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* Move all the code for generating "size" related functions to its ownIan Romanick2005-01-243-104/+173
* Correct some of the dependencies and clean things up a bit.Ian Romanick2005-01-241-23/+30
* Remove glEnum::startElement, but refactor out some of the common code fromIan Romanick2005-01-242-14/+12
* Since only one of the places that used glXFunction::command_payload_lengthIan Romanick2005-01-242-43/+46
* Make sure that functions added to gl_API.xml that do not have any GLXIan Romanick2005-01-242-0/+28
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-125-178/+232
* Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick2005-01-071-3/+17
* Script to generate rough GLX protocol documentation (as might be seen inIan Romanick2005-01-071-0/+278
* Track the GLX protocol names for GL types.Ian Romanick2005-01-072-15/+17
* Pixel oriented render functions are now generated by theIan Romanick2005-01-074-45/+533
* The generic_*_byte functions did not rount the command size to aIan Romanick2005-01-071-1/+2
* The opcode and command length fields of RenderLarge commands wereIan Romanick2005-01-031-5/+11
* Fixed two problems with the handling of GLX protocol replies. The logicIan Romanick2004-12-271-2/+2
* Used GCC's __builtin_expect when available. Change the way code isIan Romanick2004-12-211-34/+57
* Added some comments and fixed typeos. Slightly refactored the wayIan Romanick2004-12-215-23/+87
* Use GLX protocol code generated by glX_proto_send.py.Ian Romanick2004-12-201-8/+30
* No GLX protocol for GL_ATI_fragment_shader.Ian Romanick2004-12-201-5/+20
* Implement software ATI_fragment_shaderDave Airlie2004-12-195-178/+431
* _glapi_* is effectively PUBLIC API for the DRI drivers.Adam Jackson2004-12-151-21/+21
* Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick2004-12-133-87/+112
* Trivial shell script to search the API definition file and print out theIan Romanick2004-12-131-0/+39
* silence warningAlan Hourihane2004-12-081-1/+1
* Move common GLX code to glX_XML.py. This will make adding glX_proto_recv.pyIan Romanick2004-12-032-451/+486
* Fix a minor bug in glXEnumFunction::PrintUsingTable. Add some comments.Ian Romanick2004-12-031-1/+17
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-033-14/+14
* Updated the schema. Added comments explaining some of the non-obviousIan Romanick2004-12-021-10/+55
* Corrected a problem with the sizes of the MAP[12]_* enums.Ian Romanick2004-12-011-36/+0
* Added a couple missing always_array annotations and a couple trivalIan Romanick2004-12-011-4/+16
* Slightly tweak the format of the size prototypes.Ian Romanick2004-12-011-1/+1
* Python script to generate various bits of client-side GLX protocol code.Ian Romanick2004-12-011-0/+981
* Added the ability to get the size of a parameter as a string. Changed theIan Romanick2004-12-011-4/+25
* Added enums for GL_OES_read_format.Ian Romanick2004-12-011-0/+5
* PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to beIan Romanick2004-11-301-46/+171
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-275-825/+881
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-271-0/+7
* make get_static_proc_address() return a _glapi_procBrian Paul2004-11-271-3/+3
* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-276-58/+73
* Added support for several additional enum-only extensions:Ian Romanick2004-11-241-0/+38
* Added information about numerous enums to aid the development of automaticIan Romanick2004-11-241-82/+584
* Set the "ignore" flag for any functions that the open-source libGL doesn'tIan Romanick2004-11-231-125/+188
* applied SPARC patch (freedesktop bug 1898)Brian Paul2004-11-222-4/+4
* include <X11/Xthreads.h> instead of "Xthreads.h"Brian Paul2004-11-221-4/+3
* shorter error messages when calling a GL function without a bound context (FD...Brian Paul2004-11-051-9/+7
* obsoleteBrian Paul2004-10-288-9895/+0
* minor clean-ups, found with pycheckerBrian Paul2004-10-281-2/+1
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-283-3/+3
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-286-241/+241
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-272-208/+544
* assign api offsets for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-43/+43
* regenerate with correct scriptMichal Krol2004-10-271-961/+1859