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* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-254-0/+26
* i965/draw: Use the correct buffer index for interleaved VBO sizesJason Ekstrand2016-05-241-2/+4
* i965/gen7: Fix gl_HelperInvocationJordan Justen2016-05-241-1/+1
* dri: Add YVU formatsKristian Høgsberg Kristensen2016-05-241-0/+25
* i965: Allow creating planar YUV __DRIimagesKristian Høgsberg Kristensen2016-05-241-10/+20
* i965: Invoke lowering pass for YUV texturesKristian Høgsberg Kristensen2016-05-245-0/+44
* i965: Support textures with multiple planesKristian Høgsberg Kristensen2016-05-247-19/+59
* i965: Create multiple miptrees for planar YUV imagesKristian Høgsberg Kristensen2016-05-243-1/+53
* i965: Refactor intel_set_texture_image_bo() to create_mt_for_dri_image()Kristian Høgsberg Kristensen2016-05-241-39/+30
* i965: Use intel_set_texture_image_mt() in intelSetTexBuffer2()Kristian Høgsberg Kristensen2016-05-241-12/+15
* i965: Add new intel_set_texture_image_mt() helperKristian Høgsberg Kristensen2016-05-241-27/+42
* i965: fix double-precision vertex inputs measurementJuan A. Suarez Romero2016-05-243-16/+53
* mesa: remove separate enable for KHR_robust_buffer_access_behaviorIlia Mirkin2016-05-231-1/+0
* i965: Use ISL for surface format introspectionJason Ekstrand2016-05-237-387/+19
* i965: Enable ARB/KHR_robust_buffer_access_behavior on BYT and HSW+Jason Ekstrand2016-05-231-0/+5
* glsl: Add an option to clamp block indices when lowering UBO/SSBOsJason Ekstrand2016-05-231-0/+1
* i965/draw: Use the real size for index buffersJason Ekstrand2016-05-233-3/+8
* i965/draw: Use the real size for vertex buffersJason Ekstrand2016-05-233-2/+17
* i965/draw: Use 3-channel formats for vertex fetch when possible.Jason Ekstrand2016-05-231-11/+37
* i965/surface_formats: Update the VB column for new formats added on BYTJason Ekstrand2016-05-231-20/+20
* i965/draw: Properly handle rounding when dividing by InstanceDivisorJason Ekstrand2016-05-231-2/+2
* i965/draw: Account for BaseInstance in VBO boundsJason Ekstrand2016-05-233-2/+5
* i965/draw: Use worst-case VBO bounds if brw->num_instances == 0Jason Ekstrand2016-05-231-9/+10
* i965/draw: Delay when we get the bo for vertex buffersJason Ekstrand2016-05-231-22/+49
* i965/draw: Stop relying on min_index == -1 for invalid index boundsJason Ekstrand2016-05-233-3/+7
* i965: reenable ARB_cull_distance.Dave Airlie2016-05-241-1/+1
* i965: Unset alpha blend for R10G10B10_SNORM_A2_UNORMNanley Chery2016-05-231-1/+1
* i965: deindent blorp code.Dave Airlie2016-05-241-9/+9
* mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).Kenneth Graunke2016-05-231-0/+1
* i965/fs: Mark UBO uniform pull constant loads as force_writemask_all.Francisco Jerez2016-05-232-1/+4
* i965/fs: Allow spilling of non-contiguous registers.Francisco Jerez2016-05-231-19/+2
* i965/fs: Calculate the (un)spill block size correctly.Francisco Jerez2016-05-231-3/+17
* i965/fs: Set exec_all on spills not matching the channel layout of the instru...Francisco Jerez2016-05-231-3/+16
* i965/fs: Set exec_all on unspills.Francisco Jerez2016-05-231-2/+10
* i965/fs: Move scratch block size calculation into the caller of emit_(un)spill.Francisco Jerez2016-05-231-21/+23
* i965/fs: Make emit_spill/unspill static functions taking builder as argument.Francisco Jerez2016-05-232-24/+21
* i965/fs: Apply execution controls from the instruction to scratch messages.Francisco Jerez2016-05-231-6/+5
* i965/fs: Fix signedness of local variables and arguments of emit_(un)spill.Francisco Jerez2016-05-232-8/+8
* i965/fs: Factor out calculation of the block of MRFs reserved for spilling.Francisco Jerez2016-05-231-9/+45
* mesa: dri: Add shared glapi to LIBADD on AndroidNicolas Boichat2016-05-231-0/+8
* i965/fs: do not depend on std140 alignment rules for UBO loadsFrancisco Jerez2016-05-231-46/+13
* i965: remove redundant NULL checkTimothy Arceri2016-05-221-1/+1
* i965: Just read the existing tally on EndTransformFeedback if paused.Kenneth Graunke2016-05-201-20/+22
* i965: Don't write a counter snapshot on EndTransformFeedback if paused.Kenneth Graunke2016-05-201-1/+2
* nir: remove dead glsl variables before lowering io.Dave Airlie2016-05-211-0/+1
* i965: Delete dead dFdy flipping code.Kenneth Graunke2016-05-201-19/+5
* i965: Delete brw_wm_prog_key::render_to_fbo and drawable_height.Kenneth Graunke2016-05-202-46/+0
* i965, anv: Use NIR FragCoord re-center and y-transform passes.Kenneth Graunke2016-05-207-57/+34
* i965: Fix brw_regs_equal() for NaN and positive/negative zero.Kenneth Graunke2016-05-201-1/+2
* i965: Pass nir_src/nir_dest by reference.Matt Turner2016-05-204-18/+18