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* mesa: fix comment typo in intel_renderbufferBrian Paul2011-11-071-1/+1
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* intel: update intel_texture_image commentBrian Paul2011-11-071-1/+1
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* intel: wrap comment and fix typoBrian Paul2011-11-071-2/+2
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* xlib: implement renderbuffer mapping/unmappingBrian Paul2011-11-074-5/+167
| | | | | | | | This fixes the glReadPixels() regression for reading from the front/back color buffers. Note, we only allow one mapping of an XImage/Pixmap renderbuffer at any time. That might need to be revisited in the future.
* i965: Fix Sandybridge regression introduced by workaround-free math.Kenneth Graunke2011-11-071-1/+1
| | | | | | | | | Commit a73c65c5342bf41fa0dfefe7daa9197ce6a11db4 had a typo which accidentally enabled the workaround-free Gen7 code on Gen6. Fixes GPU hangs in anything using pow() or integer division/modulus. Signed-off-by: Kenneth Graunke <[email protected]>
* i965: Enable faster workaround-free math on Ivybridge.Kenneth Graunke2011-11-076-17/+81
| | | | | | | | | | | | | | | | | | | | | | According to the documentation, Ivybridge's math instruction works in SIMD16 mode for the fragment shader, and no longer forbids align16 mode for the vertex shader. The documentation claims that SIMD16 mode isn't supported for INT DIV, but empirical evidence shows that it works fine. Presumably the note is trying to warn us that the variant that returns both quotient and remainder in (dst, dst + 1) doesn't work in SIMD16 mode since dst + 1 would be sechalf(dst), trashing half your results. Since we don't use that variant, we don't care and can just enable SIMD16 everywhere. The documentation also still claims that source modifiers and conditional modifiers aren't supported, but empirical evidence and study of the simulator both show that they work just fine. Goodbye workarounds. Math just works now. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
* radeon: cleanup radeon shared code after r300 and r600 classic drivers removalFabio Pedretti2011-11-079-956/+39
| | | | Signed-off-by: Dave Airlie <[email protected]>
* i965: Fix struct vs class warnings in brw_fs_vector_splitting.cpp.Kenneth Graunke2011-11-061-2/+2
| | | | | | Makes clang happier. Signed-off-by: Kenneth Graunke <[email protected]>
* dri: cosmeticGeorge Sapountzis2011-11-042-65/+42
| | | | To smooth minor diff between dri_util & drisw_util
* dri_util: move drawable functionsGeorge Sapountzis2011-11-041-27/+26
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* dri_util: move context functionsGeorge Sapountzis2011-11-041-35/+36
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* dri_util: move context functionsGeorge Sapountzis2011-11-041-86/+86
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* dri_util: move screen functionsGeorge Sapountzis2011-11-041-100/+100
| | | | This is to reorder as screen/context/drawable similar to drisw_util
* dri: drop stray includes and typedefGeorge Sapountzis2011-11-041-11/+0
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* dri: move __driUtilMessage to xmlconfig.cGeorge Sapountzis2011-11-044-30/+23
| | | | __driUtilMessage seems to have fallen out of favor and is only used by xmlconfig.c now
* dri: drop drisw_util.hGeorge Sapountzis2011-11-044-141/+9
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* dri: reorder as driver,screen,context,drawableGeorge Sapountzis2011-11-041-65/+65
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* dri: unify __DRIcontextRec, __DRIdrawableRecGeorge Sapountzis2011-11-042-19/+18
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* dri: unify __DRIscreenRecGeorge Sapountzis2011-11-0411-62/+50
| | | | | Also drop DriverAPI field, this is a static symbol and I don't see why it should be accessed through __DRIscreenRec
* dri: unify __DriverAPIRecGeorge Sapountzis2011-11-046-46/+27
| | | | I dropped the comments because they don't add much.
* dri: drop drmLock remnantsGeorge Sapountzis2011-11-041-3/+1
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* radeon/r200: strip texture borders.Dave Airlie2011-11-042-0/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* radeon/r200: fix r100/r200 blit to use the offsets.Dave Airlie2011-11-042-4/+4
| | | | | | This is needed to do proper renderbuffer operation on mipmaps. Signed-off-by: Dave Airlie <[email protected]>
* radeon: drop mtface/mtlevel, use ones in base class.Dave Airlie2011-11-043-18/+9
| | | | | | This just uses the base class copies. Signed-off-by: Dave Airlie <[email protected]>
* i965/gen6: Improve glReadPixels() performance by blitting to a linear temp.Eric Anholt2011-11-032-8/+81
| | | | | | | The readpixels microbenchmark in mesa-demos goes from 47Mpix/sec at 1000x1000 to 450Mpix/sec. The 10x10 sizes stay about the same. Reviewed-by: Brian Paul <[email protected]>
* intel: Add safety asserts for the blit engine's pitch alignment requirements.Eric Anholt2011-11-031-0/+6
| | | | Reviewed-by: Brian Paul <[email protected]>
* intel: Don't force a batchbuffer flush in readpixels.Eric Anholt2011-11-033-3/+12
| | | | | | | | Renderbuffer mapping handles flushing the batchbuffer if required, so all we need to do is make sure any pending rendering has reached the batchbuffer. Reviewed-by: Brian Paul <[email protected]>
* radeon: Remove early dereference of src/dst width in glCopyTexSubImage.Eric Anholt2011-11-031-6/+2
| | | | | | | There doesn't appear to be any particular reason for this -- it's not like the width is changing between the deref and the use. Reviewed-by: Brian Paul <[email protected]>
* radeon: Fix variable initialization typo.Vinson Lee2011-11-031-1/+1
| | | | Fixes Coverity uninitialized scalar variable defect.
* i965: Fix constant propagation into 32-bit integer MUL.Paul Berry2011-11-032-2/+15
| | | | | | | | | | | | | | | i965's MUL instruction can't take an immediate value as its first argument. So normally, if constant propagation wants to propagate a constant into the first argument of a MUL instruction, it swaps the order of the two arguments. This doesn't work for 32-bit integer (and unsigned integer) multiplies, because the MUL operation is asymmetric in that case (it multiplies 16 bits of one operand by 32 bits of the other). Fixes piglit tests {vs,fs}-multiply-const-{ivec4,uvec4}. Reviewed-by: Eric Anholt <[email protected]>
* radeon: Check an error return instead of assigning it to a dead variable.Eric Anholt2011-11-031-5/+13
| | | | | | Fixes gcc set-but-unused-variable warning. Reviewed-by: Alex Deucher <[email protected]>
* radeon: fix some regressions in texturing code.Dave Airlie2011-11-031-6/+4
| | | | | | On a piglit run vs 7.11 this fixes 23 tests. Signed-off-by: Dave Airlie <[email protected]>
* mesa, i965: prepare for more than 8 texture targetsChia-I Wu2011-11-031-1/+1
| | | | | | | | | 3-bit fields are used store texture target in several places. That will fail when TEXTURE_EXTERNAL_INDEX, which happends to be the 9th texture target, is added. Make them 4-bit fields. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]>
* driconf: updated german translationCarl-Philip Haensch2011-11-021-8/+11
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* driconf: updated de.poCarl-Philip Haensch2011-11-021-50/+88
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* wglSetPixelFormat should ignore the ppfd parameter.Morgan Armand2011-11-021-3/+7
| | | | Signed-off-by: José Fonseca <[email protected]>
* i965: Add support for integral vertex attributes.Paul Berry2011-11-023-4/+67
| | | | | | | | | | | | | | | | | | | When a vertex shader input attribute is declared with an integral type (e.g. ivec4), we need to ensure that the generated vertex shader code addresses the vertex attribute register using the proper register type. (Previously, we assumed all vertex shader input attributes were floating-point). In addition, when uploading vertex data that was specified with VertexAttribIPointer, we need to instruct the vertex fetch unit to convert the data to signed or unsigned int, rather than float. And when filling in the implied w=1 on a vector with less than 4 components, we need to fill it in with the integer representation of 1 rather than the floating-point representation of 1. Fixes piglit tests vs-attrib-{ivec4,uvec4}-precision. Reviewed-by: Kenneth Graunke <[email protected]>
* dri: Remove unused memops.hKristian Høgsberg2011-11-022-42/+0
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* dri: Remove a few unused dri helper functionsKristian Høgsberg2011-11-021-118/+0
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* dri: Remove unused dri texmem.cKristian Høgsberg2011-11-028-1677/+1
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* dri: Move _dri_texformat_* to radeon_texture.cKristian Høgsberg2011-11-023-27/+65
| | | | They are only used by the r200 driver now.
* r200: Don't use driIsTextureResident helperKristian Høgsberg2011-11-021-1/+0
| | | | | With DRI2, textures are always resident and using the DRI texmem helper here is broken anyway, since nothing else uses it.
* dri: Drop unused dri renderbuffer helper functionsKristian Høgsberg2011-11-025-255/+1
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* dri: Move driUpdateFramebufferSize to dri_util.cKristian Høgsberg2011-11-023-21/+21
| | | | drirenderbuffer.[ch] is going bye-bye.
* dri: Remove unnecessary #defines and #includesKristian Høgsberg2011-11-021-8/+0
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* dri: Remove unnecessary timestamp pointer indirectionKristian Høgsberg2011-11-023-14/+9
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* dri: Remove unused fields from __DriverAPIRecKristian Høgsberg2011-11-021-34/+0
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* dri: Remove dri2.enabled flagKristian Høgsberg2011-11-026-79/+9
| | | | DRI2 is always enabled now.
* dri: Remove DRI1 fields from DRI structsKristian Høgsberg2011-11-023-138/+2
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* dri: Remove remaining DRI1 vblank codeKristian Høgsberg2011-11-028-523/+0
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