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* intel: Don't update renderbuffers in intelSetTexBuffer2 if we have invalidateKristian Høgsberg2010-05-111-1/+3
* intel: Drop viewport hack when we canKristian Høgsberg2010-05-117-10/+15
* mesa: more transform feedback infrastructureBrian Paul2010-05-101-0/+7
* intel: Also flush front buffer in glFinish()Kristian Høgsberg2010-05-101-0/+1
* i915: Drop intelFlush().Vinson Lee2010-05-101-1/+1
* intel: Drop intelFlush()Kristian Høgsberg2010-05-1012-26/+19
* intel: Only flush fake front buffer on API level glFlush()Kristian Høgsberg2010-05-101-17/+29
* intel: Don't mark front buffer dirty if we're only readingKristian Høgsberg2010-05-101-1/+12
* intel: Mark frontbuffer dirty in intel_prepare_render()Kristian Høgsberg2010-05-101-9/+8
* osmesa: use unsigned 16-bit/channel formatBrian Paul2010-05-091-1/+1
* r300g: respect compare mode regardless of sampler typeMarek Olšák2010-05-082-1/+8
* r300/compiler: fake equal/notequal for shadow samplersMarek Olšák2010-05-081-0/+7
* r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák2010-05-081-23/+36
* r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák2010-05-081-16/+28
* r300/compiler: shorten RC_*SWIZZLE* expressionsMarek Olšák2010-05-084-4/+5
* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-083-11/+7
* r300/compiler: fix LIT instruction case 0^0 = 1Marek Olšák2010-05-081-0/+24
* mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul2010-05-071-8/+0
* glapi: Move to src/mapi/.Chia-I Wu2010-05-075-4/+9
* i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt2010-05-044-6/+16
* intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt2010-05-041-4/+3
* osmesa: remove unused varBrian Paul2010-05-041-1/+0
* osmesa: fix OSMesa for CHAN_BITS=32Brian Paul2010-05-041-7/+30
* intel: Update renderbuffers unconditionally in intelSetTexBuffer2()Kristian Høgsberg2010-05-041-2/+1
* intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg2010-05-041-0/+1
* driswrast: Fix more context creation breakageKristian Høgsberg2010-05-031-1/+2
* nouveau: fix nouveau_create_context declerationDave Airlie2010-05-031-1/+2
* swrast: Correct include for mtypes.hJakob Bornecrantz2010-05-031-1/+1
* Update drisw state tracker to use new API aware context createXavier Chantry2010-05-022-2/+6
* Merge branch 'gles2-2'Kristian Høgsberg2010-05-0240-46/+253
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| * intel: Only register ES2 extensions for ES2 contextsKristian Høgsberg2010-04-287-2/+108
| * configure.ac: Add options to enable GLES1/2 API supportKristian Høgsberg2010-04-281-0/+1
| * intel: Advertise GLES1/2 for i915+ when enabledKristian Høgsberg2010-04-281-0/+12
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-288-13/+22
| * dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg2010-04-2826-31/+111
* | i965: Reject shaders with uninlined function calls instead of hanging.Eric Anholt2010-04-291-1/+33
* | i965: Fix cube map layouts on Ironlake.Eric Anholt2010-04-294-68/+24
* | i965: Implement VS MAX in a more obvious way.Eric Anholt2010-04-291-3/+3
* | i965: Use immediate float operands for some VS instructions.Eric Anholt2010-04-291-0/+86
* | Disable scissor when begining meta operationsPierre Willenbrock2010-04-271-0/+1
* | Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targetsPierre Willenbrock2010-04-271-4/+8
* | Fill the padding between entrys in the sampler keyPierre Willenbrock2010-04-271-1/+7
* | i915: Add debugging for just prorgam compile under INTEL_DEBUG=wmEric Anholt2010-04-271-0/+11
* | i915: Provide counts in the error messages for program limits.Eric Anholt2010-04-272-10/+19
* | radeon: fix warningsMarek Olšák2010-04-281-1/+3
* | dri_util: Assume error checking is done properly in glXMakeCurrentJakob Bornecrantz2010-04-271-14/+17
* | r600: add support for more rendering formatsAlex Deucher2010-04-264-16/+295
* | r600: avoid setting invalid bit on r7xx for blitsAlex Deucher2010-04-261-0/+4
* | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation workAndre Maasikas2010-04-262-2/+29
* | r600: adjust point sprites after 911fa4a4a1Andre Maasikas2010-04-261-10/+11