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drivers
Commit message (
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Author
Age
Files
Lines
*
intel: Kill intel_mipmap_level::nr_images [v4]
Chad Versace
2011-11-22
6
-43
/
+57
*
intel: Refactor intel_miptree_copy_teximage()
Chad Versace
2011-11-21
1
-56
/
+66
*
intel: Refactor intel_mipmap_level offsets
Chad Versace
2011-11-21
2
-25
/
+37
*
intel: Replace intel_renderbuffer::region with a miptree [v3]
Chad Versace
2011-11-21
16
-140
/
+203
*
intel: Define intel_miptree_create_for_renderbuffer()
Chad Versace
2011-11-21
2
-0
/
+36
*
intel: Move inline functions from intel_fbo.h to .c
Chad Versace
2011-11-21
2
-17
/
+23
*
intel: Kill intel_framebuffer_get_hiz_region()
Chad Versace
2011-11-21
1
-17
/
+3
*
intel: Temporarily disable HiZ for textures
Chad Versace
2011-11-21
1
-59
/
+3
*
intel: Always gather stencil buffer in intel_map_renderbuffer_separate_s8z24()
Chad Versace
2011-11-21
1
-32
/
+20
*
intel: Fix swrast_render_start() for depthstencil buffers with separate stencil
Chad Versace
2011-11-21
2
-29
/
+15
*
intel: Don't use special stencil span accessors
Chad Versace
2011-11-21
1
-42
/
+1
*
i965: Fix inconsistent indentation in brw_gs_emit.c.
Kenneth Graunke
2011-11-16
1
-33
/
+33
*
intel: Fix separate stencil in builtin DRI2 backend
Chad Versace
2011-11-15
1
-9
/
+80
*
intel: Fix region dimensions for stencil buffers received from DDX
Chad Versace
2011-11-15
1
-15
/
+16
*
intel: Simplify stencil detiling arithmetic
Chad Versace
2011-11-15
2
-6
/
+3
*
radeon: use _mesa_readpixels() instead of _swrast_ReadPixels()
Brian Paul
2011-11-15
1
-7
/
+5
*
i965: use _mesa_readpixels() instead of _swrast_ReadPixels()
Brian Paul
2011-11-15
1
-6
/
+5
*
mesa: use _mesa_readpixels() as default driver hook
Brian Paul
2011-11-15
1
-1
/
+2
*
xlib: remove xm_image.[ch] files
Brian Paul
2011-11-15
3
-117
/
+0
*
xlib: remove a ton of old xlib driver cruft
Brian Paul
2011-11-15
9
-3409
/
+4
*
xlib: use MESA_FORMAT_XRGB8888 for pixmap surfaces
Brian Paul
2011-11-15
1
-12
/
+1
*
xlib: remove software alpha buffer support
Brian Paul
2011-11-15
4
-26
/
+1
*
intel: Fix intel_map_renderbuffer() for depthstencil buffers with separate st...
Chad Versace
2011-11-15
1
-1
/
+149
*
intel: Fix software detiling of system stencil buffers
Chad Versace
2011-11-15
2
-4
/
+6
*
intel: Fix intel_unmap_renderbuffer_s8()
Chad Versace
2011-11-15
1
-2
/
+2
*
intel: Refactor intel_map_renderbuffer()
Chad Versace
2011-11-15
1
-134
/
+256
*
meta: Fix restoring of fixed function texture enables.
Eric Anholt
2011-11-14
1
-27
/
+9
*
meta: Don't forget to flag state when restoring texobjects.
Eric Anholt
2011-11-14
1
-2
/
+5
*
radeon: further cleanup of shared code
Fabio Pedretti
2011-11-14
3
-23
/
+6
*
radeon: add some missing FireMV pci ids
Alex Deucher
2011-11-14
1
-0
/
+1
*
i965: Don't try to normalize cubemap coordinates for textureSize.
Kenneth Graunke
2011-11-12
1
-0
/
+3
*
i965: Expose GLSL 1.30 on gen6+.
Eric Anholt
2011-11-11
1
-1
/
+4
*
i965: Add support for gl_VertexID and gl_InstanceID.
Eric Anholt
2011-11-11
4
-6
/
+63
*
i965: Replace a should-never-happen fallback with asserts where it matters.
Eric Anholt
2011-11-11
2
-13
/
+15
*
radeon: fix build.
Dave Airlie
2011-11-11
1
-1
/
+1
*
radeon: drop unused constant_cliprect field
Dave Airlie
2011-11-11
2
-2
/
+0
*
radeon: disable texobj state for 3d texture
Dave Airlie
2011-11-11
1
-0
/
+1
*
radeon: use meta bitmap
Dave Airlie
2011-11-11
1
-0
/
+1
*
radeon: fix bug with wrong stride being used for rectangluar textures.
Dave Airlie
2011-11-11
4
-6
/
+6
*
i965: remove #include of api_noop.h
Brian Paul
2011-11-11
1
-1
/
+0
*
xlib: set alpha to 0xff when mapping RGB pixmaps
Brian Paul
2011-11-11
1
-0
/
+11
*
i965: Make Gen6+ renderbuffer surface updates not depend on NEW_COLOR.
Kenneth Graunke
2011-11-10
3
-2
/
+12
*
i965: Reorder state atom lists so all the surface state is together.
Kenneth Graunke
2011-11-10
1
-16
/
+19
*
i965: Put a proper sampler count in 3DSTATE_VS.
Kenneth Graunke
2011-11-10
2
-3
/
+5
*
i965: Upload SAMPLER_STATE pointers for the VS on Ivybridge.
Kenneth Graunke
2011-11-10
1
-1
/
+7
*
i965: Move and rename "wm sampler" fields to just "sampler".
Kenneth Graunke
2011-11-10
9
-33
/
+37
*
i965: Clean up code for VS pull constant surface creation.
Kenneth Graunke
2011-11-10
3
-64
/
+20
*
i965: Use a single binding table for all pipeline stages.
Kenneth Graunke
2011-11-10
9
-85
/
+80
*
i965: Split brw_wm_surfaces state into renderbuffer and texture atoms.
Kenneth Graunke
2011-11-10
3
-15
/
+35
*
i965: Combine the two WM pull constant tracked state atoms.
Kenneth Graunke
2011-11-10
4
-59
/
+16
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