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* mesa/es: Remove sources.mak.Chia-I Wu2010-05-121-93/+0
| | | | | All ES overlay sources have been merged into core Mesa. Not much is left in sources.mak so merge it into Makefile.
* mesa/es: Update sources.mak and fix the build.Chia-I Wu2010-05-121-16/+2
| | | | | | | | Remove sources that are feature-aware from the omit list. x86 -O0 build is ~12KiB smaller afther making those sources feature-aware. Also, remove get.c from the omit list as get_es[12].c have been merged to it.
* glapi: Move to src/mapi/.Chia-I Wu2010-05-071-21/+3
| | | | Move glapi to src/mapi/{glapi,es1api,es2api}.
* st/mesa: Move st_cb_drawtex.c to the mesa state trackerKristian Høgsberg2010-04-281-11/+1
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* es: Drop es specific enums.cKristian Høgsberg2010-04-281-18/+3
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* mesa: Move drawtex functionality to main/Kristian Høgsberg2010-04-281-1/+0
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* mesa: Move glQueryMatrixxOES() implementation to core mesaKristian Høgsberg2010-04-281-1/+0
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* mesa: Move GLES1 texgen functions to texgen.cKristian Høgsberg2010-04-281-1/+0
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* mesa: Move support for paletted textures to main/teximage.cKristian Høgsberg2010-04-281-2/+0
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* mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()Kristian Høgsberg2010-04-281-1/+0
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* mesa: Move get_es*.c to main/Kristian Høgsberg2010-04-271-2/+0
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* mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-271-2/+0
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* mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg2010-04-271-2/+0
| | | | This let's us drop stubs.c.
* mesa: Move api_exec_es*.c into mesa/mainKristian Høgsberg2010-04-271-2/+0
| | | | | This requires renaming a few functions to have unique names so that they can all live within the same driver.
* mesa: Compute extension string according to APIKristian Høgsberg2010-04-221-2/+0
| | | | We can now stop special casing glGetString() and drop specials_es*.c.
* mesa/es: Update sources.mk.Chia-I Wu2010-01-121-4/+3
| | | | | | | Add/remove files that are unused/used to the omit list. Finally, they should all be features that can be omitted. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/es: Fix GL_OES_texture_cube_map support.Chia-I Wu2010-01-041-0/+2
| | | | | | | | Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the initial mode is GL_REFLECTION_MAP_OES. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/es: Fix symbol conflicts and warnings.Chia-I Wu2009-11-061-1/+0
| | | | | | | | | | drawtex.c was listed in LOCAL_ES1_SOURCES twice. My mistake when merging the patches. Also, run gl_apitemp.py with -c to silence warnings and add target "install". Signed-off-by: Chia-I Wu <[email protected]>
* mesa/es: Add support for GL_OES_draw_texture.Chia-I Wu2009-11-051-1/+3
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa/es: Add OpenGL ES overlay.Chia-I Wu2009-11-051-0/+164
This is primitive support for OpenGL ES. It uses a subset of mesa sources to build libesXgallium.a and libesXapi.a, where X is 1 for OpenGL ES 1.x, 2 for OpenGL ES 2.x. The static libraries serve the same purpose as libmesagallium.a and libglapi.a do for OpenGL. This is based on the work of opengl-es branch. Signed-off-by: Chia-I Wu <[email protected]>