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* i965: Use correct constant for max_variable_local_sizeCaio Marcelo de Oliveira Filho2020-04-291-1/+1
* mesa: replace GLenum target with gl_shader_stage in NewProgramMarek Olšák2020-04-273-16/+18
* mesa: extend _mesa_bind_vertex_buffer to take ownership of the buffer referenceMarek Olšák2020-04-271-7/+12
* mesa: add offset_is_int32 param into _mesa_bind_vertex_buffer for glthreadMarek Olšák2020-04-271-7/+9
* mesa: remove exec="dynamic" from Draw functions that are not really dynamicMarek Olšák2020-04-271-1/+1
* mesa: replace _NEW_EVAL with vbo_exec_update_eval_mapsMarek Olšák2020-04-271-1/+0
* meta,i965: Rip GL_EXT_texture_multisample_blit_scaled support out of metaJason Ekstrand2020-04-225-273/+1
* remove final imports.h and imports.c bitsDylan Baker2020-04-2162-422/+372
* dri/nouveau: replace assert with unreachableDylan Baker2020-04-211-1/+3
* mesa|mapi: replace _mesa_[v]snprintf with [v]snprintfDylan Baker2020-04-211-2/+2
* replace imports memory functions with utils memory functionsDylan Baker2020-04-213-19/+20
* replace malloc macros in imports.h with u_memory.h versionsDylan Baker2020-04-2130-0/+30
* Replace IROUND_POS with _mesa_roundevenfDylan Baker2020-04-211-9/+8
* replace _mesa_logbase2 with util_logbase2Dylan Baker2020-04-213-3/+3
* replace _mesa_next_pow_two_* with util_next_power_of_two_*Dylan Baker2020-04-211-1/+1
* replace _mesa_is_pow_two with util_is_power_of_two_*Dylan Baker2020-04-214-7/+7
* glsl: Hard-code noise to zero in builtin_functions.cppJason Ekstrand2020-04-211-1/+0
* i965/bufmgr: Add support for MMAP_OFFSET ioctl.Rafael Antognolli2020-04-201-1/+38
* i965/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.Rafael Antognolli2020-04-201-26/+29
* Fix promotion of floats to doublesAlbert Astals Cid2020-04-181-1/+1
* meson: Specify the maximum required libdrm in dri.pcMatt Turner2020-04-131-1/+1
* tnl: Silence unused parameter warnings in _tnl_draw_primsIan Romanick2020-04-131-17/+8
* i965: share buffer managers across screensLionel Landwerlin2020-04-113-11/+93
* i965: store DRM fd on intel_screenLionel Landwerlin2020-04-115-19/+16
* intel/compiler: Remove cs_prog_data->threadsCaio Marcelo de Oliveira Filho2020-04-091-3/+0
* i965: Implement ARB_compute_variable_group_sizePlamena Manolova2020-04-098-8/+101
* intel/compiler: Replace cs_prog_data->push.total with a helperCaio Marcelo de Oliveira Filho2020-04-092-5/+8
* intel/fs: Allow multiple slots for positionCaio Marcelo de Oliveira Filho2020-04-073-3/+3
* mesa: precompute _mesa_primitive_restart_index during state changesMarek Olšák2020-04-061-1/+1
* mesa: remove no longer needed _mesa_is_bufferobj functionMarek Olšák2020-04-0613-32/+32
* mesa: don't ever bind NullBufferObj to glBindBuffer(Base,Range) slotsMarek Olšák2020-04-062-2/+2
* mesa: don't ever bind NullBufferObj for glBindBuffer targetsMarek Olšák2020-04-061-1/+1
* mesa: don't ever set NullBufferObj in gl_vertex_array_bindingMarek Olšák2020-04-062-15/+23
* scons: Prune out unnecessary targets.Jose Fonseca2020-03-304-181/+0
* intel: drop unused include directoriesEric Engestrom2020-03-281-2/+2
* meson: inline `inc_common`Eric Engestrom2020-03-287-9/+9
* mesa: don't use <> for including internal headersMarek Olšák2020-03-271-1/+1
* Move compiler.h and imports.h/c from src/mesa/main into src/utilMarek Olšák2020-03-2764-64/+65
* intel/perf: break GL query stuff awayLionel Landwerlin2020-03-272-0/+2
* intel/blorp: Add support for swizzling fast-clear colorsJason Ekstrand2020-03-181-0/+1
* intel/blorp: Plumb the stage through blorp upload_shaderCaio Marcelo de Oliveira Filho2020-03-171-1/+1
* intel/compiler: detect if atomic load store operations are usedTapani Pälli2020-03-161-1/+1
* i965: Use gl_vertex_format in brw_vertex_element.Mathias Fröhlich2020-03-103-15/+13
* i965: Make use of the vertex format functions in i965.Mathias Fröhlich2020-03-101-6/+4
* i965: Remove glbinding from brw_vertex_element.Mathias Fröhlich2020-03-102-7/+0
* i965: Reorder workaround flags computation.Mathias Fröhlich2020-03-101-26/+49
* i965: Split merge_inputs and clear_buffers.Mathias Fröhlich2020-03-101-10/+23
* i965: Test original vertex array pointer to skip array upload.Mathias Fröhlich2020-03-101-1/+1
* i965: Use the VAOs binding information in array setup.Mathias Fröhlich2020-03-101-181/+163
* i965: Use 32 bit u_bit_scan for vertex attribute setup.Mathias Fröhlich2020-03-101-7/+9