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* Fixes to silence warnings in code generated by glapi scripts.Kristian Høgsberg2006-03-291-0/+4
* assorted code clean-ups, comments, etc.Brian Paul2006-03-151-41/+26
* remove invalid assertion in _glapi_get_dispatch(), fixes additional thread sa...Brian Paul2006-03-151-1/+0
* Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXTBrian Paul2006-03-151-1/+0
* commit to fixup MGL namespacing for XGLDave Airlie2006-02-101-9/+3
* ifdef out some code to make glapi.c linkable in libglx.so (on theIan Romanick2005-10-111-1/+5
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-262/+57
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-281-90/+222
* Fix SPARC assembly for 64-bitIan Romanick2005-07-281-5/+5
* Stop gcc-4.0 complaining about "type qualifiers ignored on functionKeith Whitwell2005-04-281-1/+1
* Reverted the last change back to fix bug 3035Ben Crossman2005-04-151-1/+1
* A few getenv() that werent using the mesa wrapper versionBen Crossman2005-04-141-1/+1
* Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick2005-04-131-51/+148
* _glapi_* is effectively PUBLIC API for the DRI drivers.Adam Jackson2004-12-151-21/+21
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-031-8/+8
* make get_static_proc_address() return a _glapi_procBrian Paul2004-11-271-3/+3
* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-271-48/+61
* applied SPARC patch (freedesktop bug 1898)Brian Paul2004-11-221-3/+3
* shorter error messages when calling a GL function without a bound context (FD...Brian Paul2004-11-051-9/+7
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-1/+10
* correct X86_DISPATCH_FUNCTION_SIZE if THREADS is definedRoland Scheidegger2004-07-061-1/+1
* Fix typos in comments.Ian Romanick2004-07-051-1/+1
* Another "if it ain't broke, don't fix it" moment. Revert some moreIan Romanick2004-07-051-13/+8
* fixed non-threaded codepathDaniel Borca2004-07-051-0/+4
* Fix a potential race condition. Fix a couple of places whereIan Romanick2004-07-021-13/+26
* Add infrastructure for t_vertex.c codegen. Add an example driverKeith Whitwell2004-06-301-2/+2
* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-62/+101
* Modify glprocs.h to have two tables instead of one. The first tableIan Romanick2004-05-271-14/+40
* minor fixes for entrypoint name manglingBrian Paul2004-04-231-0/+10
* no-op table on par with main dispatcherDaniel Borca2004-01-071-1/+1
* fix __sparc_v9__ test to exclude linux (bug 852204)Brian Paul2003-12-011-5/+5
* Assorted casts to silence g++ warnings.Brian Paul2003-09-191-2/+2
* make _glapi_get_proc_address() return NULL if function doesn't start with gl ...Brian Paul2003-08-271-1/+5
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-3/+3
* s/functionOffset/offset/Brian Paul2002-10-171-2/+2
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-26/+23
* _glapi_get_proc_address() now always returns a valid dispatch stub functionBrian Paul2002-10-021-95/+136
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-18/+34
* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
* minor patches from David DawesBrian Paul2002-03-071-7/+6
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-12/+1
* API dispath updatesBrian Paul2001-11-181-1250/+3
* updated for new glext.hBrian Paul2001-10-171-1/+3
* more GL 1.3 updatesBrian Paul2001-09-141-49/+104
* Remove dependency on MESA sources from gl* filesdavem692001-06-061-11/+9
* Sparc optimized GLAPI dispatch table.davem692001-06-051-2/+53
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-2/+1
* removed a debug messageBrian Paul2001-03-281-2/+1
* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-281-19/+118