Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean | Brian Paul | 2010-02-04 | 5 | -10/+25 |
| | | | | | | | | | | | | | GL_TRUE indicates that the driver accepts the program. GL_FALSE indicates the program can't be compiled/translated by the driver for some reason (too many resources used, etc). Propogate this result up to the GL API: set GL_INVALID_OPERATION error if glProgramString() was called. Set shader program link status to GL_FALSE if glLinkProgram() was called. At this point, drivers still don't do any program checking and always return GL_TRUE. | ||||
* | r200: Add the polygon stipple state to the state list. | Pauli Nieminen | 2010-02-04 | 1 | -0/+1 |
| | | | | This fixes glean paths test case. | ||||
* | r200: Add logging for glPolygonStripple. | Pauli Nieminen | 2010-02-04 | 1 | -0/+6 |
| | |||||
* | radeon: Make debugging automaticaly increase logging verbosity for debug build. | Pauli Nieminen | 2010-02-04 | 1 | -1/+5 |
| | | | | | | | DEBUG preprocessor macro is set by configure script when --enable-debug is passed for configure. Radeon then just increase debugging verbosity if DEBUG is set in compile time. | ||||
* | r600: reduce number of cache flushes | Alex Deucher | 2010-02-04 | 2 | -3/+3 |
| | | | | | | | We don't need to flush so often. Next step would be to move the flushing to the drm and only flush after each command buffer rather than each draw. | ||||
* | mesa: Factor out the fb initialization details from _mesa_new_framebuffer. | Francisco Jerez | 2010-02-03 | 7 | -7/+7 |
| | | | | | | | | | | | This should make things easier for drivers wanting to work with a "subclass" of gl_framebuffer. The complementary "_mesa_initialize_framebuffer" function is now called "_mesa_initialize_window_framebuffer" for the sake of symmetry. Signed-off-by: Brian Paul <[email protected]> | ||||
* | r300: fix compiler bugs introduced with MRT changes. | Dave Airlie | 2010-02-03 | 2 | -2/+3 |
| | | | | | | | the first looks like a definite bug, the second I'm not so confident of but it works. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | Track frag shader changes introduced by commit ↵ | Scott Moreau | 2010-02-02 | 1 | -1/+1 |
| | | | | | | 4769566500be1a53dd9b4cc1a613aef439a0e3d8 Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | r300compiler: Add MRT number to debugging output. | Corbin Simpson | 2010-02-02 | 2 | -4/+4 |
| | |||||
* | r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader. | Corbin Simpson | 2010-02-02 | 7 | -11/+33 |
| | | | | This maybe breaks the vert compiler. Hopefully not. | ||||
* | r200: Fix EXT_fogcoord rendering. | Pauli Nieminen | 2010-02-02 | 1 | -2/+2 |
| | | | | | The fogcoord calue was not pushed to GPU because of implicit float to int conversion. Fix is to use float pointer to buffer object so no conversion is done in assigment | ||||
* | glslcompiler: add glapi_nop.o to OBJECTS | Brian Paul | 2010-02-01 | 1 | -0/+1 |
| | |||||
* | r600: Remove duplicate assignment. | Vinson Lee | 2010-01-31 | 1 | -1/+1 |
| | |||||
* | i965: Silence uninitialized variable warning. | Vinson Lee | 2010-01-31 | 1 | -1/+1 |
| | |||||
* | radeon: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 13 | -40/+0 |
| | |||||
* | r600: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 11 | -24/+0 |
| | |||||
* | r300: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 1 | -2/+0 |
| | |||||
* | r200: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 9 | -24/+0 |
| | |||||
* | r128: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 9 | -20/+0 |
| | |||||
* | intel: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 6 | -8/+0 |
| | |||||
* | i965: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 3 | -3/+0 |
| | |||||
* | i915: Remove unnecessary headers. | Vinson Lee | 2010-01-30 | 2 | -2/+0 |
| | |||||
* | intel: Respect texture tiling when doing a PBO blit teximage upload. | Eric Anholt | 2010-01-30 | 1 | -1/+2 |
| | | | | Bug #26008. Fixes piglit pbo-teximage-tiling-2. | ||||
* | intel: Fix inverting of inversion test for windows in glClear cleanup. | Eric Anholt | 2010-01-30 | 1 | -2/+2 |
| | | | | Bug #26290. | ||||
* | windows: assorted build fixes | Brian Paul | 2010-01-29 | 2 | -14/+2 |
| | | | | | | | These changes were originally submitted by Karl Schultz for Mesa 7.7-rc2 but weren't applied. (cherry picked from commit 82c76cd16f35f4d903f49761af7eb28a755ad299) | ||||
* | intel: Set the region's tiling to none when attaching a PBO to a region. | Eric Anholt | 2010-01-28 | 1 | -0/+1 |
| | | | | | | | | Note that when detaching the PBO from the region and making a new BO for the region, we don't make it tiled even if the region originally was. Fixes piglit pbo-teximage-tiling. | ||||
* | i915: Remove unused initial and current state, now that there's nothing else. | Eric Anholt | 2010-01-28 | 6 | -22/+10 |
| | |||||
* | intel: Remove long-disabled meta readpixels, and associated meta support. | Eric Anholt | 2010-01-28 | 11 | -1178/+20 |
| | |||||
* | radeon: Silence "format" compiler warnings. | Vinson Lee | 2010-01-28 | 1 | -1/+1 |
| | |||||
* | r600: fix warning | Alex Deucher | 2010-01-27 | 1 | -2/+0 |
| | |||||
* | r600: rv670 support 8 tex instructions just like other r6xx | Alex Deucher | 2010-01-27 | 1 | -3/+5 |
| | | | | also clarify some other const values. | ||||
* | r600: increase max texture units to 16 | Andre Maasikas | 2010-01-27 | 2 | -5/+3 |
| | |||||
* | r600: fix XPD with writemask | Andre Maasikas | 2010-01-27 | 1 | -7/+8 |
| | | | | | same variable used for 2 different temp registers fixes e.g. glsl/bump | ||||
* | radeon/r200/r300: don't clean non-emitted state. | Dave Airlie | 2010-01-27 | 1 | -1/+2 |
| | | | | | | | | | | | So if we don't actually emit an atom to the hw because we don't need it in the current state (e.g. lighting related atoms when lighting is off) then don't mark it as clean, because when lighting gets switched on we won't emit it at all. This fixes funky gears colors. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | radeon: remove unused file | Dave Airlie | 2010-01-27 | 1 | -681/+0 |
| | |||||
* | intel: Remove dead code from having to clip copyteximage source rect. | Eric Anholt | 2010-01-26 | 1 | -5/+0 |
| | | | | mesa core does it now. If only it did so for other entrypoints. | ||||
* | intel: Use a handy helper in glReadPixels source clipping. | Eric Anholt | 2010-01-26 | 4 | -64/+19 |
| | |||||
* | intel: Clean up stale comments about cliprects. | Eric Anholt | 2010-01-26 | 3 | -42/+4 |
| | |||||
* | intel: Remove the remaining cliprects code from DRI1. | Eric Anholt | 2010-01-26 | 2 | -22/+0 |
| | |||||
* | intel: Remove DRI1 junk from spans code. | Eric Anholt | 2010-01-26 | 1 | -30/+11 |
| | | | | This reduces the driver size by over 1%. | ||||
* | intel: Remove DRI1 junk from blit glBitmap. | Eric Anholt | 2010-01-26 | 1 | -82/+53 |
| | |||||
* | intel: Remove DRI1 junk from CopyPixels. | Eric Anholt | 2010-01-26 | 1 | -87/+50 |
| | |||||
* | intel: Remove DRI1 junk from glClear blit implementation. | Eric Anholt | 2010-01-26 | 1 | -174/+123 |
| | |||||
* | i965: Remove DRI1 leftovers from stipple offset handling. | Eric Anholt | 2010-01-26 | 1 | -3/+3 |
| | |||||
* | intel: Fix PBO blit ReadPixels from an FBO. | Eric Anholt | 2010-01-26 | 1 | -44/+37 |
| | | | | Bug #25921 -- clutter PBO usage gave unreliable results. | ||||
* | i965: Add support for EXT_draw_buffers2. | Eric Anholt | 2010-01-26 | 2 | -2/+4 |
| | |||||
* | i965: Fix fp fragment.position handling and enable HW part of ARB_fcc. | Eric Anholt | 2010-01-26 | 3 | -16/+35 |
| | | | | | | | | | As with swrast, this fixes the default pixel center behavior which was broken, and implements the previous behavior for integer. Fixes piglit fp-arb-fragment-coord-conventions-none. The extension won't be exposed until we get the GLSL part implemented. The DRI1 origin_x/y parts are dropped since they're no longer relevant. | ||||
* | intel: make sure we update the renderbuffers after a swap | Jesse Barnes | 2010-01-26 | 1 | -0/+2 |
| | | | | | | Now that LOCK_HARDWARE is gone, we don't have a convenient place to update the renderbuffers everywhere we need them. So grab new buffers when we invalidate the old ones until we optimize things further. | ||||
* | intel: Don't do client-side frame throttling with DRI2 SwapBuffers. | Eric Anholt | 2010-01-25 | 3 | -1/+7 |
| | | | | | | | The server side does the throttling on our behalf now by putting the client to sleep, so we don't need our previous hacks for limiting the number of outstanding frames. Same effect as 7d4e674b212c9dc6408c13913a399bd4a2b9a1e3. | ||||
* | Revert "intel: Use the new DRI2 flush invalidate entrypoint to signal frame ↵ | Eric Anholt | 2010-01-25 | 2 | -21/+20 |
| | | | | | | | done." This reverts commit 7d4e674b212c9dc6408c13913a399bd4a2b9a1e3. It broke throttling in the non-new-DRI2 case. |