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Commit message (
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Author
Age
Files
Lines
*
i965: Adjust disasm of subreg numbers to be in units of the register type.
Zhenyu Wang
2010-08-20
1
-6
/
+20
*
i965: Fix DP write channel ordering on Sandybridge.
Eric Anholt
2010-08-20
1
-2
/
+25
*
intel: Don't try to do work for BufferSubData with a size of 0.
Eric Anholt
2010-08-20
1
-0
/
+6
*
Remove remnants of the old glsl compiler.
Eric Anholt
2010-08-20
2
-479
/
+0
*
i965: Fix compile warnings on 64-bit Linux.
Kenneth Graunke
2010-08-20
1
-4
/
+4
*
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
2010-08-19
1
-1
/
+0
*
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
2010-08-18
1
-5
/
+11
*
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2010-08-18
2
-4
/
+11
*
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
2010-08-18
1
-0
/
+2
*
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2010-08-18
2
-3
/
+8
*
r600: implement SSG instruction
Andre Maasikas
2010-08-18
2
-0
/
+67
*
r600: implement DP2 opcode
Andre Maasikas
2010-08-18
1
-2
/
+10
*
i965: Throw a link error when we see a "return" in main().
Eric Anholt
2010-08-17
1
-0
/
+8
*
i915: Add support for SSG opcode.
Eric Anholt
2010-08-17
1
-0
/
+35
*
i915: Add support for reading output regs in the FS.
Eric Anholt
2010-08-17
1
-0
/
+14
*
i915: Add support for OPCODE_DP2.
Eric Anholt
2010-08-17
1
-0
/
+12
*
i915: Enable ARB_fragment_shader by default.
Eric Anholt
2010-08-17
1
-1
/
+1
*
r600c: Handle reads from PROGRAM_OUTPUT
Henri Verbeet
2010-08-17
2
-7
/
+20
*
i965: Add support for DP2 in the VS.
Eric Anholt
2010-08-17
1
-0
/
+4
*
r600c: fix dword miscount in blit emit code
Alex Deucher
2010-08-17
1
-1
/
+1
*
i965: Use the implied move available in most brw_wm_emit brw_math() calls.
Eric Anholt
2010-08-16
1
-16
/
+4
*
i965: Add disasm for Compr4 instruction compression.
Eric Anholt
2010-08-16
1
-1
/
+16
*
Merge branch 'glsl2'
Ian Romanick
2010-08-16
16
-25
/
+120
|
\
|
*
Merge branch 'master' into glsl2
Ian Romanick
2010-08-13
48
-743
/
+1034
|
|
\
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*
|
mesa: Avoid using c++ keyword in dri_util.h when compiled with c++.
Eric Anholt
2010-08-13
1
-0
/
+4
|
*
|
intel: Remove include of texmem.h, since we haven't used it in ages.
Eric Anholt
2010-08-13
4
-4
/
+2
|
*
|
osmesa: link with new libglsl.a lib
Brian Paul
2010-08-11
1
-2
/
+1
|
*
|
i965: More s/stderr/stdout/ for program debug.
Eric Anholt
2010-08-09
3
-3
/
+3
|
*
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i965: Settle on printing our program debug to stdout.
Eric Anholt
2010-08-04
3
-10
/
+11
|
*
|
Initialize a couple of HasIndex2 fields on Mesa IR src regs.
Eric Anholt
2010-08-02
1
-0
/
+1
|
*
|
ir_to_mesa: Respect the driver if it rejects a shader.
Eric Anholt
2010-07-28
1
-4
/
+2
|
*
|
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-26
102
-889
/
+2348
|
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\
\
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*
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|
i915: Ask the compiler to flatten out all the if statements that it can.
Eric Anholt
2010-07-19
1
-0
/
+2
|
*
|
|
i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).
Eric Anholt
2010-07-02
4
-0
/
+38
|
*
|
|
i965: Add support for OPCODE_SSG.
Eric Anholt
2010-06-30
5
-0
/
+54
|
*
|
|
glsl2: Replace the GLSL compiler with the glsl2 project.
Eric Anholt
2010-06-24
1
-2
/
+2
*
|
|
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r600c: blit emit updates
Alex Deucher
2010-08-16
1
-3
/
+4
*
|
|
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dri/nouveau: test for FEATURE defines
nobled
2010-08-16
2
-0
/
+4
*
|
|
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dri/radeon: test for FEATURE defines
nobled
2010-08-16
1
-0
/
+4
*
|
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r300/compiler: implement DP2 opcode
Marek Olšák
2010-08-16
3
-9
/
+47
*
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|
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r300/compiler: implement SSG opcode
Marek Olšák
2010-08-16
3
-0
/
+84
*
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r300/compiler: fix allocation of temporaries in radeonTransformTEX
Marek Olšák
2010-08-16
1
-2
/
+6
*
|
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r600: add support for draw_elements_base_vertex
Andre Maasikas
2010-08-12
3
-26
/
+30
*
|
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r300/compiler: remove an unused variable
Marek Olšák
2010-08-12
1
-1
/
+0
*
|
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r300/compiler: Implement the CONT opcode.
Tom Stellard
2010-08-11
4
-7
/
+20
*
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r300/compiler: Handle loops in the register allocator.
Tom Stellard
2010-08-11
1
-4
/
+34
*
|
|
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r300g: implement gl_FrontFacing
Marek Olšák
2010-08-11
2
-0
/
+44
*
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|
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r300/compiler: Use predicate bit for IF statements in r500 vertex shaders
Tom Stellard
2010-08-10
3
-3
/
+153
*
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|
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r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
8
-20
/
+170
*
|
|
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r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-10
1
-16
/
+9
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