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* Fix dumb mistake from a previous commit. __driCreateScreen is nowIan Romanick2004-06-017-7/+21
* add support for GL_ARB_texture_env_crossbarRoland Scheidegger2004-06-012-17/+42
* Convert 'Display *' to '__DRInativeDisplay *'. Only portions of theIan Romanick2004-06-019-52/+46
* Fix a couple issues related to GetDrawableInfo. In the new DRIIan Romanick2004-06-012-2/+8
* Replace occurances of GLXDrawable and Drawable with __DRIid.Ian Romanick2004-06-012-13/+13
* Fix a couple typos that prevent building with DRI_NEW_INTERFACE_ONLY.Ian Romanick2004-06-011-2/+2
* Remove unnecessary #include "mach64_common.h" which breaks the build for me.Eric Anholt2004-06-011-1/+0
* Missed in last commit:Eric Anholt2004-06-011-1/+1
* Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKEEric Anholt2004-06-014-5/+5
* Use MKDEP make variables instead of hard-coding.Eric Anholt2004-05-311-1/+1
* reworked FXT1Daniel Borca2004-05-313-8/+13
* fixup mach64 for newer build/typesDave Airlie2004-05-3110-58/+51
* check for null pointer in Fake_glXCreateGLXPbufferSGIGIX() (bug 961376)Brian Paul2004-05-291-2/+2
* use new interface for tdfx (phase 2)Adam Jackson2004-05-281-0/+123
* Fix type conflict.Adam Jackson2004-05-281-1/+2
* update so it compiles again (untested driver path!). Basically ported changes...Roland Scheidegger2004-05-281-64/+76
* remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and u...Roland Scheidegger2004-05-284-717/+4
* Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without includingIan Romanick2004-05-271-0/+4
* Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick2004-05-2718-14/+36
* change some explicit references to texture units 0/1 to unit < MaxTextureUnit...Roland Scheidegger2004-05-274-27/+21
* Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick2004-05-272-31/+38
* Added a couple fog coordinate related register defines.Ian Romanick2004-05-251-0/+2
* WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.Felix Kuehling2004-05-241-0/+1
* Clean up some warnings by making sis_fatal_error a macro, and let it take anEric Anholt2004-05-247-28/+16
* Add missing sisInitDriverFuncs call. Fixes segfault.Eric Anholt2004-05-241-0/+1
* stop crash when debuggingDave Airlie2004-05-241-1/+1
* fix bug #957792 (swap buffers), plus misc clean-upsBrian Paul2004-05-211-14/+14
* fix constant texture environment color setup for texture units > 0Roland Scheidegger2004-05-211-48/+24
* doc update; minor changesDaniel Borca2004-05-201-5/+9
* Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color...Roland Scheidegger2004-05-204-17/+115
* add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLORRoland Scheidegger2004-05-202-0/+5
* add missing R200_RB3D_BLENDCOLOR registerRoland Scheidegger2004-05-201-0/+1
* added GL_NV_blend_squareDaniel Borca2004-05-193-82/+57
* added some core-level extensionsDaniel Borca2004-05-181-0/+2
* Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...Roland Scheidegger2004-05-143-162/+135
* cast driHwLock assignmentBrian Paul2004-05-131-1/+2
* silence warning in assignment to gp.valueBrian Paul2004-05-131-1/+1
* fix parameters to StoreImage()Brian Paul2004-05-131-2/+2
* Fixed code that has computed incorrect number of modes.Erdi Chen2004-05-121-1/+1
* Added support for GL_EXT_blend_equation_separate andIan Romanick2004-05-123-200/+177
* Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick2004-05-123-35/+16
* fix parameters to StoreImage callsBrian Paul2004-05-121-2/+2
* remove last remnants of NEWTEXSTORE stuffBrian Paul2004-05-121-22/+0
* obsolete in favor of regular MakefilesBrian Paul2004-05-1213-1624/+0
* minor fixesDaniel Borca2004-05-122-7/+3
* Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick2004-05-111-0/+1
* fixed bugs in fxddtex.cDaniel Borca2004-05-105-215/+260
* Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl2004-05-091-0/+8
* Added german translation to option texture_units.Felix Kuehling2004-05-081-0/+1
* Don't mix variable definitions and other statements (fixed build on oldEric Anholt2004-05-081-1/+2