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path: root/src/mesa/drivers
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* casts to silence warnings from gcc 2.96Brian Paul2001-11-063-6/+6
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* Updates for improved DirectDraw support (Daniel Slater)Karl Schultz2001-11-012-65/+514
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* version bumps, etc for 4.1Brian Paul2001-10-221-3/+3
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* Fix the clear() functionKarl Schultz2001-10-051-80/+98
| | | | | | | | - add checks for the ColorMask and IndexMask (like osmesa) - correctly handle the DD_*_BIT flags so that we don't also ask the swrast to clear the color buffer after we cleared it ourselves. (doh!) This gives nearly a 2X improvement in the frame rate in a program like gears.
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
| | | | Needs optimization.
* remove extra CR charsKarl Schultz2001-10-042-194/+194
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* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
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* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-1/+1
| | | | | in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
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* [rgba]shift values weren't always correct, only effected blended linesBrian Paul2001-09-231-12/+47
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* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-2313-223/+165
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* updates for Mesa 4.0Brian Paul2001-09-232-7/+8
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* More of the sameKeith Whitwell2001-09-231-14/+3
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* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-213-19/+35
| | | | | consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent.
* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
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* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
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* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
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* remove some debugKeith Whitwell2001-09-181-5/+5
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* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
| | | | Textures are broken (eg. isosurf).
* clean up makefiles some more for WindowsKarl Schultz2001-09-181-11/+10
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* compiler warningsKarl Schultz2001-09-181-14/+14
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* remove carriage return charsKarl Schultz2001-09-183-3653/+3653
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* Win32 updates (Karl Schultz)Brian Paul2001-09-143-3600/+3653
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* more GL 1.3 and GLX 1.4 updatesBrian Paul2001-09-142-5/+15
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* minor re-orgBrian Paul2001-09-123-42/+46
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* hook compressed texture functions into driverBrian Paul2001-09-121-1/+4
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* fixed s/w alpha bug 458411Brian Paul2001-09-101-7/+2
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* minor changes, prototype Pbuffer supportBrian Paul2001-09-011-4/+54
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* prototype work for Pbuffer supportBrian Paul2001-09-012-28/+258
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* fixed dangling pointer problem (Chris Burghart)Brian Paul2001-08-311-1/+10
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* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-295-6/+29
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* added OSMESA_MAX_WIDTH/HEIGHT queriesBrian Paul2001-08-281-1/+7
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* OpenGL 1.3 supportBrian Paul2001-08-282-4/+5
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* bumped version string to 3.5.1Brian Paul2001-08-201-2/+2
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* fixed GLX context sharing bug (reported by Eric Plante)Brian Paul2001-08-071-3/+3
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* wglUseFontBitmapsA() update (Frank Warmerdam)Brian Paul2001-07-271-7/+135
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* Fix Alan Barnett's 'try10' display list bug.Keith Whitwell2001-07-171-4/+4
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* Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell2001-07-171-7/+7
| | | | minor adjustments in the dri drivers for twosided lighting to work again.
* more work on float colors (still not finished)Brian Paul2001-07-141-4/+4
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* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-7/+7
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* Committing in .Jouk Jansen2001-07-132-0/+35
| | | | | | | | | Modified Files: Mesa/src/descrip.mms Mesa/src/FX/fxtris.c Mesa/src/FX/fxvb.c -updated OpenVMS makefile -fixed compilation if FX is NOT defined. ----------------------------------------------------------------------
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-128-1271/+1211
| | | | | | | | | | | | | | clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
* fixed logic error in OSMesaMakeCurrent() for 565 pixel support (Lars Andersson)Brian Paul2001-07-051-3/+4
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* More .cvsignore updates.pesco2001-07-022-0/+2
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* support for RGB_565 pixels (Lars Andersson), untestedBrian Paul2001-06-271-3/+212
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* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-1/+7
| | | | | compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens.
* replace 255 with CHAN_MAXBrian Paul2001-06-151-7/+7
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* fixed a commentBrian Paul2001-06-141-2/+2
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* Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul2001-06-131-1/+0
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* removed some code in XMesaDestroyContext() which could lead to a segfaultBrian Paul2001-06-041-6/+9
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