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* Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick2009-01-289-18/+4
| | | | Signed-off-by: Ian Romanick <[email protected]>
* Make GL_ARB_vertex_buffer_object mandatoryIan Romanick2009-01-2814-29/+2
| | | | Signed-off-by: Ian Romanick <[email protected]>
* Make GL_ARB_multisample mandatoryIan Romanick2009-01-2812-25/+0
| | | | Signed-off-by: Ian Romanick <[email protected]>
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-2813-23/+8
| | | | Signed-off-by: Ian Romanick <[email protected]>
* i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul2009-01-281-1/+1
| | | | | Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there.
* i965: implement GL_EXT_texture_swizzleBrian Paul2009-01-284-0/+27
| | | | | If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components.
* i965: minor clean-up, comments, etc.Brian Paul2009-01-281-15/+31
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* Merge commit 'origin/master' into texture_swizzleBrian Paul2009-01-286-22/+26
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| * i965: fix bug in pass0_precalc_mov()Brian Paul2009-01-281-3/+11
| | | | | | | | | | | | | | Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering).
| * i965: minor comment additions/editsBrian Paul2009-01-281-1/+6
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| * i965: remove pad fieldBrian Paul2009-01-281-1/+0
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| * i965: widen per-texture bitfields for 16 texture image unitsBrian Paul2009-01-281-5/+5
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| * i965: minor commentsBrian Paul2009-01-281-2/+2
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| * intel: clean up more pf mess.Eric Anholt2009-01-273-11/+3
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* | i965: minor improvements in brw_wm_populate_key()Brian Paul2009-01-281-6/+6
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* i915: rename some functionsBrian Paul2009-01-261-4/+4
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* intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul2009-01-263-466/+235
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* intel: whitespace changesBrian Paul2009-01-262-118/+118
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* intel: move some driver functions aroundBrian Paul2009-01-264-82/+95
| | | | A step toward consolidating i915/intel_state.c and i965/intel_state.c
* intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul2009-01-261-1/+5
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* intel: save/restore GL matrix mode in ↵Brian Paul2009-01-262-0/+4
| | | | intel_meta_set_passthrough_transform(), intel_meta_restore_transform()
* intel: asst. casts to silence warningsBrian Paul2009-01-263-5/+7
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* intel: #include clean-upsBrian Paul2009-01-261-11/+9
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* intel: remove old #includesBrian Paul2009-01-261-9/+1
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* intel: make intelUpdateScreenFromSAREA() staticBrian Paul2009-01-262-5/+1
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* intel: remove unused varBrian Paul2009-01-261-2/+0
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* intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul2009-01-269-147/+231
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* intel: move glClear-related code into new intel_clear.c fileBrian Paul2009-01-268-222/+304
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* intel: Move swap-related functions from intel_buffers.c to new ↵Brian Paul2009-01-2611-222/+301
| | | | intel_swapbuffers.c
* i965: scissor rect was inverted when rendering to textureBrian Paul2009-01-261-4/+14
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* Merge branch 'tex_combine4'Brian Paul2009-01-231-0/+1
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| * intel: enable GL_NV_texture_env_combine4 extensionBrian Paul2009-01-231-0/+1
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* | i965: init array->Format fields (see bug 19708)Brian Paul2009-01-231-0/+2
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* | intel: fix the mismerge of the vblank pipe enable sanity checkJesse Barnes2009-01-231-6/+6
| | | | | | | | Fix the last merge fix, had the blocks ordered incorrectly.
* | intel: move pipe enable sanity check to where it belongsJesse Barnes2009-01-231-8/+8
| | | | | | | | Bah, applied the patches in the wrong order, not Owain's fault...
* | intel: fix vblank crtc selection with DRI1 when only one pipe is enabled.Owain Ainsworth2009-01-231-0/+8
| | | | | | | | | | | | | | | | | | | | | | On Mobile chipsets, we often enable PipeB instead of PipeA, but the test in here was insufficient, falling back to pipe A if the area intersection returned zero. Therefore, in the case where a window went off to the top of the left of the screen, it would freeze, waiting on the wrong vblank. Fix this mess by checking the sarea for a crtc being zero sized, and in that case always default to the other one.
* | intel: Prevent an "irq is not working" printf when only pipe B is enabled.Owain G. Ainsworth2009-01-233-8/+34
|/ | | | | | | intelMakeCurrent is called before intelWindowMoved (in fact, it calls it), so calculation of the correct vblank crtc has not happened yet. Fix this by making a function that fixes up a set of vblank flags and call if from both functions.
* Merge branch 'vertex_array_bgra'Brian Paul2009-01-232-2/+19
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| * i965: enable GL_EXT_vertex_array_bgraBrian Paul2009-01-232-2/+19
| | | | | | | | Simply a matter of choosing the right surface/vertex format for GLubyte/GL_BGRA arrays.
* | r300: Enable GL_ATI_separate_stencil in R300Ian Romanick2009-01-232-4/+22
| | | | | | | | | | | | | | At this point, GL_EXT_stencil_two_side should probably be disabled. It may be worth leaving it enabled because it has GLX protocol while GL_ATI_separate_stencil does not. I'll leave it to one of the r300 maintainers to make the call.
* | 965: Enable GL_EXT_stencil_two_sideIan Romanick2009-01-231-0/+2
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* | swrast: Enable GL_EXT_stencil_two_sideIan Romanick2009-01-231-0/+2
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* | Track two sets of back-face stencil stateIan Romanick2009-01-234-43/+31
|/ | | | | | | | | | | | Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt
* i965: whitespace changes and reformattingBrian Paul2009-01-223-47/+42
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* i965: enable GL_ARB_framebuffer_objectBrian Paul2009-01-221-0/+2
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* intel: add GL_EXT_framebuffer blit extensionBrian Paul2009-01-222-2/+74
| | | | | | This functionality is required by GL_ARB_framebuffer_object. For now, implement it in terms of glCopyPixels(). This will need to be revisted though.
* intel: remove/disable the "paired depth/stencil" codeBrian Paul2009-01-225-12/+2
| | | | | | We only allow combined depth+stencil renderbuffers so the complicated code for splitting and combining separate depth and stencil buffers is no longer needed.
* intel: asst clean-ups, simplifications in intel_draw_buffer()Brian Paul2009-01-221-30/+16
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* intel: remove unneeded call to ctx->Driver.DepthRange()Brian Paul2009-01-221-3/+0
| | | | The preceeding call to intel_draw_buffer() does that.
* i965: disallow separate depth/stencil renderbuffersBrian Paul2009-01-221-11/+11
| | | | | | | | | Take advantage of the GL_FRAMEBUFFER_UNSUPPORTED feature to disallow separate depth and stencil renderbuffers; only allow combined depth/stencil buffers. Next up: remove/simplify a bunch of the depth/stencil renderbuffer code. Also: restore the previously disabled GL_DEPTH_COMPONENT16 case