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path: root/src/mesa/glapi/glprocs.h
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* mesa: Correct the gl_dispatch_stub_xxx prototypes.José Fonseca2009-04-201-47/+46
* regenerate glapiRoland Scheidegger2009-03-121-371/+379
* mesa: regenerated GL API filesBrian Paul2009-01-221-504/+544
* recreate from changed gl_API.xmlRoland Scheidegger2007-11-091-236/+236
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-301-99/+97
* Finish up ATI_separate_stencilBrian2007-10-301-278/+286
* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-281-136/+146
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-275/+277
* Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-271-5/+7
* fix mgl name mangling problemBrian Paul2006-11-181-0/+50
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-637/+649
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-574/+738
* Fix bug #4681.Ian Romanick2006-10-111-1016/+1022
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-13/+13
* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-366/+360
* More static dispatch function removal.Ian Romanick2006-08-291-46/+85
* Add two new gl_function methods. dispatch_name returns the name ofIan Romanick2006-08-281-183/+183
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-78/+82
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-312/+312
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-939/+839
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-221-6/+16
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-178/+182
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-178/+186
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-178/+180
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-178/+182
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-492/+492
* ran "make" after update to glX_proto_send.py.Jeremy Kolb2005-06-201-397/+397
* Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul2005-02-081-181/+215
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-121-178/+184
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-178/+206
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-031-3/+3
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-384/+384
* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-271-2/+2
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-44/+44
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-208/+292
* regenerate with correct scriptMichal Krol2004-10-271-961/+1859
* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-271-1859/+961
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1423/+1425
* Modify glprocs.h to have two tables instead of one. The first tableIan Romanick2004-05-271-919/+1883
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+2
* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-2/+21
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+2
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+8
* moved from main/ to glapi/Brian Paul2003-06-101-0/+894