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* return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32Brian Paul2002-01-301-3/+9
* Fixes for 24-bit Windows devices. The old code was trying to do 3-byteKarl Schultz2002-01-161-5/+11
* Fixed pixel color component problem and clear code for 24-bit WindowsKarl Schultz2002-01-152-159/+179
* Remove trailing CR's. No logical changes.Karl Schultz2002-01-151-478/+487
* Fix clipping problem on mgaKeith Whitwell2001-12-201-3/+3
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-172-50/+49
* fix for ubyte colorsKeith Whitwell2001-12-131-14/+14
* fix glut tess lockupKeith Whitwell2001-12-111-8/+3
* main trunk is now 4.1Karl Schultz2001-11-291-1/+1
* update to version 4.0Karl Schultz2001-11-291-1/+1
* casts to silence warnings from gcc 2.96Brian Paul2001-11-063-6/+6
* Updates for improved DirectDraw support (Daniel Slater)Karl Schultz2001-11-012-65/+514
* version bumps, etc for 4.1Brian Paul2001-10-221-3/+3
* Fix the clear() functionKarl Schultz2001-10-051-80/+98
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
* remove extra CR charsKarl Schultz2001-10-042-194/+194
* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-1/+1
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
* [rgba]shift values weren't always correct, only effected blended linesBrian Paul2001-09-231-12/+47
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-2313-223/+165
* updates for Mesa 4.0Brian Paul2001-09-232-7/+8
* More of the sameKeith Whitwell2001-09-231-14/+3
* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-213-19/+35
* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
* clean up makefiles some more for WindowsKarl Schultz2001-09-181-11/+10
* compiler warningsKarl Schultz2001-09-181-14/+14
* remove carriage return charsKarl Schultz2001-09-183-3653/+3653
* Win32 updates (Karl Schultz)Brian Paul2001-09-143-3600/+3653
* more GL 1.3 and GLX 1.4 updatesBrian Paul2001-09-142-5/+15
* minor re-orgBrian Paul2001-09-123-42/+46
* hook compressed texture functions into driverBrian Paul2001-09-121-1/+4
* fixed s/w alpha bug 458411Brian Paul2001-09-101-7/+2
* minor changes, prototype Pbuffer supportBrian Paul2001-09-011-4/+54
* prototype work for Pbuffer supportBrian Paul2001-09-012-28/+258
* fixed dangling pointer problem (Chris Burghart)Brian Paul2001-08-311-1/+10
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-295-6/+29
* added OSMESA_MAX_WIDTH/HEIGHT queriesBrian Paul2001-08-281-1/+7
* OpenGL 1.3 supportBrian Paul2001-08-282-4/+5
* bumped version string to 3.5.1Brian Paul2001-08-201-2/+2
* fixed GLX context sharing bug (reported by Eric Plante)Brian Paul2001-08-071-3/+3
* wglUseFontBitmapsA() update (Frank Warmerdam)Brian Paul2001-07-271-7/+135
* Fix Alan Barnett's 'try10' display list bug.Keith Whitwell2001-07-171-4/+4
* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-7/+7
* more work on float colors (still not finished)Brian Paul2001-07-141-4/+4
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-7/+7