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* Minor fixes for recent Mesa 6.1 changesBrian Paul2004-01-302-14/+18
* Via Unichrome/cle266 driver (Erdi Chen)Brian Paul2004-01-3036-0/+22741
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-297-33/+109
* Fixed a cut-and-paste bug from the BlendFuncSeparate driver interfaceIan Romanick2004-01-281-2/+2
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-284-4/+4
* fix breakage associated with pointers not being initialised inDave Airlie2004-01-281-7/+9
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2714-39/+66
* Add new driverfuncs.Karl Schultz2004-01-272-0/+9
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-2725-184/+147
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-266-7/+0
* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-2610-41/+15
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-265-59/+24
* Parse radeon, not r200 configuration in radeonCreateContext.Felix Kuehling2004-01-241-1/+1
* Fix hardware ROP state handling (Roland Scheidegger)Michel Dänzer2004-01-242-6/+6
* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-231-0/+6
* more fixing for tdfxUpdateTexturePaletteBrian Paul2004-01-233-9/+3
* a few more tweaksBrian Paul2004-01-231-7/+1
* fix assorted compilation issuesBrian Paul2004-01-232-7/+9
* accomodated new driver_func initializationDaniel Borca2004-01-237-133/+99
* Committing in .Jouk Jansen2004-01-233-128/+128
* Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state changeMichel Dänzer2004-01-232-20/+14
* Fix attenuation hardware state handling, inspired by the R200 DDK referenceMichel Dänzer2004-01-236-18/+74
* Initial support for floating point and signed texture formats.Brian Paul2004-01-231-24/+16
* Corrected a comment about how the DOT3 hardware works in the R200.Ian Romanick2004-01-221-4/+4
* Committing in .Jouk Jansen2004-01-223-89/+128
* Silence some compiler warnings.Ian Romanick2004-01-216-11/+11
* Make the R200 driver work with the NewTextureObject in Mesa. OtherIan Romanick2004-01-212-9/+9
* Use new EMIT_PAD functionality for spec and/or fog as available.Keith Whitwell2004-01-211-13/+42
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-2114-216/+40
* Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul2004-01-2015-276/+208
* fixed a bug in VGA initialization routineDaniel Borca2004-01-201-3/+19
* remove duplicate t_dd_* filesKeith Whitwell2004-01-2010-4733/+0
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-2073-1118/+1089
* _mesa_init_driver_functions() to initialize dd_function_tableBrian Paul2004-01-202-0/+238
* replace -lm with $(GL_LIB_DEPS) to get -lexpatBrian Paul2004-01-192-2/+2
* Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell2004-01-1911-735/+156
* fix glitch from previous check-in (pointer vs int)Brian Paul2004-01-191-1/+1
* minor changes to silence warningsBrian Paul2004-01-185-5/+7
* Change get_ust_nop()'s parameter from int64_t to uint64_t to silence warnings.Brian Paul2004-01-185-5/+5
* change Data ptr from GLbyte to GLubyte to silence warningsBrian Paul2004-01-181-1/+1
* include texobj.h to silence warningsBrian Paul2004-01-186-2/+6
* s/char/GLubyte/ to silence warningsBrian Paul2004-01-181-3/+3
* include sched.h to get sched_yield() prototypeBrian Paul2004-01-181-0/+1
* make second param of driParseConfigFiles() constBrian Paul2004-01-182-3/+3
* Fix cosmetic GL_RENDERER string problem (Andreas Stenglein)Michel Dänzer2004-01-171-1/+1
* Respect the 'in_use' field in the global LRU as a marker forKeith Whitwell2004-01-161-11/+6
* fixed refresh rate control in Glide wrapperDaniel Borca2004-01-161-3/+5
* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-155-10/+21
* Replace with version generated from new python script.Karl Schultz2004-01-141-717/+719
* fixed a bug in texture memory manager when in UMA modeDaniel Borca2004-01-142-6/+13