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* dri: Fix problems with unitialized values in dri screen object.Pauli Nieminen2009-08-071-1/+1
* intel: Fix inverted test for disabling flushing of front buffer output.Brian Paul2009-08-041-1/+1
* intel: Wait on the last swapbuffers to complete before queuing a new one.Brian Paul2009-08-043-0/+28
* intel: Fix leak of DRI option info due to using the wrong free routine.Brian Paul2009-07-271-1/+1
* intel: Clean up leak of driver context structure on context destroy.Brian Paul2009-07-271-0/+3
* intel: Use _mesa_warning() to report GEM warningsBrian Paul2009-07-271-3/+3
* windows: updated VC8 project filesKarl Schultz2009-07-271-1/+0
* intel: Fall back on glBitmap with fog enabled.Eric Anholt2009-07-201-0/+6
* i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.Eric Anholt2009-07-201-1/+2
* radeon: With DRI1, if we have HW stencil, only expose fbconfigs with stencil.Michel Dänzer2009-07-201-2/+2
* r128: fix two-sided lighting segfault seen in GLUT's olight demoPeteri Andras2009-07-133-2/+7
* intel: Bump driver data, add RC3 tagintel_2009q2_rc3Ian Romanick2009-07-121-1/+1
* i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger2009-07-044-17/+16
* i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt2009-07-041-13/+11
* intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer2009-07-031-0/+1
* i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt2009-06-301-1/+4
* intel: added null ptr checkBrian Paul2009-06-291-1/+1
* intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick2009-06-261-0/+11
* i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger2009-06-221-0/+1
* intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer2009-06-221-1/+1
* i965: added intelFlush() call in intel_get_tex_image()Brian Paul2009-06-221-0/+6
* intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt2009-06-192-3/+3
* intel: Fix glClear behavior versus display lists.Eric Anholt2009-06-191-1/+1
* radeons: use dp4 for position invariant vertex programsRoland Scheidegger2009-06-193-0/+6
* intel: remove extra \n from warning stringBrian Paul2009-06-171-1/+1
* i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison2009-06-171-0/+10
* i965: send all warnings through _mesa_warning()Robert Ellison2009-06-171-1/+1
* i965: fix segfault on low memory conditionsRobert Ellison2009-06-171-0/+7
* i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt2009-06-172-1/+40
* i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt2009-06-173-0/+30
* i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt2009-06-171-0/+21
* i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt2009-06-171-2/+5
* intel: Don't complain on falling back from PBO fastpaths.Eric Anholt2009-06-171-3/+3
* i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt2009-06-171-1/+1
* i915: Only use the new 945 cube layout for compressed textures.Eric Anholt2009-06-171-1/+4
* i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt2009-06-171-8/+10
* i965: Fix register allocation of GLSL fp inputs.Eric Anholt2009-06-174-13/+27
* intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt2009-06-171-1/+2
* intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt2009-06-171-1/+2
* intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt2009-06-171-1/+1
* intel: Map write-only buffer objects through the GTT when possible.Eric Anholt2009-06-172-2/+15
* mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul2009-06-171-1/+1
* GLX: attempt to fix glean makeCurrent test cases.Brian Paul2009-06-171-1/+5
* i965: fix bugs in projective texture coordinatesBrian Paul2009-06-165-20/+54
* intel: Release fb backing regions in intelDestroyBuffer()Shuang He2009-06-151-0/+24
* mesa: add default function for ctx->Driver.CheckQuery() hookBrian Paul2009-06-111-0/+1
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
* intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
* r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer2009-05-142-8/+21
* intel: added null ptr checkBrian Paul2009-05-131-1/+2