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path: root/src/mesa/glapi/glapitemp.h
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* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-121-0/+18
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+84
* Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick2004-12-131-2/+2
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-261/+261
* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-271-2/+2
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-281-1/+1
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-8/+8
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+252
* regenerate with correct scriptMichal Krol2004-10-271-1429/+1040
* the file was empty!Michal Krol2004-10-271-0/+6109
* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-271-5720/+0
* remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul2004-10-021-1/+0
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-3/+9
* Another attempt at fixing name mangling and gl__unused413().Brian Paul2004-09-091-4/+0
* use version generated from the XML databaseBrian Paul2004-08-251-1218/+1104
* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-4/+2
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+12
* oops, fix glitches in 1.5 functionsBrian Paul2003-11-241-4/+4
* generate the OpenGL 1.5 entrypointsBrian Paul2003-11-241-0/+114
* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-12/+10
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-191-3/+3
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
* fix MapBufferARB() return typeBrian Paul2003-05-101-2/+2
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-127/+133
* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...Brian Paul2003-03-291-0/+474
* added const to castsBrian Paul2002-11-301-431/+431
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
* fixed glSampleCoverage typoBrian Paul2002-09-061-1/+6
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-7/+48
* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-2/+12
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12
* updated vertex program dispatchBrian Paul2002-05-271-144/+144
* Fixed Windows compile problem with gl__unused413() function.Brian Paul2002-01-151-1/+1
* better api trace/log messagesBrian Paul2001-12-151-180/+181
* added newline characters to trace stringsBrian Paul2001-12-141-748/+748
* vertex program check-inBrian Paul2001-12-141-749/+1068
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-881/+877
* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-0/+97
* API dispath updatesBrian Paul2001-11-181-1856/+1658
* added some (void *) casts to silence gcc 2.96 warningsBrian Paul2001-11-011-88/+88
* minor updates for new glext.hBrian Paul2001-10-171-3/+16
* OpenGL 1.3 supportBrian Paul2001-08-281-686/+1025
* filled in a bunch of the function template stringsBrian Paul2001-06-051-78/+78
* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-281-669/+863
* removed DO_GEOMETRYBrian Paul2001-03-261-15/+1
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2