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src
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mesa
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glapi
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glapitemp.h
Commit message (
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Author
Age
Files
Lines
*
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2005-01-12
1
-0
/
+18
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
1
-0
/
+84
*
Added many (hopefully all) missing 'output="true"' attributes. Added
Ian Romanick
2004-12-13
1
-2
/
+2
*
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
1
-261
/
+261
*
Use new _glapi_proc typedef instead of void * for function pointers.
Brian Paul
2004-11-27
1
-2
/
+2
*
name parameter to glGetActiveAttribARB() should not be const.
Brian Paul
2004-10-28
1
-1
/
+1
*
renumber ARB_shader_objects and ARB_vertex_shader offsets
Michal Krol
2004-10-28
1
-8
/
+8
*
add support for ARB_shader_objects and ARB_vertex_shader
Michal Krol
2004-10-27
1
-0
/
+252
*
regenerate with correct script
Michal Krol
2004-10-27
1
-1429
/
+1040
*
the file was empty!
Michal Krol
2004-10-27
1
-0
/
+6109
*
by karoshi - add support for ARB_shader objects and ARB_vertex_shader
Michal Krol
2004-10-27
1
-5720
/
+0
*
remove unused413 stuff, glDrawBuffersARB uses that slot now
Brian Paul
2004-10-02
1
-1
/
+0
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-3
/
+9
*
Another attempt at fixing name mangling and gl__unused413().
Brian Paul
2004-09-09
1
-4
/
+0
*
use version generated from the XML database
Brian Paul
2004-08-25
1
-1218
/
+1104
*
First phase of TLS work. At this point SPARC assembly dispatch is
Ian Romanick
2004-06-29
1
-4
/
+2
*
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
1
-0
/
+12
*
oops, fix glitches in 1.5 functions
Brian Paul
2003-11-24
1
-4
/
+4
*
generate the OpenGL 1.5 entrypoints
Brian Paul
2003-11-24
1
-0
/
+114
*
Fix compile problems with `glMultiModeDrawArraysIBM'
Jon Smirl
2003-08-24
1
-12
/
+10
*
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-08-22
1
-0
/
+12
*
glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.
Brian Paul
2003-08-19
1
-3
/
+3
*
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-13
1
-0
/
+48
*
fix MapBufferARB() return type
Brian Paul
2003-05-10
1
-2
/
+2
*
alias ARB/NV program functions where possible
Brian Paul
2003-04-21
1
-127
/
+133
*
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...
Brian Paul
2003-03-29
1
-0
/
+474
*
added const to casts
Brian Paul
2002-11-30
1
-431
/
+431
*
added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElements
Brian Paul
2002-11-07
1
-30
/
+48
*
added missing 1.4 glFogCoord functions
Brian Paul
2002-11-07
1
-0
/
+30
*
fixed glSampleCoverage typo
Brian Paul
2002-09-06
1
-1
/
+6
*
added GL_EXT_stencil_two_side and GL_NV_fence
Brian Paul
2002-09-06
1
-7
/
+48
*
added OpenGL 1.4 entrypoints
Brian Paul
2002-09-06
1
-0
/
+222
*
Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...
Brian Paul
2002-06-30
1
-2
/
+12
*
Added GL_NV_point_sprite functions: glPointParameteri[v]NV().
Brian Paul
2002-05-29
1
-0
/
+12
*
updated vertex program dispatch
Brian Paul
2002-05-27
1
-144
/
+144
*
Fixed Windows compile problem with gl__unused413() function.
Brian Paul
2002-01-15
1
-1
/
+1
*
better api trace/log messages
Brian Paul
2001-12-15
1
-180
/
+181
*
added newline characters to trace strings
Brian Paul
2001-12-14
1
-748
/
+748
*
vertex program check-in
Brian Paul
2001-12-14
1
-749
/
+1068
*
dispatch changes to minimize hassle with XFree86 libGL
Brian Paul
2001-12-04
1
-881
/
+877
*
avoid using near and far as variable names since they are reserved words
Karl Schultz
2001-11-26
1
-2
/
+2
*
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-18
1
-0
/
+97
*
API dispath updates
Brian Paul
2001-11-18
1
-1856
/
+1658
*
added some (void *) casts to silence gcc 2.96 warnings
Brian Paul
2001-11-01
1
-88
/
+88
*
minor updates for new glext.h
Brian Paul
2001-10-17
1
-3
/
+16
*
OpenGL 1.3 support
Brian Paul
2001-08-28
1
-686
/
+1025
*
filled in a bunch of the function template strings
Brian Paul
2001-06-05
1
-78
/
+78
*
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
Brian Paul
2001-03-28
1
-669
/
+863
*
removed DO_GEOMETRY
Brian Paul
2001-03-26
1
-15
/
+1
*
change glTexImage3D() internalFormat to GLenum to match other OpenGLs
Brian Paul
2001-03-26
1
-2
/
+2
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