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Commit message (
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Author
Age
Files
Lines
*
i965/gen7.5: Allow HW primitive restart for all primitive types.
Paul Berry
2013-04-09
1
-7
/
+6
*
i965: Only use brw_draw.c's trim() function when necessary.
Paul Berry
2013-04-09
1
-2
/
+14
*
i965/vs: Fix DEBUG_SHADER_TIME when VS terminates with 2 URB writes.
Paul Berry
2013-04-09
1
-4
/
+2
*
intel: Remove the texture_tiling driconf option.
Kenneth Graunke
2013-04-08
4
-11
/
+1
*
i965: Prefer Y-tiling on Gen6+.
Kenneth Graunke
2013-04-08
1
-1
/
+1
*
i965: Use tiling even for compressed textures.
Kenneth Graunke
2013-04-08
1
-1
/
+1
*
intel: Refactor selection of miptree tiling
Chad Versace
2013-04-08
1
-42
/
+61
*
intel: Allocate hiz in intel_renderbuffer_move_to_temp()
Chad Versace
2013-04-08
1
-0
/
+4
*
intel: Avoid making tiled miptrees we won't be able to blit.
Eric Anholt
2013-04-08
1
-14
/
+21
*
intel: Do temporary CPU maps of textures that are too big to GTT map.
Eric Anholt
2013-04-08
1
-0
/
+21
*
intel: Add support for writing to our linear-temporary-CPU-map case.
Eric Anholt
2013-04-08
1
-2
/
+23
*
intel: Remove check for kernel 2.6.29.
Kenneth Graunke
2013-04-08
1
-7
/
+0
*
intel: Require kernel 2.6.39 for relaxed relocation support.
Kenneth Graunke
2013-04-08
2
-5
/
+4
*
i965: Remove a few BRW_STATE_... enum values.
Kenneth Graunke
2013-04-08
1
-2
/
+0
*
i965: Remove brw->vb.info and struct brw_vertex_info.
Kenneth Graunke
2013-04-08
2
-13
/
+0
*
i965: Remove the BRW_NEW_INPUT_DIMENSIONS flag.
Kenneth Graunke
2013-04-08
3
-8
/
+0
*
mesa: allow drivers not to expose ARB_color_buffer_float in GL core profile
Marek Olšák
2013-04-06
1
-6
/
+12
*
i965: Use a variable for the push constant size in kB.
Kenneth Graunke
2013-04-04
1
-2
/
+3
*
i965: Turn brw->urb.vs_size and gs_size into local variables.
Kenneth Graunke
2013-04-04
3
-22
/
+12
*
i965: Remove BRW_NEW_WM_INPUT_DIMENSIONS dirty bit.
Kenneth Graunke
2013-04-04
3
-4
/
+0
*
i965: Delete brw_vs_constval.c and the brw_wm_input_sizes atom.
Kenneth Graunke
2013-04-04
5
-279
/
+0
*
i965: Remove now dead brw_wm_prog_key::proj_attrib_mask field.
Kenneth Graunke
2013-04-04
3
-29
/
+0
*
i965: Remove fixed-function texture projection avoidance optimization.
Kenneth Graunke
2013-04-04
1
-25
/
+18
*
i965: Use ctx->Stencil._WriteEnabled in DEPTH_STENCIL_STATE.
Kenneth Graunke
2013-04-04
1
-5
/
+1
*
i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.
Kenneth Graunke
2013-04-04
1
-1
/
+1
*
i965: Ask the register allocator to round-robin through registers.
Eric Anholt
2013-04-04
1
-0
/
+2
*
i965: Reduce code duplication in handling of depth, stencil, and HiZ.
Paul Berry
2013-04-02
5
-151
/
+178
*
i965/fs: Allow CSE on pre-gen7 varying-index uniform loads
Eric Anholt
2013-04-01
1
-1
/
+1
*
i965/fs: Use LD messages for pre-gen7 varying-index uniform loads
Eric Anholt
2013-04-01
4
-67
/
+84
*
i965/fs: Don't double-emit SEND dependency workarounds at control flow.
Eric Anholt
2013-04-01
1
-0
/
+2
*
i965/fs: Bake regs_written into the IR instead of recomputing it later.
Eric Anholt
2013-04-01
7
-33
/
+27
*
i965/fs: Clean up the setup of gen4 simd16 message destinations.
Eric Anholt
2013-04-01
1
-5
/
+4
*
i965/fs: Do CSE on gen7's varying-index pull constant loads.
Eric Anholt
2013-04-01
1
-11
/
+32
*
i965/fs: Improve performance of varying-index uniform loads on IVB.
Eric Anholt
2013-04-01
2
-18
/
+38
*
i965/fs: Avoid inappropriate optimization with regs_written > 1.
Eric Anholt
2013-04-01
1
-0
/
+6
*
i965: Make the fragment shader pull constants index by dwords, not vec4s.
Eric Anholt
2013-04-01
6
-16
/
+19
*
i965: Make the constant surface interface take a normal byte size.
Eric Anholt
2013-04-01
4
-17
/
+16
*
i965/fs: Move varying uniform offset compuation into the helper func.
Eric Anholt
2013-04-01
3
-11
/
+13
*
i965/fs: Remove creation of a MOV instruction that's never used.
Eric Anholt
2013-04-01
1
-1
/
+0
*
i965/fs: Allow constant propagation into MACH.
Eric Anholt
2013-04-01
1
-2
/
+4
*
i965/fs: Fix bad interaction between tex swizzles and textureQueryLOD.
Matt Turner
2013-04-01
1
-1
/
+1
*
i965: Remove the old brw_optimize() code.
Eric Anholt
2013-04-01
3
-120
/
+0
*
i965/vs: Add a pass to set dependency control fields on instructions.
Eric Anholt
2013-04-01
3
-0
/
+126
*
i965: Dump shader source for linked shader programs.
Eric Anholt
2013-04-01
1
-2
/
+18
*
drirc: set always_have_depth_buffer for Topogon
Brian Paul
2013-04-01
1
-0
/
+6
*
i965: enable ARB_texture_storage_multisample on Gen6+
Chris Forbes
2013-03-31
1
-0
/
+1
*
i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.
Eric Anholt
2013-03-30
1
-7
/
+11
*
intel: Remove a never-taken debug print path.
Eric Anholt
2013-03-30
1
-5
/
+0
*
i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.
Kenneth Graunke
2013-03-29
5
-6
/
+16
*
i965: Add names for all instructions to dump_instruction() in FS and VS.
Eric Anholt
2013-03-29
4
-25
/
+113
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