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* mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()Brian Paul2009-02-095-6/+6
* i965: need to disable current shader, if any, in intel_clear_tris()Brian Paul2009-02-091-0/+9
* radeon: remove include that breaks build in !OLD_PACKET pathDave Airlie2009-02-071-1/+0
* mesa: make Xlib glXIsDirect() always return TrueBrian Paul2009-02-041-3/+3
* intel: Decode MI operands using specific length masksChris Wilson2009-02-041-20/+23
* intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTSChris Wilson2009-02-041-2/+2
* intel: Fix fbo_firecube regression with FBconfigs change.Eric Anholt2009-02-041-1/+1
* r300: make the macros safe. add missing parenthesis.Maciej Cencora2009-02-041-42/+42
* r300: Fix EXP2 fogMaciej Cencora2009-02-041-0/+1
* intel: Fix commented-out glViewport in intel_meta_set_passthrough_transform.Eric Anholt2009-02-031-3/+3
* swrast: Add support for x8r8g8b8 fbconfig.Eric Anholt2009-02-033-33/+121
* xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return TrueBrian Paul2009-02-031-20/+25
* mesa: fix stand-alone glslcompilerBrian Paul2009-02-021-1/+1
* i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt2009-02-0219-182/+157
* i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt2009-02-0214-684/+25
* intel: replace custom metaops clear with generic.Eric Anholt2009-02-022-71/+176
* intel: Correct FBconfig color masks with DRI2. Fail at copy and paste.Eric Anholt2009-01-311-2/+2
* Build dri.pc during the build rather than the install process.Eric Anholt2009-01-311-1/+1
* i965: bump texture limit to 4kx4kKeith Packard2009-01-301-4/+3
* intel: more debug infoBrian Paul2009-01-301-2/+2
* i965: formatting, comments, whitespace clean-upsBrian Paul2009-01-301-33/+39
* intel: remove unused RenderToTexture fieldBrian Paul2009-01-302-6/+0
* i915: updated render to texture/fbo testBrian Paul2009-01-301-12/+3
* intel: If we're doing a depth clear with tris, do color with it.Eric Anholt2009-01-302-3/+11
* i915: Only call CalcViewport from DrawBuffers instead of Viewport.Eric Anholt2009-01-303-9/+10
* intel: Expose more FBconfigs in the 3D driver.Eric Anholt2009-01-304-8/+60
* Remove stale symlinks to intel/intel_depthstencil.cIan Romanick2009-01-302-2/+0
* intel: remove unused intel_depthstencil.[ch]Brian Paul2009-01-292-276/+0
* intel: remove unused #includesBrian Paul2009-01-291-2/+0
* intel: formatting clean-upsBrian Paul2009-01-291-9/+16
* intel: fix check for Y orientation in span functions.Brian Paul2009-01-291-4/+4
* i965: use bitfields in brw_sf_unit_key structBrian Paul2009-01-291-2/+5
* intel: remove unused intel_rendering_to_texture()Brian Paul2009-01-291-18/+0
* i965: fix render to FBO/texture orientation bugsBrian Paul2009-01-291-6/+7
* intel: Fix up some extension string issuesIan Romanick2009-01-282-14/+18
* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-2823-2/+40
* Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick2009-01-289-18/+4
* Make GL_ARB_vertex_buffer_object mandatoryIan Romanick2009-01-2814-29/+2
* Make GL_ARB_multisample mandatoryIan Romanick2009-01-2812-25/+0
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-2813-23/+8
* i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul2009-01-281-1/+1
* i965: implement GL_EXT_texture_swizzleBrian Paul2009-01-284-0/+27
* i965: minor clean-up, comments, etc.Brian Paul2009-01-281-15/+31
* Merge commit 'origin/master' into texture_swizzleBrian Paul2009-01-286-22/+26
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| * i965: fix bug in pass0_precalc_mov()Brian Paul2009-01-281-3/+11
| * i965: minor comment additions/editsBrian Paul2009-01-281-1/+6
| * i965: remove pad fieldBrian Paul2009-01-281-1/+0
| * i965: widen per-texture bitfields for 16 texture image unitsBrian Paul2009-01-281-5/+5
| * i965: minor commentsBrian Paul2009-01-281-2/+2
| * intel: clean up more pf mess.Eric Anholt2009-01-273-11/+3