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* i965: Fix cross-primitive scratch corruption when changing the per-thread all...Francisco Jerez2016-06-1317-18/+31
* i965: Keep track of the per-thread scratch allocation in brw_stage_state.Francisco Jerez2016-06-138-49/+70
* i965: Fix scratch overallocation if the original slot size was already a powe...Francisco Jerez2016-06-131-1/+1
* i965: Fix encode_slm_size() to take a generation, not a device info.Kenneth Graunke2016-06-132-3/+4
* i965: Don't leak scratch BOs for TCS/TES.Kenneth Graunke2016-06-131-0/+4
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-1/+0
* dri/common: remove unused libdri_test_stubs.laEmil Velikov2016-06-133-104/+1
* i965: Use the correct number of threads for compute shaders.Kenneth Graunke2016-06-121-1/+3
* i965: Assert that the scratch spaces are in range.Kenneth Graunke2016-06-121-0/+14
* i965: Fix CS scratch size calculations on Ivybridge and Baytrail.Kenneth Graunke2016-06-122-2/+10
* i965: Fix Haswell CS per-thread scratch space encoding.Kenneth Graunke2016-06-122-3/+25
* i965: Account for poor address calculations in Haswell CS scratch size.Kenneth Graunke2016-06-121-1/+20
* i965: Allocate scratch space for the maximum number of compute threads.Kenneth Graunke2016-06-121-1/+3
* i965: Set subslice_total on Gen7/7.5 platforms.Kenneth Graunke2016-06-121-1/+4
* i965: Fix shared local memory size for Gen9+.Kenneth Graunke2016-06-122-9/+35
* i965/gen9: Don't change halign and valign to fit in fast copy blitAnuj Phogat2016-06-091-4/+2
* i965: Emit surface states for extra planes prior to gen8Jason Ekstrand2016-06-082-0/+18
* glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.Dave Airlie2016-06-091-2/+2
* i965: Integrate precise trig into configuration infrastructureGurchetan Singh2016-06-074-2/+10
* i965/gen8: fix cull distance emission for tessellation shaders.Dave Airlie2016-06-071-3/+5
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-061-0/+5
* i965/gs/scalar: Fix load input for doublesSamuel Iglesias Gonsálvez2016-06-061-18/+54
* i965/fs: fix offset when loading double vector input varyingsSamuel Iglesias Gonsálvez2016-06-061-1/+21
* i965/fs: fix FS_OPCODE_CINTERP for unpacked double input varyingsSamuel Iglesias Gonsálvez2016-06-061-1/+12
* i965: don't use NumLayers for 3D textures.Dave Airlie2016-06-061-1/+1
* i965/ps_state: Use wm_prog_data.has_side_effectsJason Ekstrand2016-06-032-9/+6
* i965/fs Add a wm_prog_data bit for has_side_effectsJason Ekstrand2016-06-032-0/+15
* Revert "i965/fs: Allow scalar source regions on SNB math instructions."Francisco Jerez2016-06-033-7/+14
* i965/vec4: Fix cmod propagation not to propagate non-identity cmod into CMP(N).Francisco Jerez2016-06-031-0/+12
* isl: add support for Android libmesa_isl static libraryMauro Rossi2016-06-021-1/+2
* i965: Add _NEW_POINT to a couple of comments.Kenneth Graunke2016-06-023-3/+3
* i965/fs: Reindent emit_zip().Francisco Jerez2016-06-021-14/+14
* i965/fs: Skip SIMD lowering destination zipping if possible.Francisco Jerez2016-06-021-0/+55
* blorp: Fix 16x multisample scaled blitsAnuj Phogat2016-06-021-7/+10
* meta: Fix indentation in shader codeAnuj Phogat2016-06-021-2/+2
* i965: Add missing types to type_sz().Matt Turner2016-06-021-1/+5
* i965/formatquery: remove INTERNALFORMAT_PREFERRED implementationAlejandro Piñeiro2016-06-021-71/+0
* i965/eu: use simd8 when exec_size != EXECUTE_16Alejandro Piñeiro2016-06-021-2/+2
* i965: Remove old CS local ID handlingJordan Justen2016-06-016-120/+2
* i965: Enable cross-thread constants and compact local IDs for hsw+Jordan Justen2016-06-013-14/+6
* i965: Support new local ID push constant & cross-thread constantsJordan Justen2016-06-012-45/+52
* i965: Add CS push constant info to brw_cs_prog_dataJordan Justen2016-06-012-0/+73
* i965: Store number of threads in brw_cs_prog_dataJordan Justen2016-06-013-25/+23
* i965: Add nir based intrinsic lowering and thread ID uniformJordan Justen2016-06-014-0/+190
* i965: Put CS local thread ID uniform in last push registerJordan Justen2016-06-011-1/+25
* i965: Add uniform for a CS thread local base IDJordan Justen2016-06-013-1/+21
* i965: Add nir channel_num system valueJordan Justen2016-06-011-0/+15
* nir: Make lowering gl_LocalInvocationIndex optionalJordan Justen2016-06-011-1/+2
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-011-0/+1
* i965/fs: Copy the offset when lowering logical pull constant sendsJason Ekstrand2016-06-011-0/+8