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src
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mesa
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glapi
/
glprocs.h
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Author
Age
Files
Lines
*
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2005-01-12
1
-178
/
+184
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
1
-178
/
+206
*
silence a variety of warnings found with g++ 3.4.2
Brian Paul
2004-12-03
1
-3
/
+3
*
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
1
-384
/
+384
*
Use new _glapi_proc typedef instead of void * for function pointers.
Brian Paul
2004-11-27
1
-2
/
+2
*
renumber ARB_shader_objects and ARB_vertex_shader offsets
Michal Krol
2004-10-28
1
-44
/
+44
*
add support for ARB_shader_objects and ARB_vertex_shader
Michal Krol
2004-10-27
1
-208
/
+292
*
regenerate with correct script
Michal Krol
2004-10-27
1
-961
/
+1859
*
by karoshi - add support for ARB_shader objects and ARB_vertex_shader
Michal Krol
2004-10-27
1
-1859
/
+961
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-1423
/
+1425
*
Modify glprocs.h to have two tables instead of one. The first table
Ian Romanick
2004-05-27
1
-919
/
+1883
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
1
-0
/
+2
*
generate the OpenGL 1.5 entrypoints
Brian Paul
2003-11-24
1
-2
/
+21
*
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-08-22
1
-0
/
+2
*
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-13
1
-0
/
+8
*
moved from main/ to glapi/
Brian Paul
2003-06-10
1
-0
/
+894