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* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-44/+44
| | | | | to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-208/+292
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* regenerate with correct scriptMichal Krol2004-10-271-961/+1859
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* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-271-1859/+961
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* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1423/+1425
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* Modify glprocs.h to have two tables instead of one. The first tableIan Romanick2004-05-271-919/+1883
| | | | | | is just a huge string will all the function names in it. The second table contains offsets into the first table instead of pointers to strings.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+2
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-2/+21
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* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+2
| | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+8
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* moved from main/ to glapi/Brian Paul2003-06-101-0/+894