)Brian Paul2001-11-122-2/+75
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* added some (void *) casts to silence gcc 2.96 warningsBrian Paul2001-11-011-88/+88
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* updated for new glext.hBrian Paul2001-10-171-1/+3
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* minor updates for new glext.hBrian Paul2001-10-171-3/+16
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