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* dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez2010-03-012-2/+1
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* dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu2010-03-011-0/+4
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu2010-03-011-0/+2
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri: Remove dead code.Vinson Lee2010-02-272-36/+10
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* dri: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* i810: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* mach64: Add asserts to check for null pointer dereferences.Vinson Lee2010-02-271-0/+3
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* mga: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* r128: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* r300: Add asserts to check for null pointer dereferences.Vinson Lee2010-02-271-0/+2
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* savage: Add assert to check for null pointer dereference.Vinson Lee2010-02-271-0/+1
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* sis: Add assert to check function pointer is not null.Vinson Lee2010-02-271-0/+1
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* tdfx: Add asserts to check for null pointer dereferences.Vinson Lee2010-02-272-0/+10
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* unichrome: Assert that pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+2
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* radeon: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
| | | | | Add back an assert that was removed in commit cd5f167353f16fb4f5b349002625b704f3e23778.
* dri: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+1
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* r600: Assert pointer is not null before dereferencing.Vinson Lee2010-02-271-0/+3
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* r600: enable OQ on rv740 on drms with working pipe configAlex Deucher2010-02-261-3/+6
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* r600: fail to validate unsupported texture formatsKlaus Schnass2010-02-261-16/+12
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* intel: Lookup requested renderbuffer in intel_create_image_from_renderbufferKristian Høgsberg2010-02-261-1/+2
| | | | Previously we'd use the current renderbuffer.
* r300/compiler: Assert that array index is not negative.Vinson Lee2010-02-261-0/+2
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* i965: Remove unnecessary headers.Vinson Lee2010-02-2510-25/+0
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* i965: Try to hook up the Sandybridge URB_WRITE SEND message.Eric Anholt2010-02-251-7/+25
| | | | My units still hang when doing this if the VS is enabled.
* i965: Fix up the VUE handling for SNB, and hopefully clarify comments.Eric Anholt2010-02-251-25/+49
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* i965: Don't set a nonexistent enable bit in several SNB state pointers.Eric Anholt2010-02-253-5/+5
| | | | | The modify bit is now usually in the instruction header. The exception is CC state pointers.
* i965: Lump SNB in with Ironlake for bigger VUEs.Eric Anholt2010-02-251-2/+2
| | | | This gets the VS to the point of accepting vertices. \o/
* i965: Fix the SNB VE valid bit.Eric Anholt2010-02-251-1/+1
| | | | So, when the docs say that 0 means enabled now? That's a lie.
* intel: Fix up INTEL_NO_HW support.Eric Anholt2010-02-251-1/+2
| | | | | This was accidentally (it seems) deleted in 5203b7227ccb6b618fa42f08434d4a3cf123dca2
* i965: Don't include SNB in has_negative_rhw_bug.Eric Anholt2010-02-251-1/+1
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* i965: Fix the SNB clip near VP API bit.Eric Anholt2010-02-251-1/+2
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* i965: Fix the SNB URB entry count setup.Eric Anholt2010-02-251-2/+2
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* remove hack for miniglx from dri/utils.cGeorge Sapountzis2010-02-261-3/+2
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* minor cleanup of dri/Makefile.template's after miniglx dropGeorge Sapountzis2010-02-261-21/+3
| | | | also makes the WINDOW_SYSTEM configure var useless ...
* Drop fb, ffb and gamma dri driversKristian Høgsberg2010-02-2570-23137/+0
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* Drop classic mesa svga driverKristian Høgsberg2010-02-2512-1899/+0
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* Drop glide driverKristian Høgsberg2010-02-2515-16567/+0
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* Remove GGI supportKristian Høgsberg2010-02-2522-2833/+0
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* Remove dos driverKristian Høgsberg2010-02-2512-3548/+0
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* Remove d3d driverKristian Høgsberg2010-02-2521-8645/+0
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* Remove directfb supportKristian Høgsberg2010-02-252-1049/+0
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* Remove allegro driverKristian Høgsberg2010-02-254-902/+0
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* i965: Add SNB math opcode support.Eric Anholt2010-02-253-23/+43
| | | | This is untested at this point.
* i965: Emit SNB FF unit state after the unit's push constants.Eric Anholt2010-02-253-69/+69
| | | | | | There's a BUN for the WM unit that says WM_STATE must immediately follow PS_CONSTANTS, which this addresses. Presumably other units are roughly the same, too.
* i965: Set up the SNB sampler state pointers.Eric Anholt2010-02-255-0/+85
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* i965: Set GS rendering enabled even when the GS stage is disabled.Eric Anholt2010-02-251-2/+4
| | | | This is copying the behavior of other drivers.
* i965: Add a couple SNB state packets I saw in other batchbuffer dumps.Eric Anholt2010-02-252-0/+55
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* i965: Re-disable the VS.Eric Anholt2010-02-252-3/+2
| | | | | There's stuff that needs to happen in the ISA before we can play with actually executing anything in the VS.
* i965: Fix up some Sandybridge define checks for the structure rebase.Eric Anholt2010-02-252-3/+5
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* i965: Move PIPELINE_SELECT to the top of gen6 3d pipeline setup.Eric Anholt2010-02-251-2/+2
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* i965: Untested Sandybridge WM packets.Eric Anholt2010-02-255-2/+228
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