Commit message (Collapse) | Author | Age | Files | Lines | |
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* | code cleanup heheh | Daniel Borca | 2004-03-29 | 8 | -113/+96 |
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* | Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d. | Felix Kuehling | 2004-03-27 | 1 | -0/+1 |
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* | Enable drawing directly to the (now tiled) front buffer. | Felix Kuehling | 2004-03-26 | 2 | -21/+8 |
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* | Don't use pushd/popd. | Brian Paul | 2004-03-26 | 1 | -6/+2 |
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* | New Makefile system | Brian Paul | 2004-03-26 | 14 | -0/+1587 |
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* | Make sure drivers don't dereference a NULL pointer if | Ian Romanick | 2004-03-26 | 5 | -48/+48 |
| | | | | __driUtilCreateNewScreen returns NULL. | ||||
* | Recalculate the viewport matrix in savageEmitDrawingRectangle. | Felix Kuehling | 2004-03-25 | 1 | -0/+1 |
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* | small changes (version string) | Daniel Borca | 2004-03-25 | 2 | -8/+9 |
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* | More state management changes: | Felix Kuehling | 2004-03-25 | 4 | -27/+21 |
| | | | | | | | - Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times. | ||||
* | Make sure hardware culling is disabled for unfilled primitives, | Felix Kuehling | 2004-03-24 | 3 | -15/+29 |
| | | | | points and lines. | ||||
* | Missing in last commit. | Felix Kuehling | 2004-03-24 | 1 | -0/+4 |
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* | Buffer vertices and emit them in batches. Still using conventional drawing | Felix Kuehling | 2004-03-24 | 7 | -148/+233 |
| | | | | commands, no vertex DMA. | ||||
* | more i810 to new interface | Dave Airlie | 2004-03-21 | 1 | -0/+183 |
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* | ctx->Const.MaxTextureLevels is not the highest mipmap level but the number | Felix Kuehling | 2004-03-21 | 1 | -2/+2 |
| | | | | > of levels, including 0. | ||||
* | Improved MaxTextureLevel computation to take the nr. of tex units and both | Felix Kuehling | 2004-03-21 | 1 | -12/+34 |
| | | | | texture heaps into account. | ||||
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 45 | -99/+125 |
| | | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | ||||
* | Removed some useless definitions, artifacts from the Utah-GLX i810 driver. | Felix Kuehling | 2004-03-21 | 3 | -430/+74 |
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* | Add new interface support don't switch on yet .. | Dave Airlie | 2004-03-21 | 1 | -0/+183 |
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* | unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters. | Felix Kuehling | 2004-03-21 | 6 | -340/+361 |
| | | | | | A bit more cosmetics. Improved state emit on Savage 3D/IX/MX. | ||||
* | Fixed texture LOD bias. | Felix Kuehling | 2004-03-20 | 1 | -63/+24 |
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* | Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resulted | Felix Kuehling | 2004-03-20 | 2 | -2/+3 |
| | | | | | | in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures | ||||
* | Cleaned up and fixed stencil fallback. | Felix Kuehling | 2004-03-20 | 1 | -24/+9 |
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* | Add includes to make mach64 build | Dave Airlie | 2004-03-19 | 2 | -1/+2 |
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* | Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time. | Ian Romanick | 2004-03-18 | 23 | -152/+152 |
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* | Convert all uses of CARD32 and CARD8 to int32_t and int8_t. | Ian Romanick | 2004-03-17 | 25 | -154/+154 |
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* | extend SOLO code so the DDX version isn't checked | Dave Airlie | 2004-03-15 | 1 | -5/+5 |
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* | unfinished SOLO driver for TDFX | Daniel Borca | 2004-03-15 | 1 | -0/+525 |
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* | couple of steps closer still not fully working.. something amiss in ring | Dave Airlie | 2004-03-15 | 1 | -22/+18 |
| | | | | buffer .. | ||||
* | Initial i810_dri.c for miniglx isn't fully functional yet... | Dave Airlie | 2004-03-15 | 1 | -0/+1024 |
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* | use utility function to check versions | Dave Airlie | 2004-03-15 | 1 | -21/+3 |
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* | fix stride bug in RGB and BGR span rendering | Brian Paul | 2004-03-14 | 1 | -4/+4 |
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* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+12 |
| | | | | | Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | ||||
* | Adjust includes to help DRI build | Jon Smirl | 2004-03-12 | 11 | -1/+19 |
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* | Adjust mga drivers to remove redundant h file for sarea and IOCTLs | Jon Smirl | 2004-03-12 | 10 | -430/+52 |
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* | Make R128 driver use sarea/defines from DRM. removed r128_common.h | Jon Smirl | 2004-03-12 | 13 | -445/+74 |
| | | | | and r128_sarea.h since they are redundant now. | ||||
* | These files are redundant now. Definitions come from DRM files. | Jon Smirl | 2004-03-12 | 3 | -705/+0 |
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* | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | 2004-03-11 | 80 | -405/+401 |
| | | | | of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h | ||||
* | add xmlconfig.c to solo build | Dave Airlie | 2004-03-10 | 1 | -1/+2 |
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* | back port span changes from i810, these have been in my tree for a while seem | Dave Airlie | 2004-03-10 | 2 | -10/+26 |
| | | | | fine .. | ||||
* | fxMesa: remove buffer_obj_ext, cos it breaks UT2004 | Daniel Borca | 2004-03-09 | 1 | -1/+2 |
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* | Cleaned up and slightly optimized the texture upload code. | Felix Kuehling | 2004-03-08 | 1 | -145/+122 |
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* | Voodoo Rush fixes | Daniel Borca | 2004-03-08 | 3 | -5/+17 |
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* | Swapout textures who's space is claimed by a new texture. Don't destroy. | Felix Kuehling | 2004-03-08 | 1 | -1/+1 |
| | | | | | This finally really fixes assertion failures in savageBindTexture. I think the same situation with several contexts is still broken though. | ||||
* | Fixed texture tiling format for 8bit texels on ProSavage and Twister. | Felix Kuehling | 2004-03-07 | 1 | -5/+5 |
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* | Rewrote tiled texture upload. Small mipmap levels work correctly now. | Felix Kuehling | 2004-03-07 | 2 | -424/+243 |
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* | Fixed two small problems in the vertex setup. | Felix Kuehling | 2004-03-07 | 2 | -3/+11 |
| | | | | | - make sure that vertex setup is initialized - Savage seems to need the W coordinate for smooth shading | ||||
* | Small texture management fixes. Should get rid of assertions some people ↵ | Felix Kuehling | 2004-03-04 | 1 | -16/+6 |
| | | | | were getting in savageBindTexture. | ||||
* | a bunch of assorted clean-ups, etc to fix warnings, etc | Brian Paul | 2004-03-04 | 7 | -76/+64 |
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* | casts to silence warnings | Brian Paul | 2004-03-04 | 3 | -5/+5 |
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* | silence warnings | Brian Paul | 2004-03-04 | 2 | -4/+4 |
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