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path: root/src/mesa/glapi/glapitemp.h
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* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-12/+10
| | | | | Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
| | | | | | | | Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-191-3/+3
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* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
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* fix MapBufferARB() return typeBrian Paul2003-05-101-2/+2
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* alias ARB/NV program functions where possibleBrian Paul2003-04-211-127/+133
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* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul2003-03-291-0/+474
| | | | entrypoints
* added const to castsBrian Paul2002-11-301-431/+431
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* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
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* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
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* fixed glSampleCoverage typoBrian Paul2002-09-061-1/+6
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* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-7/+48
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* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
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* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul2002-06-301-2/+12
| | | | glMultiDrawElementsEXT().
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12
| | | | Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
* updated vertex program dispatchBrian Paul2002-05-271-144/+144
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* Fixed Windows compile problem with gl__unused413() function.Brian Paul2002-01-151-1/+1
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* better api trace/log messagesBrian Paul2001-12-151-180/+181
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* added newline characters to trace stringsBrian Paul2001-12-141-748/+748
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* vertex program check-inBrian Paul2001-12-141-749/+1068
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* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-881/+877
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* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
| | | | in the windows compiler.
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-0/+97
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* API dispath updatesBrian Paul2001-11-181-1856/+1658
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* added some (void *) casts to silence gcc 2.96 warningsBrian Paul2001-11-011-88/+88
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* minor updates for new glext.hBrian Paul2001-10-171-3/+16
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* OpenGL 1.3 supportBrian Paul2001-08-281-686/+1025
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* filled in a bunch of the function template stringsBrian Paul2001-06-051-78/+78
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* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-281-669/+863
| | | | | | Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
* removed DO_GEOMETRYBrian Paul2001-03-261-15/+1
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* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-9/+9
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* Major rework of tnl moduleKeith Whitwell2000-12-261-904/+1489
| | | | | | | New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-271-2/+85
| | | | | | | | and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
* changed dispatch of GL_EXT_vertex_array functionsBrian Paul2000-06-121-9/+9
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* changed internalFormat to GLenum in TexImage4DSGI and all compressed ↵Brian Paul2000-05-191-5/+5
| | | | textimage calls
* added const to compressed tex image functionsBrian Paul2000-05-191-7/+7
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* added glTbufferMask3DFX(), enabled texture compression functionsBrian Paul2000-05-181-3/+9
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* added tbuffer and compressed teximage extension functionsBrian Paul2000-05-181-186/+240
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* added some more functionsBrian Paul2000-04-101-1/+112
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* now using SGI-specified dispatch orderBrian Paul2000-02-241-47/+308
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* fixed a few glitchesBrian Paul2000-02-231-6/+6
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* added code for all GL_MESA_window_pos functionsBrian Paul2000-02-111-24/+24
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* added normal, vertex, viewport message stringsBrian Paul2000-02-011-37/+43
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* added more message stringsBrian Paul2000-02-011-59/+59
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* removed unneeded \n charsBrian Paul2000-01-311-25/+25
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* added more function templates, changed message formatBrian Paul2000-01-311-517/+773
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* added default template macrosBrian Paul2000-01-281-1/+28
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* added printf-message to dispatch templatesBrian Paul2000-01-101-512/+523
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* removed DISPATCH_SETUP, added RETURN_DISPATCHBrian Paul2000-01-081-522/+16
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