| Commit message (Expand) | Author | Age | Files | Lines |
* | Bug #1588: abort if no palette format matches. (Egbert Eich, Stefan Dirsch) | Adam Jackson | 2004-10-13 | 1 | -0/+1 |
* | Let's build again after the support for GL_ARB_draw_buffers was added. | Philippe Houdoin | 2004-10-13 | 1 | -1/+1 |
* | Fix a potential memory leak. | Philippe Houdoin | 2004-10-13 | 1 | -1/+2 |
* | Implement BGLView::CopyPixelsIn/Out(). | Philippe Houdoin | 2004-10-13 | 1 | -24/+137 |
* | SWTC trick (disabled for now) | Daniel Borca | 2004-10-12 | 3 | -0/+31 |
* | SWTC trick, enabled new extensions | Daniel Borca | 2004-10-12 | 1 | -2/+32 |
* | SWTC trick | Daniel Borca | 2004-10-12 | 1 | -2/+44 |
* | avoid the patch if Mesa_DXTn flag is set | Daniel Borca | 2004-10-12 | 1 | -2/+2 |
* | This statechange is vtx state, not tcl. | Eric Anholt | 2004-10-09 | 1 | -1/+1 |
* | Use the right FALLBACK macro for projtex so that projective textures actually | Eric Anholt | 2004-10-08 | 1 | -11/+7 |
* | Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default | Eric Anholt | 2004-10-08 | 4 | -13/+52 |
* | Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't | Eric Anholt | 2004-10-08 | 1 | -0/+2 |
* | Add support for NV_blend_square, and print errors if an unsupported blend | Eric Anholt | 2004-10-08 | 3 | -10/+27 |
* | Massively cleaned up the code that calculates front/back/depth buffer | Ian Romanick | 2004-10-08 | 4 | -342/+126 |
* | Apply Eric's stencil wrap patch (Eric Anholt) | Alex Deucher | 2004-10-08 | 7 | -195/+147 |
* | Add Roland Scheidegger's S3TC patch. This patch does not implement the | Eric Anholt | 2004-10-07 | 23 | -23/+508 |
* | Prevent Y-offset from exceeding valid range in texture upload code. This | Ian Romanick | 2004-10-07 | 1 | -0/+8 |
* | Fix emitting fog without secondary color and vice-versa. | Felix Kuehling | 2004-10-07 | 1 | -19/+46 |
* | Convert tdfxDDInitExtensions to use driInitExtensions. | Ian Romanick | 2004-10-06 | 1 | -43/+55 |
* | put Rush in the list of supported HW | Daniel Borca | 2004-10-05 | 1 | -3/+3 |
* | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | 2004-10-05 | 1 | -4/+1 |
* | enable 2_0 extensions | Daniel Borca | 2004-10-05 | 1 | -0/+1 |
* | Use the driFillInModes utility function. | Ian Romanick | 2004-10-04 | 1 | -85/+32 |
* | Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver | Ian Romanick | 2004-10-04 | 1 | -4/+6 |
* | Add some Savage3D stencil documentation based on discussions during the | Ian Romanick | 2004-10-04 | 1 | -0/+15 |
* | make clean should remove depend.bak too (Sérgio Moneiro Basto) | Brian Paul | 2004-10-04 | 2 | -2/+3 |
* | Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits. | Ian Romanick | 2004-10-04 | 1 | -0/+2 |
* | The alpha post-scale and the RGB post-scale were mistakenly reversed. | Ian Romanick | 2004-10-04 | 1 | -5/+9 |
* | Remove empty r128_vb.h. | Eric Anholt | 2004-10-03 | 1 | -0/+0 |
* | fix _DrawDestMask[0][0] typos | Brian Paul | 2004-10-02 | 1 | -2/+2 |
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 35 | -66/+66 |
* | If an application cleared before any state had been emitted, that clear would | Eric Anholt | 2004-10-02 | 2 | -4/+9 |
* | Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) | Eric Anholt | 2004-10-02 | 14 | -786/+195 |
* | Cut out all of the old texture environment code and rewrote it from | Ian Romanick | 2004-10-02 | 4 | -4759/+390 |
* | Replace the numerous switch-statements to derive GL_COMBINE post-scale | Ian Romanick | 2004-10-01 | 1 | -419/+208 |
* | Factored out code for setting texture coordinate wrap bits. Added support | Ian Romanick | 2004-09-30 | 2 | -24/+47 |
* | Bugzilla #1058: Fix some potential 64bit pointer issues by storing differences | Eric Anholt | 2004-09-30 | 1 | -3/+3 |
* | OK, one more time. Simplify the state-backup system by just storing the full | Eric Anholt | 2004-09-30 | 13 | -108/+95 |
* | Initial revision | Nicolai Haehnle | 2004-09-28 | 28 | -0/+8258 |
* | use GLuint instead of uint | Daniel Borca | 2004-09-28 | 1 | -1/+1 |
* | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | 2004-09-27 | 1 | -4/+1 |
* | Bump driver_date for today's fixes. | Eric Anholt | 2004-09-25 | 1 | -1/+1 |
* | Can't bail in sisDDLogicOpCode when logicop is off, because it's called with | Eric Anholt | 2004-09-25 | 1 | -3/+0 |
* | Triangle stipple is a fallback, since we don't have code for the stippling. | Eric Anholt | 2004-09-25 | 1 | -1/+1 |
* | Correct a couple of comments. | Eric Anholt | 2004-09-25 | 1 | -2/+2 |
* | Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hang | Eric Anholt | 2004-09-25 | 3 | -3/+5 |
* | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | 2004-09-25 | 10 | -150/+177 |
* | Fix texturing in quake3. Some code was left over from the dirty/clean list | Eric Anholt | 2004-09-25 | 2 | -6/+3 |
* | Bump DRIVER_DATE for yesterday's changes. | Eric Anholt | 2004-09-25 | 1 | -1/+1 |
* | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul | 2004-09-24 | 2 | -9/+89 |