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* i965/gen6: Use an BO instead of writing to address 0 for PIPE_CONTROL W/A.Eric Anholt2011-06-204-3/+23
* i965/gen6: Factor the PIPE_CONTROL workaround to a separate function.Eric Anholt2011-06-201-8/+21
* i965/gen6: Remove state flagging on BRW_NEW_CURBE_OFFSETS.Eric Anholt2011-06-203-6/+3
* i965/gen4: Remove old VS unit state key structure.Eric Anholt2011-06-201-12/+0
* i965/gen6: Add missing state flag for VS push constants.Eric Anholt2011-06-201-1/+1
* i965/gen6+: Correct gratuitous dependency on NEW_POLYGONSTIPPLE.Eric Anholt2011-06-202-6/+11
* i965/gen6+: Add a missing state flag for WM constants.Eric Anholt2011-06-202-3/+6
* i965: Enable extension GL_ARB_shader_texture_lod.Kenneth Graunke2011-06-181-0/+1
* i965/fs: Add support for TXD with shadow comparisons.Kenneth Graunke2011-06-185-7/+76
* i965/fs: Refactor texture result swizzling into a helper function.Kenneth Graunke2011-06-182-9/+21
* i965/fs: Move sampler fetch to the top of the ir_texture visit function.Kenneth Graunke2011-06-181-6/+3
* i965/fs: Add support for non-shadow textureGrad (TXD) on gen4.Kenneth Graunke2011-06-182-2/+39
* i965/fs: Add support for non-shadow textureGrad (TXD) on gen5/6.Kenneth Graunke2011-06-181-1/+31
* i965/fs: Add support for non-shadow textureGrad (TXD) on Ivybridge.Kenneth Graunke2011-06-182-10/+43
* i965/fs: Check for compilation failure and bail before optimizing.Kenneth Graunke2011-06-181-0/+2
* i965: Use state streaming on programs, and state base address on gen5+.Eric Anholt2011-06-1826-298/+277
* i965: Only flag the new-batch related state as dirty at new batch time.Eric Anholt2011-06-181-5/+1
* i965: Don't try to continue space before the start of a VBO.Eric Anholt2011-06-181-0/+2
* i965: Add missing state flag for vertex elements on current VS program.Eric Anholt2011-06-181-1/+2
* intel: Fix typo in intel_offset_S8 commentsChad Versace2011-06-151-1/+1
* i965/gen5,6: Fix hang when emitting hiz buffer without stencil bufferChad Versace2011-06-151-18/+40
* r600c: add tiling support for evergreen+Alex Deucher2011-06-141-45/+95
* mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.Eric Anholt2011-06-143-3/+14
* intel: Fix miptree height alignment for compressed NPOT textures.Eric Anholt2011-06-141-4/+2
* intel: Drop dead preinitialization of align_w, align_h.Eric Anholt2011-06-141-1/+1
* intel: Drop the cpp argument to intel_miptree_create().Eric Anholt2011-06-145-22/+5
* intel: Calculate compress_byte in intel_miptree_create.Eric Anholt2011-06-145-26/+18
* intel: Use the gl_format to get the base_format for miptree create.Eric Anholt2011-06-145-5/+1
* intel: Drop the internal_format field of the mipmap tree.Eric Anholt2011-06-145-15/+4
* intel: Make the intel_miptree_match_image format check more specific.Eric Anholt2011-06-142-12/+3
* i915: Drop dead argument to translate_texture_format().Eric Anholt2011-06-142-6/+3
* intel: Add block alignment for RGTC textures.Eric Anholt2011-06-144-32/+18
* intel: Add the MESA_FORMAT as a field of the miptree.Eric Anholt2011-06-145-4/+14
* intel: Fix 2x2 and 1x1 compressed teximages from _mesa_generate_mipmap()Eric Anholt2011-06-141-5/+12
* meta: Fix glCopyTexImage(GL_LUMINANCE) from non-GL_LUMINANCE source.Eric Anholt2011-06-131-0/+14
* intel: Fix mipmap and format handling of blit glCopyPixels().Eric Anholt2011-06-131-45/+53
* intel: Do the drawable x/y offset in intel_renderbuffer_map() for spans.Eric Anholt2011-06-131-64/+27
* intel: Use rb->Data and rb->RowStride to handle spans Y flipping.Eric Anholt2011-06-131-7/+4
* intel: Clean up intel_render_texture with a rename and a helper function.Eric Anholt2011-06-131-10/+6
* intel: Move the draw_x/draw_y to the renderbuffer where it belongs.Eric Anholt2011-06-1312-80/+97
* dri: include swrast.h, not s_texrender.hBrian Paul2011-06-132-2/+2
* mesa: move texrender.c to swrastBrian Paul2011-06-133-11/+10
* i965: Add support for GL_FIXED vertex attributes.Eric Anholt2011-06-104-1/+41
* Fix format not a string literal error with -Werror=format-securityEugeni Dodonov2011-06-101-1/+1
* i965/brw: Fix emit_depthbuffer() when packed depth/stencil texture is attachedChad Versace2011-06-101-11/+5
* i965/gen6: Add support for gl_PointCoord.Eric Anholt2011-06-091-0/+3
* i965/gen6: Fix point sprite texture coordinate overrides.Eric Anholt2011-06-091-7/+7
* i965/gen6: Refactor SF setup a bit to handle overrides in one place.Eric Anholt2011-06-091-19/+24
* mesa: get rid of homegrown logbase2 implementation in driversRoland Scheidegger2011-06-092-28/+2
* i965/gen7: Call gen7_create_constant_surface instead of brw_[...].Kenneth Graunke2011-06-083-3/+15