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* intel: check for LLC support when reading mapsEugeni Dodonov2012-02-041-1/+1
* intel: verify if hardware has LLC supportEugeni Dodonov2012-02-044-0/+12
* intel: FBOs with texture border are unsupportedIan Romanick2012-02-031-0/+11
* dri: Add Unigine Tropics as an app that requires the GLSL warn workaround.Eric Anholt2012-02-031-0/+3
* dri: Fix typo in xml file that made all applications use the workaround.Eric Anholt2012-02-031-1/+1
* Revert "Fix underlinking in libOSMesa since commit adefee5 "Always build shar...Brian Paul2012-02-021-2/+0
* Revert "automake: src/mesa/drivers/osmesa"Matt Turner2012-01-314-101/+53
* Revert "automake: src/glsl and src/glsl/glcpp"Matt Turner2012-01-311-1/+1
* osmesa: set RefCount = 1 in new_osmesa_renderbuffer()Brian Paul2012-01-311-0/+1
* osmesa: Fix osmesa_context.DataType type.Vinson Lee2012-01-311-1/+1
* automake: src/glsl and src/glsl/glcppMatt Turner2012-01-301-1/+1
* automake: src/mesa/drivers/osmesaMatt Turner2012-01-304-53/+101
* dri: Add a default drirc to be installed to provide application workarounds.Eric Anholt2012-01-302-0/+9
* i965: Add a driconf option to force GLSL extension behavior to "warn".Eric Anholt2012-01-303-1/+14
* intel: Use libdrm's decode functionality instead of the gpu-tools copy.Eric Anholt2012-01-305-2795/+41
* i965: Fix segfault with INTEL_DEBUG=batch on gen7 with samplers present.Eric Anholt2012-01-301-1/+0
* i965/vs: Avoid allocating registers in to the gen7 MRF hack region.Eric Anholt2012-01-303-3/+6
* i965/fs: Fix rendering corruption in unigine tropics.Eric Anholt2012-01-304-4/+17
* Rename R300_NO_TCL envvar to RADEON_NO_TCLMatt Turner2012-01-301-1/+1
* dri: don't link with DRICORE_LIB_DEPSMatt Turner2012-01-286-7/+1
* i965: fix inverted point sprite origin when rendering to FBOYuanhan Liu2012-01-283-5/+27
* i965: Don't allow rendering to non-GL_RED/RG/RGBA integer textures.Eric Anholt2012-01-271-0/+11
* intel: Pass the gl_renderbuffer to render_target_supported() vtable method.Eric Anholt2012-01-277-10/+17
* intel: Make a renderbuffer wrapping a texture have the same _BaseFormat.Eric Anholt2012-01-271-1/+1
* intel: Simplify intel_renderbuffer_update_wrapper() by passing in the image.Eric Anholt2012-01-271-20/+9
* intel: Drop intel_wrap_miptree().Eric Anholt2012-01-271-53/+3
* intel: Comment typo fix.Eric Anholt2012-01-271-1/+1
* intel: Fix accum buffer mapping since the swrast rework.Eric Anholt2012-01-271-5/+7
* i965/automake: use $top_srcdir instead of relative linksMatt Turner2012-01-271-3/+3
* dri common: add .gitignoreMatt Turner2012-01-271-1/+3
* dri: make sure to build libdricommon.laMatt Turner2012-01-261-1/+1
* i965: Drop the missing symbols link test.Eric Anholt2012-01-261-9/+0
* nouveau: Fix missing dri common symbols after automake conversion.Eric Anholt2012-01-261-1/+2
* radeon: Fix missing dri common symbols after automake conversion.Eric Anholt2012-01-262-2/+4
* dri: Move the compile of the common files to a convenience library.Eric Anholt2012-01-263-20/+43
* i915: Fix driver after automakeification.Eric Anholt2012-01-261-1/+9
* i965/vs: Use the sampler for VS pull constant loading on Ivybridge.Kenneth Graunke2012-01-261-0/+17
* i965: Expose brw_set_sampler_message for use outside brw_eu_emit.c.Kenneth Graunke2012-01-262-10/+22
* nouveau: include s_context.h to silence missing prototype warningsBrian Paul2012-01-261-0/+1
* i965/gen6/GT1: Increase max_vs_entries to 256.Paul Berry2012-01-251-1/+1
* i965/gen6: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.Paul Berry2012-01-251-1/+4
* mesa: remove ctx->Const.sRGBCapableMarek Olšák2012-01-251-1/+0
* meta: Detect currently-unsupported integer CopyTexSubImage and complain.Eric Anholt2012-01-241-0/+5
* i965/gen6+: Work around GPU hangs with logic ops on integer textures.Eric Anholt2012-01-241-2/+7
* i965/gen6+: Disable blending, alpha test, and dither on integer FBOs.Eric Anholt2012-01-241-6/+23
* mesa/gdi: remove wmesa_set_renderbuffer_funcs() functionBrian Paul2012-01-241-50/+0
* dri/swrast: remove obsolete swrast_span.c file from source listBrian Paul2012-01-241-2/+1
* intel: use swrast code to map/unmap renderbuffers for swrast renderingBrian Paul2012-01-241-79/+2
* mesa: remove ctx->Driver.Map/UnmapTexture() hooksBrian Paul2012-01-241-2/+0
* nouveau: stop calling ctx->Driver.Map/UnmapTexture()Brian Paul2012-01-242-40/+4