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* Add mechanism to destroy mutexes. Important on OS's where mutex initializationKeith Whitwell2002-12-121-1/+11
* added const to castsBrian Paul2002-11-302-433/+433
* fixed a few category linesBrian Paul2002-11-081-4/+4
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-072-64/+109
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-072-1/+66
* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-3/+3
* Header file clean-up:Brian Paul2002-10-241-7/+3
* s/functionOffset/offset/Brian Paul2002-10-171-2/+2
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-26/+23
* _glapi_get_proc_address() now always returns a valid dispatch stub functionBrian Paul2002-10-021-95/+136
* fixed glSampleCoverage typoBrian Paul2002-09-062-4/+9
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-064-28/+96
* added OpenGL 1.4 entrypointsBrian Paul2002-09-062-2/+485
* added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul2002-06-301-3/+6
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-303-2/+16
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-292-19/+39
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-111-2/+4
* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-293-0/+16
* added GL_NV_point_sprite entrypointsBrian Paul2002-05-291-1/+20
* updated vertex program dispatchBrian Paul2002-05-273-304/+272
* updated vertex program dispatch offsets to official valuesBrian Paul2002-05-271-180/+180
* DJGPP updatesBrian Paul2002-04-021-2/+2
* minor patches from David DawesBrian Paul2002-03-072-8/+12
* Fixed Windows compile problem with gl__unused413() function.Brian Paul2002-01-152-3/+3
* don't use macros, just expand them in-lineBrian Paul2002-01-031-7/+4
* better api trace/log messagesBrian Paul2001-12-152-183/+211
* added newline characters to trace stringsBrian Paul2001-12-141-748/+748
* minor tweaksBrian Paul2001-12-141-3/+5
* vertex program check-inBrian Paul2001-12-143-749/+1196
* add dispatch offsets for vertex program functionsBrian Paul2001-12-141-175/+181
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-045-1251/+1236
* Corrected bad line breaks in macro definitions within code compiledKarl Schultz2001-11-301-7/+4
* don't use near and far for parameter namesBrian Paul2001-11-261-3/+3
* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
* fixed a glitchBrian Paul2001-11-191-2/+2
* added test implementation of GL_ARB_window_posBrian Paul2001-11-184-1/+241
* API dispath updatesBrian Paul2001-11-184-3216/+1771
* new, simpler API specification fileBrian Paul2001-11-181-0/+7229
* new Python API generator scriptsBrian Paul2001-11-187-470/+665
* BeOS thread support (Philippe Houdoin)Brian Paul2001-11-122-2/+75
* added some (void *) casts to silence gcc 2.96 warningsBrian Paul2001-11-011-88/+88
* updated for new glext.hBrian Paul2001-10-171-1/+3
* minor updates for new glext.hBrian Paul2001-10-171-3/+16
* more GL 1.3 updatesBrian Paul2001-09-141-49/+104
* OpenGL 1.3 supportBrian Paul2001-08-281-686/+1025
* Use #function instead of @functiondavem692001-08-031-4/+4
* Remove dependency on MESA sources from gl* filesdavem692001-06-062-12/+21
* Sparc optimized GLAPI dispatch table.davem692001-06-052-6/+63
* filled in a bunch of the function template stringsBrian Paul2001-06-051-78/+78