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* r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák2010-05-081-23/+36
* r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák2010-05-081-16/+28
* r300/compiler: shorten RC_*SWIZZLE* expressionsMarek Olšák2010-05-084-4/+5
* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-083-11/+7
* r300/compiler: fix LIT instruction case 0^0 = 1Marek Olšák2010-05-081-0/+24
* mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul2010-05-071-8/+0
* glapi: Move to src/mapi/.Chia-I Wu2010-05-075-4/+9
* i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt2010-05-044-6/+16
* intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt2010-05-041-4/+3
* osmesa: remove unused varBrian Paul2010-05-041-1/+0
* osmesa: fix OSMesa for CHAN_BITS=32Brian Paul2010-05-041-7/+30
* intel: Update renderbuffers unconditionally in intelSetTexBuffer2()Kristian Høgsberg2010-05-041-2/+1
* intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg2010-05-041-0/+1
* driswrast: Fix more context creation breakageKristian Høgsberg2010-05-031-1/+2
* nouveau: fix nouveau_create_context declerationDave Airlie2010-05-031-1/+2
* swrast: Correct include for mtypes.hJakob Bornecrantz2010-05-031-1/+1
* Update drisw state tracker to use new API aware context createXavier Chantry2010-05-022-2/+6
* Merge branch 'gles2-2'Kristian Høgsberg2010-05-0240-46/+253
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| * intel: Only register ES2 extensions for ES2 contextsKristian Høgsberg2010-04-287-2/+108
| * configure.ac: Add options to enable GLES1/2 API supportKristian Høgsberg2010-04-281-0/+1
| * intel: Advertise GLES1/2 for i915+ when enabledKristian Høgsberg2010-04-281-0/+12
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-288-13/+22
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-2826-31/+111
* | i965: Reject shaders with uninlined function calls instead of hanging.Eric Anholt2010-04-291-1/+33
* | i965: Fix cube map layouts on Ironlake.Eric Anholt2010-04-294-68/+24
* | i965: Implement VS MAX in a more obvious way.Eric Anholt2010-04-291-3/+3
* | i965: Use immediate float operands for some VS instructions.Eric Anholt2010-04-291-0/+86
* | Disable scissor when begining meta operationsPierre Willenbrock2010-04-271-0/+1
* | Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targetsPierre Willenbrock2010-04-271-4/+8
* | Fill the padding between entrys in the sampler keyPierre Willenbrock2010-04-271-1/+7
* | i915: Add debugging for just prorgam compile under INTEL_DEBUG=wmEric Anholt2010-04-271-0/+11
* | i915: Provide counts in the error messages for program limits.Eric Anholt2010-04-272-10/+19
* | radeon: fix warningsMarek Olšák2010-04-281-1/+3
* | dri_util: Assume error checking is done properly in glXMakeCurrentJakob Bornecrantz2010-04-271-14/+17
* | r600: add support for more rendering formatsAlex Deucher2010-04-264-16/+295
* | r600: avoid setting invalid bit on r7xx for blitsAlex Deucher2010-04-261-0/+4
* | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation workAndre Maasikas2010-04-262-2/+29
* | r600: adjust point sprites after 911fa4a4a1Andre Maasikas2010-04-261-10/+11
* | radeon: Remove NULL check of bo_legacy->tobj.Vinson Lee2010-04-241-2/+1
* | dri: Remove unnecessary header.Vinson Lee2010-04-241-1/+0
* | Merge remote branch 'origin/7.8'Jerome Glisse2010-04-231-1/+4
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| * | r600: don't enable depth test if there is no depth bufferJerome Glisse2010-04-231-1/+4
* | | Merge branch '7.8'Michel Dänzer2010-04-231-0/+2
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| * | radeon: 9800 SE has only one quadpipeTormod Volden2010-04-221-0/+2
* | | i965: Fix assertion for surface tile offset usage on Ironlake.Eric Anholt2010-04-221-1/+1
* | | i965: Fix scissoring when width or height is 0.Eric Anholt2010-04-221-1/+14
* | | DRI2/GLX: check for vblank_mode in DRI2 GLX codeJesse Barnes2010-04-221-0/+11
* | | DRI2: add config query extensionJesse Barnes2010-04-226-1/+55
* | | Merge branch '7.8'Brian Paul2010-04-221-7/+8
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| * r300: fix vertex unit setupAlex Deucher2010-04-221-7/+8