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* Move all the code for generating "size" related functions to its ownIan Romanick2005-01-243-104/+173
| | | | source file.
* Correct some of the dependencies and clean things up a bit.Ian Romanick2005-01-241-23/+30
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* Remove glEnum::startElement, but refactor out some of the common code fromIan Romanick2005-01-242-14/+12
| | | | there and glXEnum::startElement to glEnum::process_attributes.
* Since only one of the places that used glXFunction::command_payload_lengthIan Romanick2005-01-242-43/+46
| | | | | | actually used both values, it was refactored into command_fixed_length and command_variable_length. glXFunction::offset_of_first_parameter was also added.
* Make sure that functions added to gl_API.xml that do not have any GLXIan Romanick2005-01-242-0/+28
| | | | | | | | section are marked as ignored. Also ignore any functions that don't have assigned dispatch offsets. Fold Adam Jackson's changes to indirect_size.c into the generator scripts so that they don't get lost. "DO NOT EDIT" really means "DO NOT EDIT". ;)
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-125-178/+232
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* Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick2005-01-071-3/+17
| | | | | | '-DHAVE_ALIAS' to DEFINES in the config file used for building. On the linux-dri-x86 build, this cuts 4KB from libGL.so. HAVE_ALIAS is not currently enabled in any of the configs.
* Script to generate rough GLX protocol documentation (as might be seen inIan Romanick2005-01-071-0/+278
| | | | | | an extension spec). It's not perfect, and it doesn't support certain functions that other scripts here can (e.g., pixel functions). However, it is a good start and has already proven useful to me.
* Track the GLX protocol names for GL types.Ian Romanick2005-01-072-15/+17
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* Pixel oriented render functions are now generated by theIan Romanick2005-01-074-45/+533
| | | | | | glX_proto_send.py script. This eliminates ~600 lines of non-generated code. With proper compiler optimization settings, it also decreases the size of libGL.so by about 3KB.
* The generic_*_byte functions did not rount the command size to aIan Romanick2005-01-071-1/+2
| | | | multiple of 4 correctly in some cases.
* The opcode and command length fields of RenderLarge commands wereIan Romanick2005-01-031-5/+11
| | | | mistakenly emitted in the wrong order.
* Fixed two problems with the handling of GLX protocol replies. The logicIan Romanick2004-12-271-2/+2
| | | | | | for determining when extra data needed to be read after a reply (to ensure 4-byte alignment) and the logic to determine whether or not to read reply data after the SingleReply packet were both slightly wrong.
* Used GCC's __builtin_expect when available. Change the way code isIan Romanick2004-12-211-34/+57
| | | | | generated for commands that can use RenderLarge packets. Tweak the code for __glXFlushRenderBuffer slightly.
* Added some comments and fixed typeos. Slightly refactored the wayIan Romanick2004-12-215-23/+87
| | | | | function parameters are iterated. There are no changes in the generated code.
* Use GLX protocol code generated by glX_proto_send.py.Ian Romanick2004-12-201-8/+30
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* No GLX protocol for GL_ATI_fragment_shader.Ian Romanick2004-12-201-5/+20
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* Implement software ATI_fragment_shaderDave Airlie2004-12-195-178/+431
| | | | no error detection, slow, may not be 100% correct but a good start
* _glapi_* is effectively PUBLIC API for the DRI drivers.Adam Jackson2004-12-151-21/+21
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* Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick2004-12-133-87/+112
| | | | | | missing enum information for GL_EXT_cull_vertex and GL_SGIS_texture_color_mask. Added GL_SUN_mesh_array. Corrected the spelling of the "length" parameter to GetActiveUniformARB.
* Trivial shell script to search the API definition file and print out theIan Romanick2004-12-131-0/+39
| | | | next numerically available API entry-point offset.
* silence warningAlan Hourihane2004-12-081-1/+1
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* Move common GLX code to glX_XML.py. This will make adding glX_proto_recv.pyIan Romanick2004-12-032-451/+486
| | | | easier later on.
* Fix a minor bug in glXEnumFunction::PrintUsingTable. Add some comments.Ian Romanick2004-12-031-1/+17
| | | | Add the (currently unused) utility funciton glXFunction::opcode_real_value.
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-033-14/+14
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* Updated the schema. Added comments explaining some of the non-obviousIan Romanick2004-12-021-10/+55
| | | | | attributes. Modified a couple handcode functions to use the count_scale attribute instead.
* Corrected a problem with the sizes of the MAP[12]_* enums.Ian Romanick2004-12-011-36/+0
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* Added a couple missing always_array annotations and a couple trivalIan Romanick2004-12-011-4/+16
| | | | enum-only extensions.
* Slightly tweak the format of the size prototypes.Ian Romanick2004-12-011-1/+1
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* Python script to generate various bits of client-side GLX protocol code.Ian Romanick2004-12-011-0/+981
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* Added the ability to get the size of a parameter as a string. Changed theIan Romanick2004-12-011-4/+25
| | | | | | meaning of "variable length array" to include variables that are "counted" instead of just ones that use an enum to map to a count. Added glParameter to the glItemFactory.
* Added enums for GL_OES_read_format.Ian Romanick2004-12-011-0/+5
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* PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to beIan Romanick2004-11-301-46/+171
| | | | | | | handcoded, but Enable and Disable do. Corrected some minor problems in the PixelMap functions and some ARB_vertex_program functions. Added size data for the enums that can be passed to the Map[12][fd] functions. Added the enums for EXT_pixel_buffer_objects.
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-275-825/+881
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-271-0/+7
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* make get_static_proc_address() return a _glapi_procBrian Paul2004-11-271-3/+3
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* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-276-58/+73
| | | | Misc clean-ups in glapi.c
* Added support for several additional enum-only extensions:Ian Romanick2004-11-241-0/+38
| | | | | | ARB_texture_rectangle, EXT_texture_env_dot3, EXT_texture_mirror_clamp, ATI_texture_mirror_once, IBM_texture_mirrored_repeat, NV_packed_depth_stencil, and NV_texture_rectangle.
* Added information about numerous enums to aid the development of automaticIan Romanick2004-11-241-82/+584
| | | | | | | | | code generation for GLX protocol. This includes adding support for several additional enum-only extensions: EXT_filter_anisotropic, NV_expand_normal NV_fog_distance, NV_texture_env_combine4, SGIS_generate_mipmap, SGIX_clipmap, SGIX_depth_texture, SGIX_fog_offset, SGIX_shadow, SGIX_shadow_ambient, SGIX_texture_coordinate_clamp, SGIX_texture_lod_bias, and SGIX_texture_scale_bias.
* Set the "ignore" flag for any functions that the open-source libGL doesn'tIan Romanick2004-11-231-125/+188
| | | | already support GLX protocol for.
* applied SPARC patch (freedesktop bug 1898)Brian Paul2004-11-222-4/+4
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* include <X11/Xthreads.h> instead of "Xthreads.h"Brian Paul2004-11-221-4/+3
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* shorter error messages when calling a GL function without a bound context ↵Brian Paul2004-11-051-9/+7
| | | | (FDO bug 1775)
* obsoleteBrian Paul2004-10-288-9895/+0
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* minor clean-ups, found with pycheckerBrian Paul2004-10-281-2/+1
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* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-283-3/+3
| | | | Added shaderobjects.c to sources file.
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-286-241/+241
| | | | | to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-272-208/+544
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* assign api offsets for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-43/+43
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* regenerate with correct scriptMichal Krol2004-10-271-961/+1859
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