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* Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick2004-05-123-35/+16
| | | | | | ThinkTanks were tested) that was related to the recent 4 TMU changes. Removed the un-needed TexBlendColorPipeNum field from the hardware context.
* fix parameters to StoreImage callsBrian Paul2004-05-121-2/+2
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* remove last remnants of NEWTEXSTORE stuffBrian Paul2004-05-121-22/+0
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* obsolete in favor of regular MakefilesBrian Paul2004-05-1213-1624/+0
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* minor fixesDaniel Borca2004-05-122-7/+3
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* Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick2004-05-111-0/+1
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* fixed bugs in fxddtex.cDaniel Borca2004-05-105-215/+260
| | | | cleaned up win32 definition files
* Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl2004-05-091-0/+8
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* Added german translation to option texture_units.Felix Kuehling2004-05-081-0/+1
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* Don't mix variable definitions and other statements (fixed build on oldEric Anholt2004-05-081-1/+2
| | | | compiler).
* Add support for GLX_SGI_make_current_read.Ian Romanick2004-05-074-11/+36
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* Warning clean-ups.Ian Romanick2004-05-072-4/+4
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* Enable use of new DRI interface in i830 driver.Ian Romanick2004-05-071-12/+201
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* Add support for the 3rd and 4th texture units. The actual number ofIan Romanick2004-05-079-282/+405
| | | | available units is configurable via the texture_units option.
* Added a config option to set the number of available texture units. AIan Romanick2004-05-071-0/+5
| | | | German translation is still needed.
* Refactor "classic" texture environments to be implemented in terms ofIan Romanick2004-05-072-995/+148
| | | | | | ARB_texture_env_combine state. Add support for ARB_texture_env_crossbar. Combiner state is only emitted for operands that need to be emitted for the combine operation.
* Remove a debug printf that should not have been left in.Ian Romanick2004-05-051-3/+0
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* Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick2004-05-058-184/+294
| | | | | | textures. progs/demos/cubemap and progs/demos/stex3d seem to work correctly at all tcl_mode settings. x86 / SSE codegen is currently disabled.
* texture compression: getting warmerDaniel Borca2004-05-041-7/+9
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* add r200 x86 sourcesDave Airlie2004-05-041-1/+1
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* switch to X86_SOURCESDave Airlie2004-05-041-1/+1
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* Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.Adam Jackson2004-05-033-0/+606
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* remove this use the one from the DRMDave Airlie2004-05-031-680/+0
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* the config is included by the Makefiles that includes this file...Dave Airlie2004-05-031-2/+0
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* add asm sourcesDave Airlie2004-05-031-2/+2
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* clean up the common objects..Dave Airlie2004-05-031-0/+1
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* get rid of last few XF86DRIClipRectDave Airlie2004-05-034-10/+10
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* fix up build for solo/driDave Airlie2004-05-035-18/+11
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* fix StoreImage calls, remove dead code (Adam Jackson)Brian Paul2004-05-021-23/+4
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* FXT1: getting warmerDaniel Borca2004-04-302-145/+68
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* If we can't allocate the rowimage - bailAlan Hourihane2004-04-301-0/+2
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* Define GLX_DIRECT_RENDERING in Makefile.templateKeith Whitwell2004-04-301-0/+4
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* Remove several files that are only used in the XFree86 / Xorg libGL.so.Ian Romanick2004-04-295-1515/+0
| | | | They are *not* linked into the *_dri.so drivers.
* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-2937-1375/+222
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* FXT1 preparationsDaniel Borca2004-04-292-53/+97
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* Use the dispatch table directly instead of calling GL functions.Ian Romanick2004-04-271-32/+38
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* Remove include of texutil.h to get build working.Ian Romanick2004-04-276-8/+0
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* Removed the old teximage code.Brian Paul2004-04-271-2/+2
| | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
* accomodate newtexstoreDaniel Borca2004-04-263-72/+112
| | | | fixed wgl interface for fxMesa
* remove DitherValuesAlan Hourihane2004-04-261-2/+0
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* bring over build fixes from stable branchAlan Hourihane2004-04-2625-37/+59
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* call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)Brian Paul2004-04-241-0/+2
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* Convert R200 driver to use the t_vertex interface.Ian Romanick2004-04-233-552/+256
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* init mgaScreen->irq (Tilman Sauerbeck)Brian Paul2004-04-231-0/+1
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* fix bracket at wrong placeRoland Scheidegger2004-04-221-2/+2
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* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-222-4/+4
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* New glTexImage code.Brian Paul2004-04-222-8/+43
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* check return values of _swrast_CreateContext, etcBrian Paul2004-04-212-8/+17
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* add SciTech's GLDirect driver for Windows.Alan Hourihane2004-04-2056-0/+34924
| | | | | | | This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come.....
* add drm source dir for solo includesDave Airlie2004-04-151-0/+1
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