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* added (back!) option to use non-packedcolorDaniel Borca2004-09-247-4/+201
* -O -Wall warnings cleanups in r200.Eric Anholt2004-09-245-6/+12
* Clean up some warnings in the R100 driver with -O -Wall.Eric Anholt2004-09-243-4/+16
* Remove an unnecessary calculation of the dest pointer.Eric Anholt2004-09-241-2/+1
* just some comments and formatting changesBrian Paul2004-09-231-32/+36
* fix for Erics new emit state code, rework out the dest pointerDave Airlie2004-09-231-0/+3
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-228-125/+168
* Add xmlconfig to the i810 makefileDave Airlie2004-09-211-1/+2
* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
* Add GL_ARB_texture_cube_map support for i830. Most of the code wasIan Romanick2004-09-197-46/+149
* Added GL_ARB_point_parameters support for i830.Ian Romanick2004-09-193-1/+5
* Merge in all the i830 functional differences from the old i830 driver.Ian Romanick2004-09-197-854/+290
* rearrange a couple of lines of code to avoid compilation error in VC 6,Karl Schultz2004-09-171-1/+1
* replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas StengleinBrian Paul2004-09-151-6/+6
* Minor extension string tweaks. Added support for vertex program extensions.Ian Romanick2004-09-131-3/+21
* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
* cleanupDaniel Borca2004-09-1311-102/+29
* applied patch #1026109Brian Paul2004-09-104-186/+206
* assorted updates (bug #1025977)Brian Paul2004-09-106-87/+100
* updated patch for vertex programDave Airlie2004-09-082-2/+2
* This patch enables GL_ARB_vertex_program and GL_NV_vertex_programDave Airlie2004-09-075-1/+36
* make sure the HW is clean before shooting the pipelineDaniel Borca2004-09-031-42/+25
* r200-maybe-flush-less-3.diffKeith Whitwell2004-09-021-10/+26
* The i915 driver was merged after EMIT_*_BGR bug was fixed. This bringsKeith Whitwell2004-08-313-6/+6
* newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca2004-08-311-1/+1
* cleaned up extensions a bitDaniel Borca2004-08-301-3/+2
* clamp lodbiasDaniel Borca2004-08-301-1/+1
* fixed automatic mipmap generationDaniel Borca2004-08-301-8/+63
* fog really needs WDaniel Borca2004-08-301-0/+2
* remove CRDaniel Borca2004-08-301-21/+21
* ICD update from Gregor AnichBrian Paul2004-08-252-441/+457
* print internalFormat value in r200ChooseTextureFormat() error messageBrian Paul2004-08-251-1/+3
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-254-34/+106
* Windows ICD driver code (patch 1014800)Brian Paul2004-08-254-2/+779
* Converted the Savage driver to the new DRI interface and enabled compilationFelix Kuehling2004-08-225-28/+375
* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
* "const int _nc" was really stupid...Daniel Borca2004-08-191-13/+8
* cleanupDaniel Borca2004-08-191-4/+2
* silence compiler warningsDaniel Borca2004-08-191-3/+3
* Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in theEric Anholt2004-08-174-28/+45
* Close some races with locking on R100 and R200 which could manifest as renderingEric Anholt2004-08-1715-30/+118
* Stupid me. I don't know why I moved the GLView.h here at first, but now I kno...Philippe Houdoin2004-08-162-193/+1
* cleanupDaniel Borca2004-08-165-37/+14
* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
* disabled stereo checking in wglChoosePixelFormatDaniel Borca2004-08-161-0/+5
* Remove unused HAVE_INDEX define.Eric Anholt2004-08-162-2/+0
* Update Visual Studio Project file for src tree updates.Karl Schultz2004-08-141-2/+2