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* i965: Make add_exec_bo return the validation list index.Kenneth Graunke2017-08-041-4/+5
* i965: Track last location of bo used for the batchChris Wilson2017-08-043-2/+27
* i965: Always use the pre-computed offset for the relocation entryChris Wilson2017-08-042-42/+36
* i965: Make brw_emit_reloc assert that the target BO is non-NULL.Kenneth Graunke2017-08-041-0/+2
* i965: Prefer using streaming reads from WC mmapsChris Wilson2017-08-041-3/+15
* i965: Drop unnecessary I915_PARAM_HAS_EXEC_CAPTURE definesKenneth Graunke2017-08-031-3/+0
* i965/blit: Remember to include miptree buffer offset in relocsChris Wilson2017-08-022-3/+3
* i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake.Kenneth Graunke2017-08-022-0/+16
* mesa/dri: drop unneeded mm.h includeDave Airlie2017-08-034-4/+0
* i965: simplify intel_image_format_lookup()Emil Velikov2017-08-021-7/+3
* i965: annotate struct intel_image_format as constEmil Velikov2017-08-023-10/+10
* i965: Delete pitch alignment assertion in get_blit_intratile_offset_el.Kenneth Graunke2017-08-021-1/+0
* android: export intermediates from libmesa_utilTapani Pälli2017-08-021-0/+2
* i965: Check result of make_surface() for intel_miptree_create_for_boChris Wilson2017-08-011-0/+2
* Fix SCons buildNicolai Hähnle2017-08-011-1/+1
* i965/drm: Inline brw_bo_references.Kenneth Graunke2017-07-312-7/+6
* xmlconfig: move into src/utilNicolai Hähnle2017-07-3142-4396/+29
* xmlconfig: remove GL type dependenciesNicolai Hähnle2017-07-311-6/+4
* i965: s/Tungsten Graphics/VMware/ in brw_bufmgr.c.Kenneth Graunke2017-07-281-3/+3
* i965: Reformat the copyright header in brw_bufmgr.cKenneth Graunke2017-07-281-21/+18
* Revert "drirc: whitelist glthread for Mount and Blade Warband"Marek Olšák2017-07-281-3/+0
* mesa: drop fence type parameter from NewSyncObject()Samuel Pitoiset2017-07-282-2/+2
* i965/clear: Don't perform redundant depth clearsJason Ekstrand2017-07-261-3/+31
* i965: Only do depth resolves prior to clearing when neededJason Ekstrand2017-07-261-3/+36
* i965: Expose get_num_logical_layers outside of intel_mipmap_tree.c.Kenneth Graunke2017-07-262-5/+8
* drirc: whitelist glthread for Mount and Blade WarbandMarek Olšák2017-07-261-0/+3
* i965: Shut up Coverity warning about HiZ buffers.Kenneth Graunke2017-07-251-0/+1
* i965: Fix = vs == in MCS aux usage assert.Kenneth Graunke2017-07-251-1/+1
* i965: Fix offset addition in get_isl_surf.Kenneth Graunke2017-07-251-3/+3
* drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2Kamil Páral2017-07-251-2/+17
* i965: perf: flush batchbuffers at the beginning of queriesLionel Landwerlin2017-07-251-8/+8
* i965: Simplify HiZ clears a bitJason Ekstrand2017-07-241-17/+8
* i965: Use {} to initialize GENX_* structs.Rafael Antognolli2017-07-241-1/+1
* swrast: add dri2ConfigQueryExtension to the correct extension listEmil Velikov2017-07-241-0/+1
* i965: Enable regular fast-clears (CCS_D) on gen9+Jason Ekstrand2017-07-226-59/+45
* i965: Weaken the texture view rules for formats slightlyJason Ekstrand2017-07-221-1/+18
* i965/surface_state: Get the aux usage from the miptree codeJason Ekstrand2017-07-221-95/+13
* i965/surface_state: Take an isl_aux_usage in emit_surface_stateJason Ekstrand2017-07-221-26/+47
* i965/miptree: Take an isl_format in prepare_textureJason Ekstrand2017-07-223-12/+13
* i965/miptree: Use miptree range helpers in has_color_unresolvedJason Ekstrand2017-07-221-43/+38
* i965/miptree: Allow for accessing a CCS_E image as CCS_DJason Ekstrand2017-07-221-9/+27
* i965/miptree: Use ISL_AUX_STATE_PARTIAL_CLEAR for CCS_DJason Ekstrand2017-07-221-5/+5
* intel/isl: Add an aux state for "partial clear"Jason Ekstrand2017-07-221-0/+12
* i965/miptree: Take an aux_usage in prepare/finishJason Ekstrand2017-07-224-60/+80
* i965/miptree: Refactor some things to use mt->aux_usageJason Ekstrand2017-07-221-37/+56
* i965/blorp: Use prepare/finish_depth for depth clearsJason Ekstrand2017-07-221-36/+21
* i965/blorp: Use render_aux_usage for color clearsJason Ekstrand2017-07-221-12/+6
* i965/blorp: Be more accurate about aux usage in blorp_copyJason Ekstrand2017-07-221-13/+42
* i965/blorp: Use texture/render_aux_usage for blitsJason Ekstrand2017-07-221-16/+16
* i965/blorp: Do prepare/finish manuallyJason Ekstrand2017-07-221-38/+92