Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: initial version of _mesa_meta_generate_mipmap() | Brian Paul | 2009-09-06 | 2 | -4/+182 |
| | | | | Incomplete and totally untested. Based on intel_generate_mipmap(). | ||||
* | xlib: test _mesa_meta_bitmap() | Brian Paul | 2009-09-06 | 1 | -0/+1 |
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* | mesa: use separate temp texture for bitmaps | Brian Paul | 2009-09-06 | 1 | -21/+42 |
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* | mesa: temp_texture changes | Brian Paul | 2009-09-06 | 1 | -21/+35 |
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* | mesa: free meta bitmap buffers | Brian Paul | 2009-09-06 | 1 | -0/+4 |
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* | mesa: use _mesa_set_enable() | Brian Paul | 2009-09-06 | 1 | -11/+11 |
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* | mesa: _mesa_meta_bitmap() function | Brian Paul | 2009-09-06 | 2 | -3/+175 |
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* | xlib: move misplaced brace | Brian Paul | 2009-09-06 | 1 | -1/+1 |
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* | r600: add support for EXT_texture_sRGB | Alex Deucher | 2009-09-04 | 2 | -0/+44 |
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* | r300: Add support for GL_EXT_provoking_vertex | Alex Deucher | 2009-09-04 | 3 | -4/+12 |
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* | r600: Add support for GL_EXT_provoking_vertex | Alex Deucher | 2009-09-04 | 2 | -0/+10 |
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* | i965: Don't set the complete field when there is more VUE yet to come. | Eric Anholt | 2009-09-04 | 1 | -1/+1 |
| | | | | | This should help with things like lightsmark, but I don't have a testcase for this commit. | ||||
* | i965: Add support for 2 threads in the GS. | Eric Anholt | 2009-09-04 | 1 | -1/+4 |
| | | | | | This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45. | ||||
* | i965: Add support for KIL_NV in brw_wm_emit.c | Eric Anholt | 2009-09-04 | 2 | -0/+19 |
| | | | | | I ran into this lack of support when writing a shader that always discarded the fragments. | ||||
* | r600: fix Elts handling | Alex Deucher | 2009-09-04 | 2 | -3/+16 |
| | | | | Patch from taiu on IRC. fixes bug 23585 | ||||
* | r600: rework cb/db setup | Alex Deucher | 2009-09-03 | 3 | -130/+109 |
| | | | | | | Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658. | ||||
* | r600: make sure the active vertex shader bo is re-added to persistent list. | Alex Deucher | 2009-09-03 | 1 | -0/+7 |
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* | mesa: rename gl_sync_object::Status to StatusFlag | Brian Paul | 2009-09-03 | 1 | -2/+2 |
| | | | | | There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this. | ||||
* | Add ARB_sync to the xorg sw dri driver. | Eric Anholt | 2009-09-03 | 1 | -0/+2 |
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* | savage: Fix driver build post-ARB_sync. | Eric Anholt | 2009-09-03 | 2 | -8/+6 |
| | | | | | Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution. | ||||
* | s3v: Fix driver build for ARB_sync. | Eric Anholt | 2009-09-03 | 1 | -3/+2 |
| | | | | | | | This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build. | ||||
* | intel: Add support for ARB_sync. | Eric Anholt | 2009-09-03 | 8 | -0/+147 |
| | | | | | We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy. | ||||
* | ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops. | Ian Romanick | 2009-09-03 | 1 | -1/+1 |
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* | ARB sync: Add support for GL_ARB_sync to swrast | Ian Romanick | 2009-09-03 | 2 | -0/+10 |
| | | | | | This isn't quite right yet. The delete behavior and the context clean-up needs some work. | ||||
* | Eliminate trailing whitespace in extension_helper.c | Ian Romanick | 2009-09-03 | 1 | -673/+673 |
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* | ARB sync: Regenerate files from previous commit | Ian Romanick | 2009-09-03 | 1 | -0/+62 |
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* | intel: helper to debug bufmgr (disabled) | Brian Paul | 2009-09-03 | 1 | -0/+4 |
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* | mesa: change ctx->Driver.BufferData() to return GLboolean for success/failure | Brian Paul | 2009-09-03 | 2 | -5/+15 |
| | | | | | Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa. | ||||
* | r600: visual depth has no meaning here. | Dave Airlie | 2009-09-03 | 1 | -12/+2 |
| | | | | fbos get angry when this happens. | ||||
* | r600: make sure the active shader bo is re-added to persistent list. | Dave Airlie | 2009-09-03 | 1 | -0/+8 |
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* | radeon: pass internal format into the miptree. | Dave Airlie | 2009-09-03 | 3 | -11/+14 |
| | | | | | | | We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times. | ||||
* | radeon/dri2: add gl20 bits for r300/r600 just like dri1 does | Dave Airlie | 2009-09-03 | 1 | -0/+2 |
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* | Revert "i965: Use VBOs in the VBO module on 965, now that we have ↵ | Eric Anholt | 2009-09-02 | 1 | -2/+0 |
| | | | | | | | | | | ARB_map_buffer_range." This reverts commit 00413d87426f14df47d90ba3c995e1889e9f88ca. Even with fixes, using ARB_map_buffer_range in the VBO module isn't showing up as a significant win, and some cases apparently regressed. Bug #23624. | ||||
* | intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range. | Eric Anholt | 2009-09-02 | 2 | -15/+59 |
| | | | | | | This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it. | ||||
* | intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it. | Eric Anholt | 2009-09-02 | 1 | -1/+1 |
| | | | | It's probably uncommon, but would obviously have gone wrong. | ||||
* | intel: Move MapBufferRange mesa state setting up to cover the 915 case. | Eric Anholt | 2009-09-02 | 1 | -7/+7 |
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* | i965: CS FENCE in URB_FENCE is 11-bits wide | Xiang, Haihao | 2009-09-02 | 1 | -2/+2 |
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* | i965: validate sf state | Xiang, Haihao | 2009-09-02 | 1 | -0/+1 |
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* | intel: use _mesa_expand_bitmap() to skip an intermediate buffer | Brian Paul | 2009-09-01 | 1 | -21/+6 |
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* | dri: remove unused meta_clear_tris() | Brian Paul | 2009-09-01 | 2 | -266/+2 |
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* | intel: use BUFFER_BITS_COLOR | Brian Paul | 2009-09-01 | 1 | -1/+1 |
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* | intel: fix incorrect parameter type for intel_bufferobj_map_range() | Brian Paul | 2009-09-01 | 1 | -1/+1 |
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* | radeon: trim down #includes | Brian Paul | 2009-09-01 | 1 | -28/+0 |
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* | radeon: use _mesa_meta_clear() | Brian Paul | 2009-09-01 | 1 | -2/+2 |
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* | mesa: obey stencil write mask in _mesa_meta_draw_pixels() | Brian Paul | 2009-09-01 | 1 | -6/+8 |
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* | intel: set Length/Offset fields in intel_bufferobj_map() | Brian Paul | 2009-09-01 | 1 | -0/+3 |
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* | intel: use _mesa_meta_copy_pixels() when do_blit_copypixels() fails | Brian Paul | 2009-09-01 | 1 | -5/+1 |
| | | | | Also, trim down #includes. | ||||
* | intel: trim down #includes | Brian Paul | 2009-09-01 | 1 | -8/+0 |
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* | intel: use _mesa_meta_draw_pixels() | Brian Paul | 2009-09-01 | 1 | -147/+4 |
| | | | | | The textured quad path is slightly faster and will work with POT textures on i945. | ||||
* | intel: trim down #includes | Brian Paul | 2009-09-01 | 1 | -17/+0 |
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