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* i965/blorp: Remove unused fields from blorp_surface_infoJason Ekstrand2016-08-172-19/+0
* i965/blorp: Simplify depth buffer state setup a bitJason Ekstrand2016-08-172-55/+17
* i965/blorp: Use the generic surface state path for gen8 texturesJason Ekstrand2016-08-174-48/+8
* i965/blorp: Only do offset hacks for fake W-tiling and IMSJason Ekstrand2016-08-173-114/+153
* i965/blorp: Add a z_offset field to blorp_surface_infoJason Ekstrand2016-08-173-9/+14
* i965/blorp: Pass the Z component into all texture operationsJason Ekstrand2016-08-171-42/+35
* i965/blorp: Rework hiz rect alignment calculationsJason Ekstrand2016-08-171-8/+15
* i965/blorp: Map 1-D render targets with DIM_LAYOUT_GEN4_2D as 2D on gen9Jason Ekstrand2016-08-171-0/+6
* i965/miptree: Fill out the isl_surf::usage fieldJason Ekstrand2016-08-171-1/+24
* i965/blorp: Use the isl_view from the blorp_surface_infoJason Ekstrand2016-08-171-17/+1
* i965/blorp: Get rid of brw_blorp_surface_info::width/heightJason Ekstrand2016-08-175-44/+25
* i965/blorp: Move surface offset calculations into a helperJason Ekstrand2016-08-171-32/+43
* i965/blorp: Use ISL to compute image offsetsJason Ekstrand2016-08-171-3/+91
* i965/blorp: Add an isl_view to blorp_surface_infoJason Ekstrand2016-08-175-53/+60
* i965/blorp: Move intratile offset calculations out of surface state setupJason Ekstrand2016-08-173-29/+18
* i965/blorp: Refactor interleaved multisample destination handlingJason Ekstrand2016-08-171-37/+34
* i965/blorp: Get rid of brw_blorp_surface_info::array_layoutJason Ekstrand2016-08-172-10/+0
* i965/blorp: Use isl_msaa_layout instead of intel_msaa_layoutJason Ekstrand2016-08-173-104/+39
* i965/blorp: Use the ISL aux_layout for deciding whether to do an MCS fetchJason Ekstrand2016-08-172-7/+11
* i965/blorp: Get rid of brw_blorp_surface_info::num_samplesJason Ekstrand2016-08-176-35/+31
* i965/blorp: Make sample count asserts a bit more lazyJason Ekstrand2016-08-171-5/+5
* i965/blorp: Get rid of brw_blorp_surface_info::map_stencil_as_y_tiledJason Ekstrand2016-08-173-39/+26
* i965/blorp: Remove compute_tile_offsetsJason Ekstrand2016-08-172-34/+5
* i965/blorp: Create the isl_surf up-frontJason Ekstrand2016-08-172-11/+19
* i965/blorp/clear: Initialize surface info after allocating an MCSJason Ekstrand2016-08-171-6/+6
* i965/miptree: Remove the stencil_as_y_tiled parameter from get_tile_masksJason Ekstrand2016-08-174-10/+8
* i965/fs: Estimate maximum sampler message execution size more accurately.Francisco Jerez2016-08-161-37/+72
* i965/fs: Return zero from fs_inst::components_read for non-present sources.Francisco Jerez2016-08-161-2/+5
* i965/fs: Lower TEX to TXL during NIR translation.Francisco Jerez2016-08-162-14/+6
* i965: Change 8X MSAA sample mappingAnuj Phogat2016-08-122-6/+6
* i965: Change 8x multisample positionsAnuj Phogat2016-08-121-23/+20
* i965/vec4: Make opt_vector_float reset at the top of each blockJason Ekstrand2016-08-101-80/+82
* util: Move _mesa_fsl/util_last_bit into util/bitscan.hMathias Fröhlich2016-08-097-13/+13
* meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-54/+30
* i965: Make BLORP's BlitFramebuffer follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-2/+5
* i965: Make BLORP do sRGB encode/decode on ES 2 as well.Kenneth Graunke2016-08-081-2/+2
* i965: Drop the "do resolves in sRGB" hack.Kenneth Graunke2016-08-081-24/+0
* i965: Bail on the BLT path if BlitFramebuffer requires sRGB conversion.Kenneth Graunke2016-08-082-2/+10
* i965: Rework the unlit centroid workaround.Kenneth Graunke2016-08-052-25/+33
* i965: Use a separate register for every access to an SSA undef.Kenneth Graunke2016-08-042-13/+11
* i965: use mt->offset in intel_miptree_map_movntdqa()Haixia Shi2016-08-031-0/+3
* i965: Disable the unlit centroid workaround on Gen7.Matt Turner2016-08-021-3/+0
* i915: Avoid aliasing violation.Matt Turner2016-08-011-1/+3
* i965: fix comparison warningTimothy Arceri2016-08-011-1/+1
* i965: Fix move_interpolation_to_top() pass.Kenneth Graunke2016-07-291-21/+29
* i965: remove unnecessary null checkTimothy Arceri2016-07-281-4/+1
* glsl: Separate overlapping sentinel nodes in exec_list.Matt Turner2016-07-263-3/+3
* i965/miptree: Stop multiplying cube depth by 6 in HiZ calculationsJason Ekstrand2016-07-261-17/+2
* i965/miptree/isl: Stop multiplying depth by 6 for cubesJason Ekstrand2016-07-261-5/+0
* i965/blorp/gen8: Stop multiplying depth by 6 for cubesJason Ekstrand2016-07-261-4/+1