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* dri: Add GET_PROGRAM_NAME definition for Mac OS X.Vinson Lee2010-09-281-0/+3
* r300/compiler: Use rc_for_all_reads_src() in "dead constants" passTom Stellard2010-09-271-27/+24
* r300/compiler: radeon_remove_constants.c: fix indentationTom Stellard2010-09-271-75/+75
* r300/compiler: Print immediate values after "dead constants" passTom Stellard2010-09-273-0/+18
* r300/compiler: Add more helper functions for iterating through sourcesTom Stellard2010-09-272-35/+102
* r300g: add support for 3D NPOT textures without mipmappingMarek Olšák2010-09-282-2/+39
* r300/compiler: fix shadow sampling with swizzled coordsMarek Olšák2010-09-281-4/+5
* r300/compiler: do not use copy propagation if SaturateMode is usedMarek Olšák2010-09-281-1/+2
* r300/compiler: fix projective mapping of 2D NPOT texturesMarek Olšák2010-09-281-0/+39
* r300g: code cleanupsMarek Olšák2010-09-282-150/+131
* i965: Add support for dFdx()/dFdy() to the FS backend.Eric Anholt2010-09-271-0/+71
* i965: Fix vector splitting RHS channel selection with sparse writemasks.Eric Anholt2010-09-271-3/+8
* i965: Handle all_equal/any_nequal in the new FS.Eric Anholt2010-09-271-2/+2
* i965: Remove swizzling of assignment to vector-splitting single-channel LHS.Eric Anholt2010-09-271-2/+0
* i965: Fix up writemasked assignments in the new FS.Eric Anholt2010-09-271-1/+1
* Remove unnescessary initializations of UpdateTexturePaletteIan Romanick2010-09-273-4/+0
* Remove GL_EXT_cull_vertexIan Romanick2010-09-273-5/+0
* Remove GL_MESA_packed_depth_stencilIan Romanick2010-09-271-9/+3
* mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick2010-09-2711-12/+0
* mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick2010-09-272-2/+2
* r300/compiler: Fix two mistakes in the presubtract optimization pass.Tom Stellard2010-09-251-14/+31
* intel: Remove unnecessary header.Vinson Lee2010-09-251-1/+0
* intel: Remove unnecessary headers.Vinson Lee2010-09-242-21/+0
* unichrome: Remove unnecessary header.Vinson Lee2010-09-241-1/+0
* intel: Fix implicit declaration of function '_mesa_meta_Bitmap' warning.Vinson Lee2010-09-241-0/+1
* intel: Improve some of the miptree debugging.Eric Anholt2010-09-241-2/+11
* intel: More reverting of the sw fallback for depth texture border color.Eric Anholt2010-09-241-4/+1
* intel: Add fallback debug to glGenerateMipmap.Eric Anholt2010-09-241-0/+4
* intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.Eric Anholt2010-09-241-3/+2
* i965: Add support for rendering to SARGB8 FBOs.Eric Anholt2010-09-243-0/+9
* intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.Eric Anholt2010-09-241-0/+4
* intel: Dead comment removal.Eric Anholt2010-09-241-1/+0
* r600c: fix mipmap stride on evergreenAlex Deucher2010-09-241-3/+10
* i915: Remove a dead if (0) block.Eric Anholt2010-09-231-3/+0
* intel: Remove dead intelIsTextureResident().Eric Anholt2010-09-231-18/+0
* unichrome: Mostly revert my convolution removal changes.Eric Anholt2010-09-231-7/+9
* radeon: Remove copied minimum pitch alignment code.Eric Anholt2010-09-231-12/+0
* intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.Eric Anholt2010-09-231-180/+1
* intel: Remove unnecessary minimum pitch alignment to 32 bytes.Eric Anholt2010-09-231-6/+0
* intel: Remove disabled stencil drawpixels acceleration.Eric Anholt2010-09-231-210/+0
* mesa: Remove EXT_convolution.Eric Anholt2010-09-237-130/+17
* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-231-1/+0
* dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg2010-09-224-4/+6
* i965: Warning fix for vector result any_nequal/all_equal change.Eric Anholt2010-09-221-1/+3
* i965: Update expression splitting for the vector-result change to compares.Eric Anholt2010-09-221-8/+9
* i965: When splitting vector variable assignment, ignore unset channels.Eric Anholt2010-09-221-2/+5
* i965: Fix the vector/expression splitting for the write_mask change.Eric Anholt2010-09-222-7/+1
* dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg2010-09-221-3/+3
* intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg2010-09-222-11/+3
* mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul2010-09-213-2/+12