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path: root/src/mesa/glapi/glapitemp.h
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* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+84
| | | | no error detection, slow, may not be 100% correct but a good start
* Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick2004-12-131-2/+2
| | | | | | missing enum information for GL_EXT_cull_vertex and GL_SGIS_texture_color_mask. Added GL_SUN_mesh_array. Corrected the spelling of the "length" parameter to GetActiveUniformARB.
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-261/+261
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-271-2/+2
| | | | Misc clean-ups in glapi.c
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-281-1/+1
| | | | Added shaderobjects.c to sources file.
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-8/+8
| | | | | to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+252
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* regenerate with correct scriptMichal Krol2004-10-271-1429/+1040
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* the file was empty!Michal Krol2004-10-271-0/+6109
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* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-271-5720/+0
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* remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul2004-10-021-1/+0
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* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-3/+9
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* Another attempt at fixing name mangling and gl__unused413().Brian Paul2004-09-091-4/+0
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* use version generated from the XML databaseBrian Paul2004-08-251-1218/+1104
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* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-4/+2
| | | | | broken, but it will be fixed "shortly." This is pretty much the same as the patch I sent to the dri-devel list on 22-Jun-2004.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+12
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* oops, fix glitches in 1.5 functionsBrian Paul2003-11-241-4/+4
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* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-0/+114
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* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-12/+10
| | | | | Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
| | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-191-3/+3
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* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
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* fix MapBufferARB() return typeBrian Paul2003-05-101-2/+2
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* alias ARB/NV program functions where possibleBrian Paul2003-04-211-127/+133
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* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul2003-03-291-0/+474
| | | | entrypoints
* added const to castsBrian Paul2002-11-301-431/+431
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* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
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* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
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* fixed glSampleCoverage typoBrian Paul2002-09-061-1/+6
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* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-7/+48
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* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
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* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul2002-06-301-2/+12
| | | | glMultiDrawElementsEXT().
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12
| | | | Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
* updated vertex program dispatchBrian Paul2002-05-271-144/+144
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* Fixed Windows compile problem with gl__unused413() function.Brian Paul2002-01-151-1/+1
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* better api trace/log messagesBrian Paul2001-12-151-180/+181
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* added newline characters to trace stringsBrian Paul2001-12-141-748/+748
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* vertex program check-inBrian Paul2001-12-141-749/+1068
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* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-881/+877
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* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
| | | | in the windows compiler.
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-0/+97
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* API dispath updatesBrian Paul2001-11-181-1856/+1658
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* added some (void *) casts to silence gcc 2.96 warningsBrian Paul2001-11-011-88/+88
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* minor updates for new glext.hBrian Paul2001-10-171-3/+16
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* OpenGL 1.3 supportBrian Paul2001-08-281-686/+1025
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* filled in a bunch of the function template stringsBrian Paul2001-06-051-78/+78
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* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-281-669/+863
| | | | | | Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
* removed DO_GEOMETRYBrian Paul2001-03-261-15/+1
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* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-9/+9
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