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* mesa: regenerated GL API filesBrian Paul2009-01-221-69/+121
* i915: Add decode for PS in batchbuffers.Eric Anholt2009-01-212-6/+483
* i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt2009-01-214-5/+8
* i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.Eric Anholt2009-01-211-48/+6
* [intel] Remove remaining references to intel_wait_flips().Kristian Høgsberg2009-01-211-5/+1
* [intel] Go back to using the typedef for the sarea structmesa_7_3_rc3Timo Aaltonen2009-01-204-8/+8
* Remove intel pageflipping support in its entirety.Owain G. Ainsworth2009-01-205-328/+20
* dri1: Add a macro to validate two dri drawables in one go.Thomas Hellstrom2009-01-201-0/+22
* mesa: fix build of stand-alone glslcompiler driverBrian Paul2009-01-191-1/+1
* i965: fix polygon culling bug when rendering to a texture/FBOBrian Paul2009-01-161-12/+13
* intel: added intel_rendering_to_texture() helper function.Brian Paul2009-01-161-0/+17
* i915: fallback on transfer modeXiang, Haihao2009-01-161-0/+6
* windows: updated mesa.def fileKarl Schultz2009-01-151-0/+5
* r300: work-around FRAG_BIT_FOGC warning/errorBrian Paul2009-01-142-0/+12
* i965: asst. fixes, work-arounds for FBOs and render to textureBrian Paul2009-01-143-2/+21
* i965: fix incorrect renderbuffer DataType assignmentBrian Paul2009-01-141-2/+6
* i965: fix some FBO depth/stencil assertionsBrian Paul2009-01-141-2/+5
* intel: SW fallback maps texture images, not texture coordinatesIan Romanick2009-01-141-2/+2
* i965: indentation fixesBrian Paul2009-01-142-9/+15
* i965: allow larger AA points on fallback pathBrian Paul2009-01-141-0/+3
* i965: fix indentationBrian Paul2009-01-141-5/+6
* i965: comment for emit_kil()Brian Paul2009-01-141-0/+4
* i965: fix indentationBrian Paul2009-01-141-7/+7
* intel: bump driver dateXiang, Haihao2009-01-141-1/+1
* windows: try to create a context in wglCreateLayerContext()Karl Schultz2009-01-131-1/+2
* i965: fix glDrawPixels Z coordinate in intel_texture_drawpixels().Brian Paul2009-01-121-4/+8
* i965: fix broken glBitmap + depth testBrian Paul2009-01-121-4/+16
* i965: fix broken ARB fp fog optionsBrian Paul2009-01-122-52/+6
* build fix on big endian OpenBSD architectures.Matthieu Herrb2009-01-111-0/+6
* replace nearbyint() by rint() for now.Matthieu Herrb2009-01-111-1/+1
* mesa: deprecate GL/amesa.h header (allegro driver)Brian Paul2009-01-102-1/+66
* mesa: deprecate the GL/fxmesa.h headerBrian Paul2009-01-102-1/+104
* xmesa: deprecate the "XMesa" interfaceBrian Paul2009-01-107-4/+709
* swrast: Fix GL_ATI_separate_stencilIan Romanick2009-01-091-0/+2
* i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt2009-01-071-1/+1
* i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt2009-01-071-4/+0
* mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-073-25/+3
* i965: Remove dead brw_vs_tnl.cEric Anholt2009-01-073-61/+0
* i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul2009-01-071-2/+9
* i965: init dst reg RelAddr field to zeroBrian Paul2009-01-071-1/+2
* i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt2009-01-071-0/+5
* i965: Add support for LRP in VPs.Eric Anholt2009-01-071-0/+42
* mesa: OSMesa Makefile fixes (use LIB_DIR)Brian Paul2009-01-071-4/+3
* dri: correct the damage.Xiang, Haihao2009-01-061-2/+17
* i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul2009-01-054-1/+7
* i965: increase number of texture samplers to 16Brian Paul2009-01-012-3/+5
* i965: comments, clean-ups, re-order some functionsBrian Paul2009-01-011-34/+54
* i965: added OPCODE_NRM3/4Brian Paul2009-01-011-0/+3
* i965: fix commentBrian Paul2009-01-011-1/+1
* i965: indentation and formatting fixesBrian Paul2009-01-011-45/+36