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* intel: Remove unnecessary header.Vinson Lee2010-09-251-1/+0
* intel: Remove unnecessary headers.Vinson Lee2010-09-242-21/+0
* unichrome: Remove unnecessary header.Vinson Lee2010-09-241-1/+0
* intel: Fix implicit declaration of function '_mesa_meta_Bitmap' warning.Vinson Lee2010-09-241-0/+1
* intel: Improve some of the miptree debugging.Eric Anholt2010-09-241-2/+11
* intel: More reverting of the sw fallback for depth texture border color.Eric Anholt2010-09-241-4/+1
* intel: Add fallback debug to glGenerateMipmap.Eric Anholt2010-09-241-0/+4
* intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.Eric Anholt2010-09-241-3/+2
* i965: Add support for rendering to SARGB8 FBOs.Eric Anholt2010-09-243-0/+9
* intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.Eric Anholt2010-09-241-0/+4
* intel: Dead comment removal.Eric Anholt2010-09-241-1/+0
* r600c: fix mipmap stride on evergreenAlex Deucher2010-09-241-3/+10
* i915: Remove a dead if (0) block.Eric Anholt2010-09-231-3/+0
* intel: Remove dead intelIsTextureResident().Eric Anholt2010-09-231-18/+0
* unichrome: Mostly revert my convolution removal changes.Eric Anholt2010-09-231-7/+9
* radeon: Remove copied minimum pitch alignment code.Eric Anholt2010-09-231-12/+0
* intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.Eric Anholt2010-09-231-180/+1
* intel: Remove unnecessary minimum pitch alignment to 32 bytes.Eric Anholt2010-09-231-6/+0
* intel: Remove disabled stencil drawpixels acceleration.Eric Anholt2010-09-231-210/+0
* mesa: Remove EXT_convolution.Eric Anholt2010-09-237-130/+17
* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-231-1/+0
* dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg2010-09-224-4/+6
* i965: Warning fix for vector result any_nequal/all_equal change.Eric Anholt2010-09-221-1/+3
* i965: Update expression splitting for the vector-result change to compares.Eric Anholt2010-09-221-8/+9
* i965: When splitting vector variable assignment, ignore unset channels.Eric Anholt2010-09-221-2/+5
* i965: Fix the vector/expression splitting for the write_mask change.Eric Anholt2010-09-222-7/+1
* dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg2010-09-221-3/+3
* intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg2010-09-222-11/+3
* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-213-2/+12
* i965: Track the windowizer's dispatch for kill pixel, promoted, and OQEric Anholt2010-09-213-6/+23
* i965: Also enable CC statistics when doing OQs.Eric Anholt2010-09-211-3/+4
* i965: Share the KIL_NV implementation between glsl and non-glsl.Eric Anholt2010-09-213-17/+3
* r300/compiler: Refactor the pair instruction data structuresTom Stellard2010-09-204-38/+21
* dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez2010-09-211-1/+1
* dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez2010-09-213-11/+10
* dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez2010-09-212-4/+4
* dri/nouveau: Remove unnecessary assertion.Francisco Jerez2010-09-211-5/+0
* dri/nv04: Use nvgl_wrap_mode().Francisco Jerez2010-09-211-20/+2
* Fix typos in comments and debug output strings.Timo Wiren2010-09-203-6/+6
* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-171-0/+7
* dri/nv10: Fix the CLAMP texture wrap mode.Francisco Jerez2010-09-171-2/+1
* meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez2010-09-161-1/+0
* dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez2010-09-161-16/+8
* dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez2010-09-162-5/+3
* dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez2010-09-165-17/+32
* dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez2010-09-161-0/+1
* dri/nouveau: Add some more extensions.Francisco Jerez2010-09-163-0/+4
* dri/nouveau: Update nouveau_class.h.Francisco Jerez2010-09-161-20/+20
* dri/nv04: Fix provoking vertex.Francisco Jerez2010-09-161-2/+2
* dri/nv04: Fix maximum texture size.Francisco Jerez2010-09-161-0/+1