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* code cleanup hehehDaniel Borca2004-03-298-113/+96
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* Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.Felix Kuehling2004-03-271-0/+1
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* Enable drawing directly to the (now tiled) front buffer.Felix Kuehling2004-03-262-21/+8
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* Don't use pushd/popd.Brian Paul2004-03-261-6/+2
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* New Makefile systemBrian Paul2004-03-2614-0/+1587
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* Make sure drivers don't dereference a NULL pointer ifIan Romanick2004-03-265-48/+48
| | | | __driUtilCreateNewScreen returns NULL.
* Recalculate the viewport matrix in savageEmitDrawingRectangle.Felix Kuehling2004-03-251-0/+1
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* small changes (version string)Daniel Borca2004-03-252-8/+9
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* More state management changes:Felix Kuehling2004-03-254-27/+21
| | | | | | | - Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times.
* Make sure hardware culling is disabled for unfilled primitives,Felix Kuehling2004-03-243-15/+29
| | | | points and lines.
* Missing in last commit.Felix Kuehling2004-03-241-0/+4
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* Buffer vertices and emit them in batches. Still using conventional drawingFelix Kuehling2004-03-247-148/+233
| | | | commands, no vertex DMA.
* more i810 to new interfaceDave Airlie2004-03-211-0/+183
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* ctx->Const.MaxTextureLevels is not the highest mipmap level but the numberFelix Kuehling2004-03-211-2/+2
| | | | > of levels, including 0.
* Improved MaxTextureLevel computation to take the nr. of tex units and bothFelix Kuehling2004-03-211-12/+34
| | | | texture heaps into account.
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-2145-99/+125
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Removed some useless definitions, artifacts from the Utah-GLX i810 driver.Felix Kuehling2004-03-213-430/+74
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* Add new interface support don't switch on yet ..Dave Airlie2004-03-211-0/+183
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* unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.Felix Kuehling2004-03-216-340/+361
| | | | | A bit more cosmetics. Improved state emit on Savage 3D/IX/MX.
* Fixed texture LOD bias.Felix Kuehling2004-03-201-63/+24
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* Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resultedFelix Kuehling2004-03-202-2/+3
| | | | | | in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures
* Cleaned up and fixed stencil fallback.Felix Kuehling2004-03-201-24/+9
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* Add includes to make mach64 buildDave Airlie2004-03-192-1/+2
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* Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.Ian Romanick2004-03-1823-152/+152
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* Convert all uses of CARD32 and CARD8 to int32_t and int8_t.Ian Romanick2004-03-1725-154/+154
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* extend SOLO code so the DDX version isn't checkedDave Airlie2004-03-151-5/+5
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* unfinished SOLO driver for TDFXDaniel Borca2004-03-151-0/+525
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* couple of steps closer still not fully working.. something amiss in ringDave Airlie2004-03-151-22/+18
| | | | buffer ..
* Initial i810_dri.c for miniglx isn't fully functional yet...Dave Airlie2004-03-151-0/+1024
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* use utility function to check versionsDave Airlie2004-03-151-21/+3
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* fix stride bug in RGB and BGR span renderingBrian Paul2004-03-141-4/+4
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* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-0/+12
| | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
* Adjust includes to help DRI buildJon Smirl2004-03-1211-1/+19
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* Adjust mga drivers to remove redundant h file for sarea and IOCTLsJon Smirl2004-03-1210-430/+52
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* Make R128 driver use sarea/defines from DRM. removed r128_common.hJon Smirl2004-03-1213-445/+74
| | | | and r128_sarea.h since they are redundant now.
* These files are redundant now. Definitions come from DRM files.Jon Smirl2004-03-123-705/+0
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* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-1180-405/+401
| | | | of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
* add xmlconfig.c to solo buildDave Airlie2004-03-101-1/+2
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* back port span changes from i810, these have been in my tree for a while seemDave Airlie2004-03-102-10/+26
| | | | fine ..
* fxMesa: remove buffer_obj_ext, cos it breaks UT2004Daniel Borca2004-03-091-1/+2
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* Cleaned up and slightly optimized the texture upload code.Felix Kuehling2004-03-081-145/+122
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* Voodoo Rush fixesDaniel Borca2004-03-083-5/+17
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* Swapout textures who's space is claimed by a new texture. Don't destroy.Felix Kuehling2004-03-081-1/+1
| | | | | This finally really fixes assertion failures in savageBindTexture. I think the same situation with several contexts is still broken though.
* Fixed texture tiling format for 8bit texels on ProSavage and Twister.Felix Kuehling2004-03-071-5/+5
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* Rewrote tiled texture upload. Small mipmap levels work correctly now.Felix Kuehling2004-03-072-424/+243
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* Fixed two small problems in the vertex setup.Felix Kuehling2004-03-072-3/+11
| | | | | - make sure that vertex setup is initialized - Savage seems to need the W coordinate for smooth shading
* Small texture management fixes. Should get rid of assertions some people ↵Felix Kuehling2004-03-041-16/+6
| | | | were getting in savageBindTexture.
* a bunch of assorted clean-ups, etc to fix warnings, etcBrian Paul2004-03-047-76/+64
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* casts to silence warningsBrian Paul2004-03-043-5/+5
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* silence warningsBrian Paul2004-03-042-4/+4
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