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* i965: Enable normal clipping on SNB.Eric Anholt2010-03-221-1/+1
* i965: Force single program flow in SNB GS, to match gen4 GS.Eric Anholt2010-03-221-1/+2
* i965: Correct copy and wasted field shifts for SNB GS URB.Eric Anholt2010-03-221-2/+2
* i965: Enable VS on SNB.Eric Anholt2010-03-221-1/+2
* i965: Remove gratuitous jump or nop from OPCODE_END to vertex emit.Eric Anholt2010-03-221-40/+3
* i965: Ignore execution mask for the mov(m0, g0) of VS URB write header on SNB.Eric Anholt2010-03-221-0/+3
* i965: Allow FS constants to be used as immediates instead of push/pull.Eric Anholt2010-03-223-7/+58
* i965: Add INTEL_DEBUG=glsl_force to force brw_wm_glsl.c.Eric Anholt2010-03-223-0/+5
* i965: Optimize OPCODE_CMP by using BRW_SEL to choose results.Eric Anholt2010-03-221-5/+1
* intel: Call intel_prepare_render() before looking up regions.Kristian Høgsberg2010-03-223-6/+9
* glslcompiler: fix build againBrian Paul2010-03-221-7/+2
* dri/nouveau: Rectangle texture fixes.Francisco Jerez2010-03-222-28/+46
* dri/nouveau: Some render to texture fixes.Francisco Jerez2010-03-221-5/+1
* dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the s...Francisco Jerez2010-03-221-10/+20
* dri/nouveau: Expose EXT_framebuffer_blit.Francisco Jerez2010-03-222-0/+2
* dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.Francisco Jerez2010-03-221-0/+3
* dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.Francisco Jerez2010-03-221-1/+3
* glslcompiler: fix build breakageBrian Paul2010-03-221-0/+1
* Merge branch '7.8'Brian Paul2010-03-226-35/+50
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| * glslcompiler: fix build breakageBrian Paul2010-03-221-1/+2
| * r200: Fix emit size prediction to account elt splitting.Pauli Nieminen2010-03-212-3/+4
| * r200: Don't flush when closing elts in KMS.Pauli Nieminen2010-03-211-1/+2
| * r200: Fix swtnl fallback to flush pending rendering before transition.Pauli Nieminen2010-03-211-4/+14
| * r200: Fix mixed indetion in r200TclFallback.Pauli Nieminen2010-03-211-21/+20
| * r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák2010-03-201-3/+2
| * drivers/x11: add PUBLIC qualifier to more API functionsBrian Paul2010-03-191-7/+8
| * intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick2010-03-181-1/+1
| * intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs.Ian Romanick2010-03-181-1/+3
| * Use bit-wise not instead of logical not.Ian Romanick2010-03-181-1/+1
| * intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg2010-03-181-1/+1
* | rename dri_sw to drisw_util for consistencyGeorge Sapountzis2010-03-214-4/+4
* | dri_inteface: add define for checking presence of drm.hGeorge Sapountzis2010-03-211-0/+2
* | dri/nouveau: Reemit the light model state when lighting goes on/off.Francisco Jerez2010-03-211-0/+1
* | dri/nouveau: Random cleanups.Francisco Jerez2010-03-219-109/+48
* | r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák2010-03-211-3/+2
* | dri/nouveau: Flush after texture validation.Francisco Jerez2010-03-181-0/+2
* | dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez2010-03-181-0/+1
* | dri/nouveau: Implement texcoord generation.Francisco Jerez2010-03-1811-14/+143
* | dri/nouveau: Implement texture matrices.Francisco Jerez2010-03-189-0/+78
* | dri/nouveau: Some minor vertex submission fixes.Francisco Jerez2010-03-182-11/+11
* | dri/nouveau: only reallocate texture when neededXavier Chantry2010-03-181-11/+14
* | intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg2010-03-171-1/+1
* | intel: Replace mt->pitch with mt->region->pitch.Eric Anholt2010-03-1711-122/+47
* | intel: Return false like other blit failure paths if out of aperture.Eric Anholt2010-03-171-16/+2
* | intel: Respect src pitch in _mesa_copy_rect().Eric Anholt2010-03-171-1/+1
* | intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt2010-03-174-25/+7
* | intel: Assert that the linear blits succeed.Eric Anholt2010-03-171-14/+17
* | intel: Remove level_offset now that it's unused.Eric Anholt2010-03-172-13/+5
* | intel: Remove extra tiling setting after allocating a tiled region.Eric Anholt2010-03-172-9/+3
* | intel: Rename the z24_x8 depth spans to z24_s8 since they do stencil too.Eric Anholt2010-03-171-2/+2