| Commit message (Collapse) | Author | Age | Files | Lines |
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fgl_glxgears -fbo runs, though the gears don't look right yet.
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make sure to turn off when no texture is used in hw
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Stride == 0 means that we value for first vertex should be copied to every other vertices (e.g. constant color).
This fixes glean/vertProg1 and sauerbraten with enabled shaders.
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Even after fixing bugs in this code, it doesn't make me feel any cleaner.
Fixes piglit stencil-drawpixels.
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This state flag has been unused since the ffvertex_prog move to core.
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The problem is if we find out later we don't have any cmdbuf space but
we've already written the arrays to the DMA buffer object, we end up
emitting the current cmdbuf which has references to the current DMA object
we then send that to the hw and we can't reference the arrays we just emitted
to the old DMA buffer. things go bad, crash boom.
This can probably be tuned further + swtcl probably needs some fixes
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This moves a big chunk of the space checking code into libdrm so
it can be shared by the DDX.
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- don't limit vertex count if we are using indices
- max indices count is 65535 not 65536
- remove some comments that don't apply anymore
- remove unreachable code
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Conflicts:
src/mesa/main/dlist.c
src/mesa/vbo/vbo_save_api.c
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Fixes assertion failure when binding depth/stencil texture to FBO stencil
attachment.
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Failure to set the obj->Pointer back to null tripped up the assertion.
Bug #22428.
(cherry picked from commit 57a06d3a48c9af1067ec05e3ad96c58f4b9b99be)
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Fixes fighting between GPU and software rendering with TTM.
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We would have to build the program with the appropriate fog mode, and
also supply the fog coordinate if appropriate.
Bug #19413.
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While GEM covers this for execution it knows about, it doesn't know about
the batchbuffer we're preparing. Fixes piglit vbo-map-remap.c testcase.
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Valgrind doesn't know that a successful getparam sets the target of the
pointer, so just set the value beforehand.
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half stealing the code without taking the intel regions
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I suspect this might break TFP in some way but it makes firecube run here
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1. the data type of <src1> (JMPI offset) must be D
2. execution size must be 1
3. NoMask
4. instruction compression isn't allowed.
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Bug #22000.
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This improves the performance of my GLSL demo by 30%. It also fixes the
VS deadlock that ut2004 had, for reasons I can't explain. Bug #21330.
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If we can't fit all the VS outputs into the MRF, we need to overflow into
temporary GRF registers, then use some MOVs and a second brw_urb_WRITE()
instruction to place the overflow vertex results into the URB.
This is hit when a vertex/fragment shader pair has a large number of varying
variables (12 or more).
There's still something broken here, but it seems close...
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Failure to set the obj->Pointer back to null tripped up the assertion.
Bug #22428.
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There doesn't appear to be any driver impact for enabling this, and
tests/prog_parameter passes.
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This fixes a segfault seen with piglit's fdo20701 test.
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This reverts commit de447afff26706e3bf8bdcd5cfb8b1daf49b4b21 but
puts the lock under DRI1-only.
From keithw:
> It's there because the DRI1 code doesn't actually achieve the mutexing
> which it looks as if it should. For multi-threaded applications it was
> always possible to get two threads inside locked regions -- I have no
> idea how, but it certainly was and presumably still is possible.
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This would cause LOCK_HARDWARE to mutex all contexts in this process on
both DRI1 and DRI2. On DRI1, LOCK_HARDWARE already does it for all
processes on the system. On DRI2, LOCK_HARDWARE doesn't, but there shouldn't
be any state outside the context that needs any additional protection.
Notably, the bufmgr is protected by its own mutex and not
LOCK_HARDWARE.
This code was originally introduced with the i915tex code dump, so it's not
clear what it was there for.
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This reverts commit 0952645fe04a27968565ea4d913500c23b1b11e3.
Need to revisit where this is going wrong
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This fixes an assertion in glReadPixels from the front buffer.
Signed-off-by: Nicolai Hähnle <[email protected]>
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Add all source files that are symlink'ed from common radeon code to the
ignore list.
Signed-off-by: Nicolai Hähnle <[email protected]>
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