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path: root/src/mesa/glapi/glapitemp.h
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* Fix bug #4681.Ian Romanick2006-10-111-234/+275
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-22/+22
* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-73/+55
* More static dispatch function removal.Ian Romanick2006-08-291-139/+221
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-0/+12
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-35/+35
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-1451/+1151
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-221-12/+36
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+12
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+24
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-0/+6
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-0/+12
* Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick2005-06-241-28/+28
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-994/+993
* Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that itIan Romanick2005-05-261-2/+2
* Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick2005-05-261-3/+3
* Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul2005-02-081-0/+102
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-121-0/+18
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+84
* Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick2004-12-131-2/+2
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-261/+261
* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-271-2/+2
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-281-1/+1
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-8/+8
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+252
* regenerate with correct scriptMichal Krol2004-10-271-1429/+1040
* the file was empty!Michal Krol2004-10-271-0/+6109
* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-271-5720/+0
* remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul2004-10-021-1/+0
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-3/+9
* Another attempt at fixing name mangling and gl__unused413().Brian Paul2004-09-091-4/+0
* use version generated from the XML databaseBrian Paul2004-08-251-1218/+1104
* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-4/+2
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+12
* oops, fix glitches in 1.5 functionsBrian Paul2003-11-241-4/+4
* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-0/+114
* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-12/+10
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-191-3/+3
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
* fix MapBufferARB() return typeBrian Paul2003-05-101-2/+2
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-127/+133
* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...Brian Paul2003-03-291-0/+474
* added const to castsBrian Paul2002-11-301-431/+431
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
* fixed glSampleCoverage typoBrian Paul2002-09-061-1/+6
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-7/+48
* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-2/+12