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* mesa: added dispatch for GL_NV_conditional_render extensionBrian Paul2009-12-311-0/+2
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* mesa: regenerate API files related to GL_EXT_draw_buffers2Brian Paul2009-12-291-0/+3
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* ARB_fbo: Move EXT_fb_blit to EXT_framebuffer_object.xmlIan Romanick2009-11-171-24/+0
| | | | | This extension is layered on GL_EXT_framebuffer_object, so it should live in the same XML file.
* EXT_pds: Add GL_EXT_packed_depth_stencilIan Romanick2009-11-171-0/+2
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* EXT_fbo_blit: Add missing GLX protocol render opcodeIan Romanick2009-11-171-0/+1
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* glapi: Add ARB_draw_elements_base_vertexEric Anholt2009-09-081-0/+2
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* mesa: Add support for ARB_depth_clamp.Eric Anholt2009-09-081-0/+2
| | | | | This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
* ARB sync: Add base infrastructure for GL_ARB_syncIan Romanick2009-09-031-0/+2
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* Infrastructure for GL_ARB_seamless_cube_mapIan Romanick2009-08-141-0/+2
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* typo fixRobert Ellison2009-08-031-1/+1
| | | | somehow, this change was missed on the last checkin
* mesa: fix up some GLAPI XMLRobert Ellison2009-08-031-0/+59
| | | | | | | | | | - Added specifications for the extensions GL_APPLE_flush_buffer_range and GL_APPLE_texture_range - EXT_framebuffer_object.xml strangely held specifications for both the GL_EXT_framebuffer_object extension and the GL_EXT_texture_array extension. Split out the GL_EXT_texture_array data into its own file.
* glapi: add new information for GL_ARB_vertex_array_objectBrian Paul2009-06-191-0/+2
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* Merge branch 'ext-provoking-vertex'Brian Paul2009-06-191-0/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
| * mesa: GL API changes for GL_EXT_provoking_vertexBrian Paul2009-05-281-0/+2
| | | | | | | | This creates the new glProvokingVertexEXT() entrypoint.
* | glapi: hook in ARB_map_buffer_range.xmlBrian Paul2009-06-081-0/+2
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* | glapi: include ARB_copy_buffer.xmlBrian Paul2009-06-021-0/+2
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* glapi: remove a couple accidental GL_ prefixesRoland Scheidegger2009-03-281-24/+24
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* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-0/+6
| | | | | This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-0/+50
| | | | | | | | add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly)
* glapi: include ARB_framebuffer_object.xmlBrian Paul2009-01-221-0/+3
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* GLX: Fix protocol for glTexSubImage#DIan Romanick2008-12-141-4/+11
| | | | | | | | | | | | | | | | | | | | | | | | | The TexSubImage commands do not have the "NULL image" flag that was introduced with glTexImage3D. However, there is a CARD32 pad element where that flag would be. Removing the img_null_flag causes the flag to be removed from the protocol. This changes the protocol and breaks everything. In order to prevent needing to hand-code all of the TexSubImage functions, a new attribute was added to the param element. This new attribute, called "padding," is a boolean flag that selects whether or not the parameter is a real parameter (default / false) or is protocol padding (true) that does not appear in the function's parameter list. This change resulted in a number of changes to other Python scripts. In almost all cases parameters with the is_padding flag set should not be emitted. This patch only changes the the XML, the DTD, and the generator scripts. It does NOT include the resulting changes to the generated code. Generated code in the X server is also changed by the script / XML changes in this patch. Signed-off-by: Ian Romanick <[email protected]>
* GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident()Brian Paul2008-11-101-2/+2
| | | | | | | | | | | | | | | | See bug 18445. When getting array results, __glXReadReply() always reads a multiple of four bytes. This can cause writing to invalid memory when 'n' is not a multiple of four. Special-case the glAreTexturesResident() functions now. To fix the bug, we use a temporary buffer that's a multiple of four bytes in length. NOTE: this commit also reverts part of commit 919ec22ecf72aa163e1b97d8c7381002131ed32c (glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection) which directly edited the indirect.c file rather than the python generator! I'm not repairing that issue at this time.
* VBO: Add missing functions related to VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARBIan Romanick2008-07-011-0/+2
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* VBO: add GLX related annotationsIan Romanick2008-07-011-29/+59
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* Added <size name="Get" mode="get"/> lines for point parameter tokens.Brian2008-02-191-0/+4
| | | | | See bug 11893. This allows GL_POINT_SIZE_MIN/MAX/etc to be queried with indirect rendering.
* added 'get' info for framebuffer object tokensBrian2008-01-011-2/+6
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* add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian2008-01-011-1/+3
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* alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger2007-11-091-8/+6
| | | | these should be the same functions (as per spec).
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-301-2/+2
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* Finish up ATI_separate_stencilBrian2007-10-301-0/+29
| | | | | | Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-281-1/+20
| | | | | | | | | Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
* fix bug 9823: GL_CLIENT_ATTRIB_STACK_DEPTH query fails for indirect renderingWei Wang2007-04-081-2/+6
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* MAX_TEXTURE_COORDS_ARB and MAX_TEXTURE_IMAGE_UNITS_ARB had wrong glGet info.Brian2007-04-071-2/+2
| | | | Fixes bug 10371.
* Fix cut-and-paste error in the name of GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB.Ian Romanick2007-03-061-1/+1
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* s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-301-1/+1
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* s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-301-1/+1
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| * Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-271-1/+1
| | | | | | | | | | | | | | | | This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV. Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch by Ian Romanick <[email protected]> and regenerate.
* | s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-301-1/+1
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* GLX protocol fixes for glMap* functions (bug 8899)Brian Paul2006-11-221-10/+10
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* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-0/+74
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* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-20/+608
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* Fix bug #4681.Ian Romanick2006-10-111-36/+36
| | | | | | | | | | | | | | | | | glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
* Fix the ordering of extensions.Ian Romanick2006-10-041-53/+53
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* Fix problems with vertex program protocolIan Romanick2006-08-311-17/+17
| | | | | | | | | | | There were two sets of bugs in the vertex program (ARB and NV) protocol. First, several of the ARB functions were missing the 'doubles_in_order="true"' annotation. Second, after the ARB decided that glVertexAttrib*ARB functions must not alias fixed-function state for GLSL, Nvidia re-assigned GLX protocol opcodes for glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml was never updated to reflect this, and the updated version of the GL_NV_vertex_program spec never made into the registry.
* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-3/+3
| | | | | | Nvidia no longer supports this extension, and they no longer export its entry points from their libGL. There's no reason for us to keep dragging it around either.
* More static dispatch function removal.Ian Romanick2006-08-291-64/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | Make functions for the following extensions available only via glXGetProcAddress. In cases where there are other aliases to the same functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias functions may still be statically exported. - GL_ATI_blend_equation_separate - GL_EXT_blend_equation_separate - GL_EXT_convolution - GL_EXT_color_sub_table - GL_EXT_cull_vertex - GL_EXT_depth_bounds_test - GL_EXT_framebuffer_blit - GL_EXT_histogram - GL_EXT_multisample - GL_EXT_stencil_two_side - GL_EXT_timer_query - GL_IBM_multimode_draw_arrays - GL_INGR_blend_func_separate - GL_NV_fence - GL_SGI_color_table - GL_SGIS_multisample - GL_SGIS_pixel_texture - GL_SGIS_point_parameters - GL_SGIX_pixel_texture
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-3/+14
| | | | | glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
* Add missing enums for GL_SGI_color_table.Ian Romanick2006-08-251-0/+45
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* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-11/+8
| | | | | | | | | | The functions for GL_EXT_paletted_texture that do not share GLX protocol with GL_ARB_imaging are supposed to alias the similar functions from GL_SGI_color_table. They didn't. This patch corrects this problem and enables GLX protocol for both extensions. Since this removes 3 entries from the dispatch table, this change creates a lot of changes in the generated files.
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-544/+544
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tells the scripts to assign an available offset to the function. The important changes are in src/mesa/glapi/gl_XML.py and src/mesa/glapi/*.xml. Since the DRI drivers only depend on functions required by the ABI (e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions not in the ABI use "assign" mode. This has caused the offset of basically every function outside the ABI to change. I have verified that a libGL with this patch works with a DRI driver without the patch. Futher, several function were removed from the dispatch tables altogether. These are the functions for the following extensions: GL_SGIS_texture_filter4 GL_SGIS_texture4D GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_SGIX_sprite GL_SGIX_instruments GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GL_SGIX_list_priority GL_SGIX_fragment_lighting GL_PGI_misc_hints GL_EXT_index_material GL_EXT_index_func GL_3DFX_tbuffer This removes 50 functions from the dispatch table.